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Reader Comments (Page 1 of 1)
10-12-2010 @ 12:21PM
Cetha said...
"Durability: cloth, leather, and mail now have as many points of durability as plate, making the repair cost on death much closer to equal for all classes."
so does this mean we can now all look forward to expensive repair bills? lucky us...
Reply
10-12-2010 @ 12:31PM
Koma said...
about time, this will teach to that nab priest in my guild to not ninja pull :P
10-12-2010 @ 12:31PM
Koma said...
about time, this will teach to that nab priest in my guild to not ninja pull :P
10-13-2010 @ 9:40AM
Greg said...
Don't be so negative :P Focus on the positive.... instead realize the truth. There is no armor :O. Like that scene from the matrix
10-12-2010 @ 12:37PM
Muse said...
And slightly more wipes before repairing becomes a critical necessity.
10-12-2010 @ 12:43PM
Daedalus said...
Which is totally fair, when you think about it, considering that plate wearers and cloth wearers tend to die with roughly the same frequency.
Really Blizz, really? Is it a conceptual thing? 'Cause I'm pretty sure dry-cleaning and patching a few rips is usually cheaper than hammering out dents and welding things back together... A fairness thing? Okay, maybe plate wearers pay 5 times as much, but don't us clothies die at least 5 times more often? I mean, you're already expecting me to go into battle with gigantic monsters armed to the extremely sharp and pointy teeth with even sharper and pointier weapons of infernal design wearing no more than a damned nightgown; do you really think it's necessary that my repair bill be the same as the guy who can shrug off a frost giant's battle-axe to the face, when I can be taken down by a persistant kobold with a particularly sharp stick?
If repair bills are the same for cloth and plate now, doesn't that mean that cloth should provide just as much armor?
10-12-2010 @ 12:43PM
Vladeon said...
@Koma
I know right? It's annoying when the mage in the group ninja pulls the boss, we wipe and he's like, "Oh man, that's so funny, and what's even better is that wipe only costed me 3g while it costed the pally tank here 15g."
-_-
10-12-2010 @ 5:15PM
frugality said...
Says the clothie.
Maybe now Blizzard wants you folks will pull less and let the tank do it.
10-12-2010 @ 1:50PM
Drakkenfyre said...
When I did a run of Deadmines on the PTR to test things (when I did that on the 3.0.2 PTR Sneed's Shredder was missing textures) the Corsair's Overshirt from VanCleef had 110 points of durability. I was like "What?"
10-12-2010 @ 1:05PM
Aikou said...
im not down for that. it doesn't make sense. plate cost more cause your fixing the "dents" on your gear. what are you repairing on a cloth? the thread? Also cloth has very little armor, so were always the first to go. plate can take more hits which should even out that fact that their repair bill costs more.
Its this reason that i have never played a plate wearer.
10-12-2010 @ 1:14PM
Randy said...
This is a good change....it'll make clothies and others pay more attention instead of being stupid and wiping the group because they don't have high repair costs.
Nothing pisses me off more than cloth wearers being stupid for fun and getting everyone killed giving me a 70 gold repair bill while they have a 15 gold repair bill.
10-12-2010 @ 1:14PM
Eyhk said...
What's easier to repair, dented plate armor that you can just bang back out, or ripped cloth made with fairy dust, dragon silk, and unicorn tears?
It seems the seamstress union went on strike and demanded a 200% increase in pay..
10-12-2010 @ 1:18PM
Darasen said...
They could have just made repairing plate cheaper. Remember most plate wearers are the ones standing in front of the clothies intentionally taking damage to their armour so you don't have to. Tanking can be expensive.
10-12-2010 @ 1:23PM
ophelia said...
Is this...really happening?
People are arguing about the realism in repairing armor in a fantasy game?
Dear goodness.
10-12-2010 @ 1:28PM
Arbolamante said...
I understand it from a fairness issue, but I think it would also be nice to scale down the plate repair costs (now everyone's repair costs) to balance things out.
As is, this will pull a lot of gold out of the economy. Which may very well fall under the category of Working As Intended.
10-12-2010 @ 1:47PM
Zheo said...
Don't view it as cloth is easier to repair than plate. It's more you've taken enough damage to kill you. Allow me to illustrate.
Plate is dented (hammer it out) doesnt take much effort, yet we were paying the highest repair cost. I mean really. You take the piece off, they get a hammer and bam. Done.
Mail gets broken. You have to weave INDIVIDUAL metal rings back into the weave and bend them by hand.
Leather you have to stitch back together, or patch with another suitably strong piece of leather.
Cloth. Ah cloth. Cloth can be ripped, set aflame, torn, shredded, stretched, punctured. So yeah, in theory "ZOMG JUST STITCH IT BACK TOGETHER LOW REPAIR BILL AMG". But, I welcome you to grab an old t-shirt and rip it. Stitch it back together. NO WAY is it the same tensile strength as the original weave. Thus, it takes considerable effort to get cloth back to it's original strength. And really, clothies have sparkle and gems and shit sown into the weave whereas plate, for the most part, is plate bent in cool ways.
So, TL:DR, clothies stop QQing that you have to pay the same repair bills as the rest of us tanks. We've been keeping the hate OFF you and paying the repair bill that comes with it.
10-12-2010 @ 2:47PM
RndySasqatch said...
The commenter that said " persistant kobold with a particularly sharp stick " seriously made me lol. that is all.