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10-21-2010 @ 3:10PM
I semi-recently tranferred a level 60 rogue i'd never played (yay, RaF!) to a new server and have been failing to grasp the concept of combo points. As a caster at heart, it's difficult for me to understand this new concept. Hear Kitty sounds like it could be a huge help, thanks!
10-21-2010 @ 5:04PM
Not sure what kind of caster you were, but it's kind of like using imp Scorch to debuff the target to do higher damage with your fireball except the imp Scorch debuff goes away after hitting the target with fireball, or keeping immolate up to conflagrate except you have to have 5 in order to do so, or cast Wrath to proc an Eclipse to do some other damage, or debuff your target with Flame shock to get a huge Lava Burst. The mechanics are similar, its just using whatever combo point builder (like scorch, immolate, wrath, flame shock) that is right for your spec (sinister strike, mutilate, backstab, hemo, HAT) and then using the correct finisher (Slice and Dice, Rupture, Envenom, Eviscerate, or even Expose Armor or Recuperate) to use up the points.
10-21-2010 @ 8:56PM
I've had a lot of luck using Comergy on my feral druid. The audible queues are single piano notes with lots of reverb. The notes are very noticeable over the over WoW sounds. I haven't touched my druid since 4.0.1, so I'm not sure if it still works.
10-21-2010 @ 10:30PM
I play a boomkin, so I can kinda get what you're saying with Eclipse. I have issues figuring out what rotation to use, but that's something i'll just have to read up on myself. Thanks for the tips :)
10-22-2010 @ 7:16AM
I actually started using Shadowed Unit Frames to handle combo points - what I (and many other rogues) do, is put the player frame in the middle of the screen, just below my character - it has a combo bar, so you can much more easily see your current points without glancing up to the normal frame.
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