Guild size cap and the WoW Insider reader guild
I was a bit saddened when Blizzard announced that guilds will be hard-capped at 600 members as soon as patch 4.0.1 hits. We're going to have to break up our family into smaller guilds if we want to have new members. And we're going to have to do it soon, because 4.0.1. is on the PTR and could hit any Tuesday now.
Blizzard says it looked at the data and reached the following conclusion:
After the break, I'll be going into how this affects <It came from the Blog>, our staff/reader guild that has grown at points up to 1,700 members, and what our plans are for the immediate future. But first, have a poll:
Note: This poll is for entertainment purposes only, of course.
I know that the number of large guilds is not huge, but I think that the people trying to stay below the soft cap may have affected Blizzard's choice of 600. Of course, these enormous guilds are chock-full of alts, and rarely do they include several hundred different accounts. But temporarily, our guild does -- whenever we have a huge event, like our server maintenance parties. And <It came from the Blog> is full of people playing alts as an escape from their raiding guilds or to just enjoy the game with a bunch of great, mature players from all over the globe. Regardless of the numbers involved, this will affect our guild dynamic.
The plan
With the patch almost upon us and the change already in place on the PTR and in beta, it's time to move forward. I have a plan. We're going to have to split the guild.
Many years ago, I joined the Penny Arcade fleet of guilds. The Spousal Unit and I were too late to join the first one and we were relegated to one of the less cool guilds that formed because of the roster bug. We didn't get the cool tag and we didn't get included in the cool chat. The chat channel wasn't used as much by the first guild as the rest of us hoped. So we lost interest and went elsewhere. I don't want to have that happen here. Instead, I'm splitting the guild into level ranges so that alts will be grouped together for easier forming of parties and raids.
This is my plan:
How Blizzard could help
If Blizzard wanted to make some changes to help out big guilds like ours, I have a few suggestions:
Please join us on Zangarmarsh (US-PvE-H) in <It came from the Blog>. Guild ranks of Blog Lurker or above can invite, so /whisper Robiness or any online member. You are all welcome as long as you play by our simple rules -- basically, don't be a funsucker! Visit the guild FAQ for more details.
Blizzard says it looked at the data and reached the following conclusion:
But I believe their data is flawed. Their research cannot have taken into account the many guilds who have split themselves up in order to stay below the 500 member soft cap. For those of you who don't know, if you have a guild with more than 500 members, not all members show up on the roster, so you can't tell how many guildies you have online or even in the guild. It makes things clumsy and time-consuming when you need to promote or kick. Not only that, but there is no rhyme or reason as to who shows up and who doesn't. Recent invites may appear on the roster, whereas people inactive for months may not. So many guilds have chosen to split up and patiently wait for the bug to be fixed. Since there are no alliances and no checkbox for "part of a larger group of guilds" built in to the game, there is no way for Blizzard to gather the appropriate data....we are happy to say that this value covers more than 99.9% of all the active guilds in World of Warcraft
After the break, I'll be going into how this affects <It came from the Blog>, our staff/reader guild that has grown at points up to 1,700 members, and what our plans are for the immediate future. But first, have a poll:
Note: This poll is for entertainment purposes only, of course.
| Yes | |
|---|---|
| No | |
| I just want to see the votes |
I know that the number of large guilds is not huge, but I think that the people trying to stay below the soft cap may have affected Blizzard's choice of 600. Of course, these enormous guilds are chock-full of alts, and rarely do they include several hundred different accounts. But temporarily, our guild does -- whenever we have a huge event, like our server maintenance parties. And <It came from the Blog> is full of people playing alts as an escape from their raiding guilds or to just enjoy the game with a bunch of great, mature players from all over the globe. Regardless of the numbers involved, this will affect our guild dynamic.
The plan
With the patch almost upon us and the change already in place on the PTR and in beta, it's time to move forward. I have a plan. We're going to have to split the guild.
Many years ago, I joined the Penny Arcade fleet of guilds. The Spousal Unit and I were too late to join the first one and we were relegated to one of the less cool guilds that formed because of the roster bug. We didn't get the cool tag and we didn't get included in the cool chat. The chat channel wasn't used as much by the first guild as the rest of us hoped. So we lost interest and went elsewhere. I don't want to have that happen here. Instead, I'm splitting the guild into level ranges so that alts will be grouped together for easier forming of parties and raids.
- <It came from the Blog> will now be the mid-range guild, encompassing characters from level 20 to 54.
- <Bloglings> will be our separate event guild. It will be the guild that IcftB originally was at the beginning. All people who wish to join us for events can join this guild. This guild will become the stepping stone for entrance into the other guilds, should players wish to play in between events. Everyone will be able to invite.
- <Blog Lurkers> will become the noob guild. Players in our new family of guilds that are in the level range of 1 through 20 will be here.
- <The Insiders> will become our new high-level guild. Characters from level 55 and up will be played here.
- We will have a global channel for general chat and camaraderie.
- An event channel will be used to coordinate events.
- WoW Insider staff characters will follow these level ranges so that we will have characters in most of the guilds.
How Blizzard could help
If Blizzard wanted to make some changes to help out big guilds like ours, I have a few suggestions:
- Raise the hard cap. I think the max would be more reasonable at 1,500.
- Implement guild alliances. If there were a shared chat and other common functionality implemented for guild alliances, then I think Blizzard could keep the cap where it is and we'd all be able to work with that.
- Limit guild benefits to a level range. Blizzard could take away the cap altogether and just say that the guild benefits only apply to level XX and above (say, level 40).
- Send us a thank-you pet. Blizzard could send us a personal thank-you for being loyal customers and to ease the pain of breaking up our guild. It could be an adorable non-combat pet that would be just for the large guilds that are affected by the change. Like a pink, sparkly, miniature pony. Yeah! Or a fierce widdle tiger. Rawr! Uh, I may have exceeded my normal dosage of Nutella today. /blush
Filed under: Analysis / Opinion, It Came from the Blog, Cataclysm







Reader Comments (Page 1 of 13)
Toots Oct 6th 2010 8:07PM
I have honestly never even heard of a guild with over 500 members. I've been in one with almost 400, but never 500.
Ginjack Oct 6th 2010 8:16PM
Taint-H on Proudmoore is well over 5k, Goon Squad on Mal'Ganis, and Alea Iacta Est from Earthen Ring are the other two really huge ones that come to mind as the largest in game currently -- but there are many more between 500-1500 toons on quite a few servers.
jfofla Oct 6th 2010 8:29PM
Alea Iacta Est Earthen Ring (US-RP)
Over 6000 members
lazymangaka Oct 6th 2010 8:38PM
Very sad about AIE, now they'll never get to say that they have OVER 9000 MEMBERS!
Schadenfreude Oct 6th 2010 10:39PM
I kind of facepalmed when they said that it would only affect 0.1% of guilds-- yes, but those guilds have huge chunks of people (and I wonder if they included 1-person bank alt guilds). What percentage of the playerbase it affects would be a more pertinent statistic.
Guild alliances would be the perfect solution IMO.
Mitawa Oct 6th 2010 10:54PM
The thing is, this is about -characters-.
Sure, your guild may only have had 400 members, but how many alts of those people did it have?
With this change, you could potentially cap a guild at only 60 members X 10 toons = 600 characters.
Herman Oct 6th 2010 11:12PM
i would be interested in knowing how many actual accounts are in AEI and how many are active. someone in that guild go and type /ginfo
aerinbear Oct 6th 2010 11:50PM
I'm in Taint (H-Proudmoore). We have 5k+ unique accounts. No clue how many toons.
Vel. Oct 7th 2010 2:01AM
@Schadenfreude
Guild Alliances would work, A good example would be the Guild wars setup, They have a Guild chat channel as well as an Alliance chat channel.
An Alliance has up to 10 guilds within it and it works rather well.
I see no reason why Blizzard couldn't do this and just add an extra tab in the social window for the list of Guilds within the Alliance.
Darlina Oct 7th 2010 3:16AM
"They came first for Alea Iacta Est,
and I didn't speak up because I wasn't in Alea Iacta Est.
Then they came for the Goon Squad,
and I didn't speak up because I wasn't a Goon.
Then they came for the Taint,
and I didn't speak up because I wasn't in Taint.
Then they came for me
and by that time no one was left to speak up."
A member of aie put this up on the blizzard forums and says it well.
Crowqueen Oct 7th 2010 5:01AM
Ever think that might actually be in pretty poor taste?
nonentity Oct 7th 2010 5:11AM
Then you must have never listened to one of the foremost WoW podcasts, The Instance, or a lot of other WoW podcasts.
On a lot of them The Instance, the hosts or, more importantly, their guild, AIE, the biggest WoW guild in existence (3000+ people on 6000+ characters.
Another popular WoW podcaster, Totalbiscuit, recently announced a project, Trollface.jpg, a Troll-Only All-Gameplays guild he'd start with Cataclysm on Ahn'Qiraij EU. Within 1 day of the announcements hundreds of potential guild members rolled trolls on this server, an un-official pre-guild for this Trollface.jpg guild - Trollfest - already boasts 800+ people. And that's not even the official one.
On my main server I'm not in such a huge guild but I'll probably also be active in Trollface.jpg and with this 600cap I actually might not get in even though TotalBiscuit said there won't be any real requirements. Get in, get together with people who want to do the same things you do, enjoy the community and benefits of a guild.
Well, now there will have to be requirements, min-Lvl, min-attendance, whatever, or the guild will have to split up in several guilds.
I'm not a fan of this change, not at all.
loop_not_defined Oct 7th 2010 7:24AM
Some people keep treating this limitation like it's just some policy decision they made with a dartboard. They're limiting guild sizes for very real, and very serious technical reasons.
Hih Oct 7th 2010 8:45AM
Darlina, insinuating that Blizzard is like Nazi Germany because they're too lazy to fix a bug is INCREDIBLY ****ing stupid.
mark Oct 7th 2010 9:03AM
99.9% of all the active guilds
as shadenfreude said - it might be 1/1000 guilds - but its not 1/1k people
my guild has about 60 accounts atm (several hundred characters)
about 15 of those have "own guild" bank alts
Amaxe Oct 7th 2010 10:34AM
@Darlina
It's just... incredible to see that some person had the incredible poor taste to compare Blizzard's new guild policy in a GAME with the Nazi terror and people failing to speak up.
If AIE did in fact post this on the official forums, my respect for them and their concerns has plummeted.
sprout_daddy Oct 7th 2010 10:39AM
@Darlina:
You obviously have no idea what the original version of that poem refers to. If you did, I can only hope you wouldn't find someone turning it into a missive on a minor change in a video game a worthwhile exercise.
http://en.wikipedia.org/wiki/First_they_came...
Well, I can only hope...
Neal S Oct 7th 2010 10:52AM
Wow, someone in AIE needs to have a serious reality check if they are comparing their situation to the failure of German intellectuals to respond to the rise of Nazi power.
HellfireGamer Oct 7th 2010 12:10PM
@Darlina why is this downrated? lol do none of you know even basic poetry?
HellfireGamer Oct 7th 2010 12:12PM
WTB dele button, im thinking of the wrong poem LOL