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10-09-2010 @ 7:58PM
I got a Rogue to 80 recently (my fourth) and I just can't do it. I refused to use Dungeon Finder from 30 to 80 because my DPS was embarrassingly low - at first I thought this was because every other lowbie DPSer seems to be a mage only casting Blizzard, but then I noticed I was waaaay behind the tank. Coming from Warlock and Death Knight, where if you're not casting/pushing something you're doing it wrong, to waiting patiently for twenty minutes or so until you have enough energy to Mutilate your target again, is not a fun transition.I try to do the best I can with Mr. Rogue. I read the Rogue column here, the threads on EJ, I've tried Mutilate and Combat specs to find the playstyle that suits me best, and then I queue for a Random Heroic and Killing Spree myself into a dragon's flame breath and wait to be ressed. Every fight starts with me thinking "OK, get a combo point off, slice and dice, now get some more points on him and..." ... and usually around 2 combo points I'm clicking Disenchant.Don't get me started on Stealth, either. Dropping into Stealth to get the energy boost (when I was trying Assassination) and an effective opener off means one of two things: getting to the mob I need to stand behind just in time for the rest of the party to AOE it to death before I can hit my keybind, or waiting too long so I'm in combat and can't get into stealth without blowing a Vanish cooldown (which I usually do accidentally since I've got the two next to each other on my action bars).So I definitely sympathise. I'm a HORRIBLE rogue.
10-09-2010 @ 9:45PM
Some of what you describe might be out of your control - toons running Heroics today (at the end of WotLK) are totally overgeared, so if you're a new rogue without comparable gear jumping into heroics alongside kingslayers and whatnot, you might very well see the tank out-DPSing you. And with today's heavily-AoE playstyle, single-target rogues can be at a disadvantage on the trash packs, especially when you're assisting the tank and he changes targets often. Getting into position behind the boss while stealthed can be a bit slow, especially if the tank isn't the considerate kind :) who will grab the boss and run through it so that he tanks facing the group, meaning the back of the boss faces you and you have less distance to run. But you learn to anticipate this and keep up with your tank. After all, you're stealthed, and if you don't do anything stupid you can (usually) lead the tank by a few paces. Make him your focus, pick up his target and you can see where he's going next.Shadowpanther.net might help you if you want to see some gear charts and see where you stand or see where to queue up next to take a shot at getting the gear you need. I hate to see people stop playing rogues because what the world needs now is ganks sweet ganks. Good luck.
10-09-2010 @ 10:57PM
Don't feel too bad about doing less dps than tanks while leveling up. I recently leveled up my 2nd mage and specced frost because it was fun. But what I noticed while spamming blizzard and topping the dps meter (I never spammed grp with this info, it was just for my private amusement) was that the tank almost always came in 2nd on damage. Most dps just can't keep up with all the aoe that the tanks do I guess.
10-09-2010 @ 11:09PM
While leveling my last two tanks I was almost always the top DPS, too, whether counted by total damage done or actual DPS; it could just be a tank who really knows what he's doing and if he's been running dungeons, he'll have pretty good gear besides.It's worth pointing out that any claims to the top end of the DPS charts on the tank disappear as soon as you hit the level cap, until you get to the aforementioned two or three tiers difference in gear; tank damage just doesn't scale that well.
10-10-2010 @ 12:28AM
There's a trick to using stealth to gain Overkill while still staying up with the rest of the group: don't stay in stealth all the time. After the tank pulls simply break stealth and run in. If groups are being destroyed as fast as you claim you won't even need the full 20 seconds of Overkill, so wasting about ~5 seconds on travel time won't hurt you.What I actually do, however, is run in after the tank pulls (at that point you're not actually in combat) and then I stealth when I get within about 10-15 yards of the mobs, then I break out with a FoK. This requires a bit of finesse because you're trying to stealth before you get into combat via proximity. If you get to close, even if you haven't struck a mob, you'll enter combat, so your goal is to get as close to that imaginary line as possible, then stealth right before you hit it. It's kind of advanced, but it's well worth it when you're running in a group with some other not-so-great dps and you want to milk every second of Overkill just to get the mobs to die a bit faster.That above is actually just my panic move to get an overkill when the tank pulls unexpectedly. Most of the time I simply stay ahead of the group to compensate for the extra time it will take me to reach the mobs in stealth. You can be 10 yards away from a mob pack because of stealth so most of the time you should be one of the first to put damage on those mobs after the tank.
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