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10-20-2010 @ 4:37PM
Chase: Wouldn't two slow weapons and stacked Haste rating make that mastery more attractive?IE: A stat priority akin to Hit/Expertise to cap, followed by Haste, then Crit, then Mastery?Given that haste works on a percentage of attack speed, slower weapons gain higher benefit, correct?
10-20-2010 @ 5:26PM
If you look at the formula for haste, it affects slow weapons and quick weapons equally. This means that a 2.6 speed weapon gets the same benefit from 30% haste that a dagger does. It's because it's not 30% faster swings, it's 30% more attacks. Slow weapons are ALWAYS going to generate less energy via Combat Potency at every single level of haste, and they will ALWAYS proc less Deadly Poison, etc. No level of haste even changes the ratio.
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