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10-06-2010 @ 3:18PM
Show us on the doll how many times the bad Spriest stomped you in PVP.But in all seriousness, you're basically trying to say that design for a class can only be considered "good" when it benefits you and your class?Yeah, priests can dispel magic, but someone's bound to be able to. Like you said, the majority of classes' buffs are magical so class design and balance dictates that at least ONE class (even though shamans can do the same thing as priests) would be able to remove them. But I'm sorry, if we're following "HeroJez's Fantastic Game Design", this ability to remove magic buffs would, of course, be only given to paladins since that's the class you play. On the same note, Mass Dispel, for the record, costs 33% base mana and has a cast time. But I think I can see your reasoning for hating it, if we draw upon your past reasons for hating things; it's the only spell in the game that can remove your Bubble, which must really tick you off. I have a feeling that if, say, Mages were given this ability your post would be about how unbalanced Frost Shield and the Water Elemental are. And I'm struggling to grasp your comment on Leap of Faith. Soooo, because paladins were known as better single target healers they should get the abilities you think are cool?I don't want to sink to your level and be outright immature about this, so here's how I'll put this: Game balance is called "balance" for a reason. Not everyone can have the ability to do everything, and learning to deal with the fact that some classes are going to get abilities you think are cool and you don't is part of this game and it's balance. The design is not "shit for brains" because your class doesn't get everything, that's actually what makes it GOOD.
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