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10-06-2010 @ 1:26PM
@Heilig "Rather than work around difficult mechanics, our incredibly large player base affords us the ability to just moan and complain until something changes. " There was zero difficulty in the 4.5 sec rotation, is simply was not fun and left picking up adds an exercise in RNG. This on top of having to constantly stare at your action bars instead of the battlefield was quite honestly a poor overall protection design decision.Having played warrior and paladin on the PTR (before the 3 sec decision) I had decided my warrior was going to be my tank strictly based on fun factor.And I've been playing pally since a mark of skill was your ability to walk backwards in prot spec while killing mobs.
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