Guest Post: Confessions of a noob rogue

Back in the dark ages of history, in vanilla World of Warcraft, I rolled a rogue. This was before battlegrounds, when dishonorable kills were a fear and world PvP was a rush, when men were men, mages sheeped for fun and warlocks ... well, let's just say that warlocks have a reputation that they've earned.
World of Warcraft was my first MMO, after coming from persistent worlds hosted by Neverwinter Nights. I played a rogue there, too, steeped in Dungeons & Dragons rules and the like. World of Warcraft was both nothing like and exactly like my roguish experiences before -- a sneak who dealt devastating damage with small weapons, no matter whether the target was gnome or giant, fearsome orc or fiery dragon.
In the midst of a Westfall investigation (tasked by SI:7 to infiltrate a tower), I noticed a few growing complaints in guild chat: "We have seven rogues in the guild but only one priest; would someone please roll a priest?" I told them I would, sent my rogue back to the character select screen, and rolled the character that would take up the entirety of my vanilla experience.
I took a hiatus during The Burning Crusade due to some computer problems and only came back just after Ulduar launched in Wrath of the Lich King. I looked at my rogue, but shook my head; a friend of mine said tanks were needed, so I rolled a dwarven warrior and once again never looked back. He was my first level 80, soon to be followed by a level 80 draenei hunter.
Finally, a few weeks ago, I decided I wanted to try the rogue class again. I've dealt with mana, dealt with rage -- now I wanted to see energy, the rogue's resource. I wanted to try it fresh, simply because I didn't even know what I had on Sharp's action bars, let alone how to play him. I wanted to see the game from level 1 again.
Sharp was reborn a Night Elf Rogue after 3.3 dropped. I was astounded. "What's this?" I asked. I was given dual wielding straight off the bat! Level 1, thin the area of wolves, gather some fel moss, quest, quest, quest. By level 5, I was Gouging, Backstabbing and Sinister Striking my way to victory. These mobs had no chance against my lightning-quick reflexes; I was Slicing and Dicing my way through them like the proverbial hot knife through butter.
That is, until I left the starting area and accidentally pulled three mobs.
Risky business
Back up a bit: My main is a warrior tank who's dual-specced with fury. My primary alt is a hunter. I've never had a problem with multi-mob pulls. Yeah, they can get a little hairy, but you use Intimidating Shout and fear them away, or you Whirlwind them to death, or you Shockwave them into submission; as a hunter, you simply freeze one, let the pet tank one and kite the other one around, making sure you don't gain the attention of any other murderous things in the area.
As a rogue, unless you have Vanish, you ... die?
No, rogues aren't as squishy as a mage or warlock, but a mage or warlock doesn't have to get up close to a hulking furbolg, stick sharp pieces of metal into its face and try to come out victorious.
It's all about timing
Not only that, but you actually have to time out your resources! Coming from a level 80 warrior with almost limitless rage generation potential, and having played a hunter with their bottomless pools of mana, I was surprised by how many times I heard: Not enough energy for that. I don't have enough energy. Stop pressing the button. I can't do that yet. I have no Energy. Stop being a douche.
It was around level 15 when I finally got the hang of timing out my strikes, making sure I had enough resources to use a finishing move or an interrupt (Gouge or Kick) that could save my polygonal behind. Downloading some addons that make tracking my combo points and energy generation helped a lot in that arena, as well.
Still, those playstyle problems didn't stand a chance next to the coolness factor of being a stealthy, invisible assassin, a shadow that no one sees until it's too late. I'm specced subtlety at the moment (and yes, I know combat is more efficient). But this will be my third alt that I've seriously worked on. (Having a level 10 druid so I could bear dance doesn't count.) I rolled my priest because he was needed; same with my tank. I want to play this rogue the way I envision him: a shadow.
The only thing a shadow fears? Accidentally messing up the Sap attempt against a target's traveling buddy. Vanish!
Filed under: Rogue, Guest Posts






Reader Comments (Page 1 of 3)
Rin Oct 9th 2010 4:09PM
"Not enough energy for that. I don't have enough energy. Stop pressing the button. I can't do that yet. I have no Energy. Stop being a douche."
Great line or greatest line?
Eddy Oct 9th 2010 4:18PM
No, that honor is reserved for a line I can't quote exactly that was on some wow.com column a long time ago, where some author made some comment about Doomhammer wielding the Doomhammer (but at least it wasn't a tiny version of himself.)
Vogie Oct 9th 2010 5:31PM
Stop poking me.
vinniedcleaner Oct 9th 2010 8:44PM
I'm not that kind of orc
Dementron Oct 9th 2010 11:52PM
I am.
boo Oct 12th 2010 2:35PM
as someone with two rogue mains, i have a mod that removes the "sound" of "not enough energy". makes the game waaaaaaay less frustrating ;)
ladygamertn Oct 9th 2010 4:30PM
I played NWN too! I was there for about a year before restarting my WoW account and I actually played with some other NWN people on an RP realm for a while. Nice to see others with a NWN background.
Stoner Oct 9th 2010 4:43PM
no wolves in the NE starting zone lol.
Hanak Oct 9th 2010 5:15PM
I'd guess he means http://www.wowhead.com/npc=2031 and their cousins, but as you say they're not wolves.
Sheehun Oct 9th 2010 4:52PM
I kind of had the opposite experience. My dwarf rogue was my first character to 70 (back in BC), and assumed that fighting one mob at a time was the norm. Then I leveled a DK and pally a realized how much easier leveling was with them (pulling 3-10 mobs at a time), although less fun. Stealthing to the end of a cave to assassinate a quest mob will always be more fulfilling than berserking through the mobs in between in my eyes.
Also personally I prefer the energy system to anything else. It allows you to be more tactical with your moves rather than having to spam a button on every GCD.
vocenoctum Oct 9th 2010 7:56PM
I remember the joy of stealthing past so much, it was like "I'm a ninja!".
Of course, ninja's get no monster xp...
Killik Oct 9th 2010 9:50PM
I actually really enjoy rampaging through the mobs to get to my target, leaving them just piles of sparkly body parts. This is probably why I play Fury warrior rather than rogue.
pandaba Oct 10th 2010 2:11AM
I know what you mean. I had tried rogues a few times and it never clicked until I was bored enough to roll a female orc rogue during some extended downtime on my main server. This was back in the days when some of the mobs in the level 1-6 area were still red, and I got the quest to kill the burning blade big bad at the back of the neverending cave in the Valley of Trials.
I somehow managed to stealth all the way to the guy without aggroing any demons along the way, killed him, and then snuck out without detection. Made me rather happy to imagine the consternation when the demons realized, after some time had passed, that their boss was no longer among the living.
I love the class and still play her from time to time but only in solo quests. For whatever reason, rogues and groups never clicked for me. More than even a prot paladin or a hunter, rogues seem well designed for working on their own. Hard to imagine them following orders and just being another face in the crowd.
Wonk Oct 9th 2010 5:00PM
I'm not a rogue, but I play one on my PC...
I admit, I like to gank the unsuspecting.
Stun, blind his buddy! Pop the Haste trinket! Evade! Two More mobs! Vanish!
Lick wound with bandages, slink away to fight another day, such is the life of a rogue.
I love it!
Revanel Oct 9th 2010 4:55PM
"and warlocks ... well, let's just say that warlocks have a reputation that they've earned."
Maybe my brain isn't working correctly today...but could someone tell me what was being implied here?
Thanks!
Cure4Living Oct 9th 2010 5:04PM
Probably about warlocks fearing bombing everything that moved (back before diminishing returns).
Briggs Oct 9th 2010 5:11PM
Back in the days, Warlocks would summon Infernals or Doomguard just to let them run rampant through the newbie areas of their own faction, laughing as the level 55 mobs ran around and one-shot the lowbies.
Vogie Oct 9th 2010 5:41PM
I don't know what he's implying.
If you want to enjoy leveling, do not make your first toon an Affliction warlock.
By level 40, the only reason you need to stop is to loot. No eating, no drinking, no bandages. Just Tab until you're all alone in the subzone, then turn around, sigh, and start picking up the sparklies. Heck, even swinging your weapon is a dot. Stab those suckers before they die (ironically of all my toons, my lock is the only one with master of arms)
Every other class or spec pales in comparison. I'm out of mana? I have to stand still? I can only take one at a time? Is this a joke?
Revanel Oct 9th 2010 6:14PM
I think you're right Briggs.
If this was Yahoo! Q&A, you'd be my best answer! :P
Byron Oct 9th 2010 7:12PM
Yeah, it's not clear what he means regarding locks' reputation. They have several different ones.
In addition to the ones mentioned above (lowbie-griefing, lol), there's also locks' rep as being free HK for rogues. Iirc, it wasn't until Drakedog taught how to seduce nuke and locks got Death Coil that finally stood a chance of surviving a rogue gank.