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10-07-2010 @ 9:30PM
Call me a pessimist, but what are the realistic chances that peeps in randoms will be able to unlearn bad habits from Cataclysm? I mean, nowadays, the only place that I see lucky charms used is during the first phase of Faction Champions in Heroic Trial of the Champion. I can't remember the last time I've had to cast Cyclone or Roots in a heroic. While the obviously well-informed individuals who read Wow.com and equivalent blogs will be better prepared for the upturn in difficulty, what about Urist McRandomplayer? My fear is that randoms are going to be almost unplayable.
10-07-2010 @ 9:49PM
That's my fear too. I don't expect random groups to be very good for a while, unless there is a tank who knows how to run a group. It's going to be very ugly, and I bet we'll see a lot of whining about things being too hard, followed by a lot of veterans saying "Learn2play".
10-07-2010 @ 10:06PM
After a short period, the whiners, the ragequitters, the 'gogogo'ers will finally L2P, or stop queueing for randoms. Either works for me.
10-07-2010 @ 10:39PM
There are two ways to learn, pain and wisdom.Guess which teacher "Go Go Go" guy will choose?
10-08-2010 @ 12:01AM
Dwarf Fortress ftw, btw.
10-08-2010 @ 6:44AM
I'd have to agree with the OP of this particular bit. However, one great thing to keep in mind is that you'll get extra perks for heroics with your guild, and since most guilds are familiar with each other and their styles, it should make life a teensy bit easier.I'd have to say I'm personally excited for the changes to dungeons. Much less so to the changes for Disc Priests, but alas. Perhaps it's time for a new dungeon-running main...
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