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10-14-2010 @ 3:39PM
As far as I can tell, Blizzard intended to thoroughly gut the resto druid like they did. HoTs are now in fact some small thing you cast to buff a direct heal. In most cases that will just be rejuv if you need 1-3 HoTs or people are spread out, or WG if everyone is grouped up. Because of the changes, I haven't even respecced my druid's 2nd spec yet, he used to be feral/resto. One thing I'm curious about, is that other healers get their efficient heal at low levels, while druids get theirs at 78. Do the spells really cost so much at lower levels? E.g. at lvl 20, you generally have about 5-10 int on your gear so you're really close to base mana. That would allow you to cast 5 rejuvs (at 20% base mana), which don't heal for much, before you run out. Or 3 Regrowths (at 35% base mana). I actually haven't run with a resto druid since the patch. I've seen Efflorescence on the ground here and there, so I know there's at least a couple out there.
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