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10-20-2010 @ 12:06PM
I can follow your logic, but there's one thing I hate about MG.We're spending gear points on mastery JUST so we can facilitate a slightly slower OH? With rogues being one of the few DW specs, why not just build us fast OHs and call it a day? The variance of 1.5-1.7 speed weapons is silly. We would lose Combat Potency procs from having a quick OH but regain them via mastery... when we could just have no mastery, keep Combat Potency, use a quick OH (which is better for poison), and have a great stat instead of mastery. The issue is that combat rogues have NO great 2nd stat, we have haste and then the terrible duo of crit/mastery. Even crit scales better for mutilate than it does for combat.
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