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10-15-2010 @ 8:08AM
Brewmaster!!!! Buffing people with drinks so they fight better. Like a shaman, but a mobile party instead of a guy with sticks in the ground.(The fact that it cause Pandarans to have to be in the game is completely incidental, honest.);)
10-15-2010 @ 8:30AM
I acctually think this sounds like a good idea. Not the Pandaren och drinking part but the buff part.I would want a 'Commander' talent tree for some class that is used in raids i.e. They would be channeling buffers, and boss phases would be designed around this.Example:Big Bad Boss goes into a crazy frenzy and hits a couple of tanks hard as hell. To manage this heals have to be increased. All healers locate to one spot. The Commander then "commands" them to heal better through a channled spell. At the same time adds spawn to eliminate the Commander and the dps have to take care of them before the Commanders are dead/or spells broken. Frenzy wears of and fight proceeds as usual.Same thing could be done with dps increase, resistance increase or a combination. I think this could be a fun addition to game play.
10-15-2010 @ 8:36AM
Jay: you then NEED one of these classes in the raid.Bring the player, playa, not the class.
10-15-2010 @ 8:41AM
Well you also NEED healers and you NEED tanks as well as you NEED dps. You would in this case NEED a commander. The talent tree wouldn't ofcourse be limited to one class, but several would have the ability to command forces. This would be an addition to already existing talents trees.But just to make you glad we can add Pandaren and make them shower us with their brew while we fight :D
10-15-2010 @ 8:58AM
What Jay is Saying is that the MMO Trinity should be turned into a squareHaving 3-4 classes with a "command" mindset & spec available Demo locks, unholy DKs & BM hunters, as well as the New Class. Then you'd need for a raid 1-2 tanks, 2-3 healers, 1-2 commanders, and the rest DPS.But then again, I'm the one with crazy Ideas like this. While most players play from a third person perspective, I'd love to see at least one class (marks?) play as FPS, and these Commanders play as RTS. Same game, different input.
10-15-2010 @ 9:02AM
I could see the "commander" idea working but not as a player class, but as an NPC that accompanies you on your raid. They're implementing that kind of thing in Cataclysm with the questgivers that follow you. Why not an NPC that follows a raid through the instance and buffs people and attracts aggro?
10-15-2010 @ 9:49AM
To give an example of a proper new class then.Alliance: SentinelThe nightelf Sentinels has due to recent cataclysmic events decided to train other races in their sentinel ranks.Talent treesArcher - ranged physical dps/ potent ccForest Guardian - melee dps / owl petSentinel Commander - commander / potent ccThis making the commander spec an assisst spec. While being able to dish out moderate damage with their bows their real strenght lies in Commanding the forces boosting morale and soothing minds as well as inducing fear in the attacking forces thus keeping their own alive.
10-15-2010 @ 10:27AM
I don't really see this as beeing a smart thing to try doing. They wouldnt be willing to give some classes 4 talent trees and most people arent going to be happy if blizzard told them "sorry your favorite spec of your class has been changed into the buff spec so we need to nerf your ability to do other roles"
10-15-2010 @ 5:08PM
Jay: the problem lies in the fact that no one will like being a commander for very long. "What do you do in a fight?""I hide in the casters and make a woogie woogie motion with my hands like this and they kill stuff. I also try not to stand in fire. You?""I do something useful, like kill stuff you buffbot. Man even shaman do more than you..."
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