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10-09-2010 @ 4:55PM
"and warlocks ... well, let's just say that warlocks have a reputation that they've earned."Maybe my brain isn't working correctly today...but could someone tell me what was being implied here? Thanks!
10-09-2010 @ 5:04PM
Probably about warlocks fearing bombing everything that moved (back before diminishing returns).
10-09-2010 @ 5:11PM
Back in the days, Warlocks would summon Infernals or Doomguard just to let them run rampant through the newbie areas of their own faction, laughing as the level 55 mobs ran around and one-shot the lowbies.
10-09-2010 @ 5:41PM
I don't know what he's implying. If you want to enjoy leveling, do not make your first toon an Affliction warlock. By level 40, the only reason you need to stop is to loot. No eating, no drinking, no bandages. Just Tab until you're all alone in the subzone, then turn around, sigh, and start picking up the sparklies. Heck, even swinging your weapon is a dot. Stab those suckers before they die (ironically of all my toons, my lock is the only one with master of arms)Every other class or spec pales in comparison. I'm out of mana? I have to stand still? I can only take one at a time? Is this a joke?
10-09-2010 @ 6:14PM
I think you're right Briggs. If this was Yahoo! Q&A, you'd be my best answer! :P
10-09-2010 @ 7:12PM
Yeah, it's not clear what he means regarding locks' reputation. They have several different ones. In addition to the ones mentioned above (lowbie-griefing, lol), there's also locks' rep as being free HK for rogues. Iirc, it wasn't until Drakedog taught how to seduce nuke and locks got Death Coil that finally stood a chance of surviving a rogue gank.
10-09-2010 @ 7:37PM
Will Warlocks be as awesome as Vogue described in Cata? Or should I level one now?
11-17-2010 @ 5:13PM
http://www.youtube.com/watch?v=lpbRqAbX3QU&feature=player_embeddedHere's WoW Classic, where a 37 lock killed a 60 rogue by kiting. Ignore the idiotic comments on the video, as they seem to be unable to read the upload date.At that time in the game, Sprint was on a 5 minute cooldown, lower levels did not have a significant chance to miss against higher levels, and Fear did not have diminishing returns, did not break on damage, and had full duration against players.The dots prevent the rogue from stealthing/vanishing/mounting, the sprint was feared away from the lock.
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