Guest Post: Confessions of a noob rogue

Back in the dark ages of history, in vanilla World of Warcraft, I rolled a rogue. This was before battlegrounds, when dishonorable kills were a fear and world PvP was a rush, when men were men, mages sheeped for fun and warlocks ... well, let's just say that warlocks have a reputation that they've earned.
World of Warcraft was my first MMO, after coming from persistent worlds hosted by Neverwinter Nights. I played a rogue there, too, steeped in Dungeons & Dragons rules and the like. World of Warcraft was both nothing like and exactly like my roguish experiences before -- a sneak who dealt devastating damage with small weapons, no matter whether the target was gnome or giant, fearsome orc or fiery dragon.
In the midst of a Westfall investigation (tasked by SI:7 to infiltrate a tower), I noticed a few growing complaints in guild chat: "We have seven rogues in the guild but only one priest; would someone please roll a priest?" I told them I would, sent my rogue back to the character select screen, and rolled the character that would take up the entirety of my vanilla experience.
I took a hiatus during The Burning Crusade due to some computer problems and only came back just after Ulduar launched in Wrath of the Lich King. I looked at my rogue, but shook my head; a friend of mine said tanks were needed, so I rolled a dwarven warrior and once again never looked back. He was my first level 80, soon to be followed by a level 80 draenei hunter.
Finally, a few weeks ago, I decided I wanted to try the rogue class again. I've dealt with mana, dealt with rage -- now I wanted to see energy, the rogue's resource. I wanted to try it fresh, simply because I didn't even know what I had on Sharp's action bars, let alone how to play him. I wanted to see the game from level 1 again.
Sharp was reborn a Night Elf Rogue after 3.3 dropped. I was astounded. "What's this?" I asked. I was given dual wielding straight off the bat! Level 1, thin the area of wolves, gather some fel moss, quest, quest, quest. By level 5, I was Gouging, Backstabbing and Sinister Striking my way to victory. These mobs had no chance against my lightning-quick reflexes; I was Slicing and Dicing my way through them like the proverbial hot knife through butter.
That is, until I left the starting area and accidentally pulled three mobs.
Risky business
Back up a bit: My main is a warrior tank who's dual-specced with fury. My primary alt is a hunter. I've never had a problem with multi-mob pulls. Yeah, they can get a little hairy, but you use Intimidating Shout and fear them away, or you Whirlwind them to death, or you Shockwave them into submission; as a hunter, you simply freeze one, let the pet tank one and kite the other one around, making sure you don't gain the attention of any other murderous things in the area.
As a rogue, unless you have Vanish, you ... die?
No, rogues aren't as squishy as a mage or warlock, but a mage or warlock doesn't have to get up close to a hulking furbolg, stick sharp pieces of metal into its face and try to come out victorious.
It's all about timing
Not only that, but you actually have to time out your resources! Coming from a level 80 warrior with almost limitless rage generation potential, and having played a hunter with their bottomless pools of mana, I was surprised by how many times I heard: Not enough energy for that. I don't have enough energy. Stop pressing the button. I can't do that yet. I have no Energy. Stop being a douche.
It was around level 15 when I finally got the hang of timing out my strikes, making sure I had enough resources to use a finishing move or an interrupt (Gouge or Kick) that could save my polygonal behind. Downloading some addons that make tracking my combo points and energy generation helped a lot in that arena, as well.
Still, those playstyle problems didn't stand a chance next to the coolness factor of being a stealthy, invisible assassin, a shadow that no one sees until it's too late. I'm specced subtlety at the moment (and yes, I know combat is more efficient). But this will be my third alt that I've seriously worked on. (Having a level 10 druid so I could bear dance doesn't count.) I rolled my priest because he was needed; same with my tank. I want to play this rogue the way I envision him: a shadow.
The only thing a shadow fears? Accidentally messing up the Sap attempt against a target's traveling buddy. Vanish!
Filed under: Rogue, Guest Posts
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Reader Comments (Page 2 of 3)
Bernie Roscoe Oct 9th 2010 7:37PM
Will Warlocks be as awesome as Vogue described in Cata? Or should I level one now?
funnymanBob Nov 17th 2010 5:13PM
http://www.youtube.com/watch?v=lpbRqAbX3QU&feature=player_embedded
Here's WoW Classic, where a 37 lock killed a 60 rogue by kiting. Ignore the idiotic comments on the video, as they seem to be unable to read the upload date.
At that time in the game, Sprint was on a 5 minute cooldown, lower levels did not have a significant chance to miss against higher levels, and Fear did not have diminishing returns, did not break on damage, and had full duration against players.
The dots prevent the rogue from stealthing/vanishing/mounting, the sprint was feared away from the lock.
Shrub Jul 20th 2011 9:44AM
Oh, God, I know! I rolled a rogue at the same time as my friend rolled a hunter, and about 20 levels later, she was steam rolling through everything, while I was making a run for my mangled corpse if a fluffy bunny blew on me too hard, and 20 levels later again SHE GOT MAIL (not the movie, the armour...) despite having her own private tank to soak up the damage. Not that I'm still bitter about it or anything.
That being said, rogue is my favourite class. I love me my Spriest, but damn do I miss being able to sneak up behind an unsuspecting target and unleash a sharp, whirling death upon them.
Ronin Oct 9th 2010 6:06PM
So, this is a story about an Alliance rogue-- we just couldn't come up with a picture of one? Had to be a Horde rogue? /sigh
Fun read, David! I have a N Elf rogue that I abandoned, but some day I may go back and level him some more.
Dragoniel Oct 9th 2010 6:13PM
Am I the only one who, when leveling, looks not for how easy or hard is to kill mobs, but rather how well you can do in low levels PvP?
It's always the most fun part of leveling for me - largely ruined by Dungeon Finder and ever more numerous flying mounts, though. Rolling a rogue and leveling in the most PvP intensive zones was a blast. Tracking and assassinating unsuspecting targets for hours still remains my favorite activity to this day (on feral cat).
It's worth mentioning, that Blind, Gouge, Sprint and glyphed Vanish enables to escape a lot of level 80 gankers, thinking you helpless.
P.S.: No, I NEVER kill anyone lower than 3 levels than myself, unless attacked.
u9k13 Oct 9th 2010 7:04PM
Energy is the best resource, its the only one which really makes you choose which ability is best to use, mana is essentially infite, and so is rage. Runic power and runes is slightly different, but energy is how I think all classes should operate.
I dont have a rogue, I use a Feral druid, and yes, being able to heal and shift to bear to soak dmg is great. I tried a rogue, I died, a lot.
Darkdust Oct 9th 2010 7:14PM
Heh. When I first tried WoW immediately around WotLK, I rolled a troll rogue. Found it so frustrating I uninstalled the trial an hour later.
In August I tried again with a druid, then a priest and hunter. Enjoyed them all. Melee was my mistake.
Sylv Oct 9th 2010 7:17PM
I recently got back into my rogue. She'll be the next to 80 I think. My favorite aspect is pickpocketing. For some reason, I'm highly entertained by stealthing around a humanoid-heavy area and just picking everything's pockets for hours on end. I guess I'm easily amused, but it excites me to sneak up behind something and sneak away with a little extra gold. :D
Azizrael Oct 9th 2010 7:58PM
I got a Rogue to 80 recently (my fourth) and I just can't do it. I refused to use Dungeon Finder from 30 to 80 because my DPS was embarrassingly low - at first I thought this was because every other lowbie DPSer seems to be a mage only casting Blizzard, but then I noticed I was waaaay behind the tank. Coming from Warlock and Death Knight, where if you're not casting/pushing something you're doing it wrong, to waiting patiently for twenty minutes or so until you have enough energy to Mutilate your target again, is not a fun transition.
I try to do the best I can with Mr. Rogue. I read the Rogue column here, the threads on EJ, I've tried Mutilate and Combat specs to find the playstyle that suits me best, and then I queue for a Random Heroic and Killing Spree myself into a dragon's flame breath and wait to be ressed. Every fight starts with me thinking "OK, get a combo point off, slice and dice, now get some more points on him and..." ... and usually around 2 combo points I'm clicking Disenchant.
Don't get me started on Stealth, either. Dropping into Stealth to get the energy boost (when I was trying Assassination) and an effective opener off means one of two things: getting to the mob I need to stand behind just in time for the rest of the party to AOE it to death before I can hit my keybind, or waiting too long so I'm in combat and can't get into stealth without blowing a Vanish cooldown (which I usually do accidentally since I've got the two next to each other on my action bars).
So I definitely sympathise. I'm a HORRIBLE rogue.
Paulio Oct 9th 2010 9:45PM
Some of what you describe might be out of your control - toons running Heroics today (at the end of WotLK) are totally overgeared, so if you're a new rogue without comparable gear jumping into heroics alongside kingslayers and whatnot, you might very well see the tank out-DPSing you. And with today's heavily-AoE playstyle, single-target rogues can be at a disadvantage on the trash packs, especially when you're assisting the tank and he changes targets often. Getting into position behind the boss while stealthed can be a bit slow, especially if the tank isn't the considerate kind :) who will grab the boss and run through it so that he tanks facing the group, meaning the back of the boss faces you and you have less distance to run. But you learn to anticipate this and keep up with your tank. After all, you're stealthed, and if you don't do anything stupid you can (usually) lead the tank by a few paces. Make him your focus, pick up his target and you can see where he's going next.
Shadowpanther.net might help you if you want to see some gear charts and see where you stand or see where to queue up next to take a shot at getting the gear you need. I hate to see people stop playing rogues because what the world needs now is ganks sweet ganks. Good luck.
Norrel Oct 9th 2010 10:57PM
Don't feel too bad about doing less dps than tanks while leveling up. I recently leveled up my 2nd mage and specced frost because it was fun. But what I noticed while spamming blizzard and topping the dps meter (I never spammed grp with this info, it was just for my private amusement) was that the tank almost always came in 2nd on damage. Most dps just can't keep up with all the aoe that the tanks do I guess.
Boobah Oct 9th 2010 11:09PM
While leveling my last two tanks I was almost always the top DPS, too, whether counted by total damage done or actual DPS; it could just be a tank who really knows what he's doing and if he's been running dungeons, he'll have pretty good gear besides.
It's worth pointing out that any claims to the top end of the DPS charts on the tank disappear as soon as you hit the level cap, until you get to the aforementioned two or three tiers difference in gear; tank damage just doesn't scale that well.
Lemons Oct 10th 2010 12:28AM
There's a trick to using stealth to gain Overkill while still staying up with the rest of the group: don't stay in stealth all the time. After the tank pulls simply break stealth and run in. If groups are being destroyed as fast as you claim you won't even need the full 20 seconds of Overkill, so wasting about ~5 seconds on travel time won't hurt you.
What I actually do, however, is run in after the tank pulls (at that point you're not actually in combat) and then I stealth when I get within about 10-15 yards of the mobs, then I break out with a FoK. This requires a bit of finesse because you're trying to stealth before you get into combat via proximity. If you get to close, even if you haven't struck a mob, you'll enter combat, so your goal is to get as close to that imaginary line as possible, then stealth right before you hit it. It's kind of advanced, but it's well worth it when you're running in a group with some other not-so-great dps and you want to milk every second of Overkill just to get the mobs to die a bit faster.
That above is actually just my panic move to get an overkill when the tank pulls unexpectedly. Most of the time I simply stay ahead of the group to compensate for the extra time it will take me to reach the mobs in stealth. You can be 10 yards away from a mob pack because of stealth so most of the time you should be one of the first to put damage on those mobs after the tank.
Revrant Oct 9th 2010 8:16PM
"bottomless pools of mana"
What Hunter were you playing? I want to play that Hunter.
Bronwyn Oct 9th 2010 8:21PM
The one with Aspect of the Viper?
slythwolf Oct 10th 2010 3:29PM
Oh, the "bottomless pool of suck dps" hunter. Yeah, I've played that hunter. I like the one I rolled on the beta better.
Restraint Oct 9th 2010 8:24PM
Just about any raiding Hunter
Revrant Oct 9th 2010 8:22PM
No, not the one who does atrocious DPS because he's constantly building mana back up during a boss fight! The one with bottomless mana.
Sheesh.
Silver Oct 9th 2010 9:51PM
I've always played rogues in RPG's so of course I rolled a rogue as my first toon in WOW.
My Rogue was hard to level through combat xp but I found that the ability to make gold early using pickpocket and the excitement of attempting to stealth all the way to the back of a dungeon totally made up for it.
I love my rogue.
Am currently on hiatus until Cata but before I left I was also the only raiding rogue in my guild. Our healers were awesome for keeping Ms Squishy alive so much.
lieandswell Oct 9th 2010 10:29PM
> As a rogue, unless you have Vanish, you ... die?
Evasion -> Blade Flurry -> Adrenaline Rush. 15 seconds later, you're alive and they're not. Combat is very good for levelling.