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10-20-2010 @ 1:06PM
Ret's mastery is bad because the hasted cooldown on Crusader Strike moves us back towards (effective) GCD lock; if you've little enough haste that putting two actions in between each Crusader Strike is actually a DPS gain, then the mastery tends to be better, because you're more often filling empty GCDs with Templar's Verdict instead of delaying abilities that are already off cooldown.Which brings me to my point: not seeing some of the synergies in the class changes doesn't make them bad designers; it only means they aren't great designers. Quite frankly, with 30 different specs to try and work into something like balance, I think their track record is fairly good. Just because it seems obvious once explained doesn't mean that it really is obvious, nor even that the 'obvious' explanation is correct.None of which helps the folks who are currently under the bus, of course.
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