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10-12-2010 @ 5:48PM
Actually, the efficiency levels stay constant regardless of SP. Consider this: The base heal of healing wave is 3846 and greater healing wave is 10258. Devided by their multipliers we get 3846/0.3 and 10258/0.8 which both comes out to almost exactly 12820. This is the hidden SP level that gives us the base numbers. Any additional level of SP will add .3 healing to HW and .8 healing to GHW. Since the quota of the mana costs are constant and the healing output scales linear the efficiency quotas will stay constant. If we look to healing/mana at the base it's 1.94 for HW and 1.55 for GHW. This means that HW is 20% more bang for the buck through all values for your SP.What might change is the situations where you need a heal as strong as GHW. Though, you are gonna need to reach almost 22000 SP before your ordinary healing wave equals the base level of healing/(second casttime) as your ghw. And at this point, you can land heals at 27,9k non crit without talents with GHW.I'm pretty sure our SP scaling will follow the ramp up of incoming damage, so my bet is that HW will stay our efficient go to heal unless other things change.(this is back of a napkin excel math so I can be wrong, but I think I'm right)
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