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Reader Comments (Page 1 of 1)
10-21-2010 @ 8:48AM
Cyrus said...
In Gnomeregan (I like the instance, but I realize not many people do) back during vanilla when my highest level toon was in the 20s or 30s, after we got to the floor of a big round room - maybe the one where the Viscous Fallout is, or maybe later, the room under the Electrocutioner 6000's pedestal - I happened to look up. And up, and up, past the huge gears and pillars to the walkway way overhead, and marveled that we had come down all that way. The people I was in a group with at the time just laughed and said they could tell my toon was an engineer.
That's probably the single most memorable one, but a few others come to mind. Next, when I successfully cleared Uldaman for the first time. Archaedas is probably the biggest NPC in the game at that point, his fight involves different types of adds coming at you from all sides like nothing I'd seen yet, and I was low enough level at the time that his level was just ?? to me.
From raiding? Wipe recovery, oddly enough. My guild had been killed by Onyxia and we were at the graveyard running back and I thought the sight of all of us level 60 ghosts running across the water near Theramore looked like an impressive army much more than the same people in an instance did.
In BC, it was tanking Gruul. At the time I was my guild's third or fourth tank, but as a druid, my armor was better than all the warriors and paladins, so I was the one designated to soak up Gruul's Hurtful Strikes. But on one particular run the MT died with Gruul at 40 percent health or more so I just tanked him the rest of the way myself. Yeah, that's more memorable than admiring the Gnomeregan scenery.
Reply
10-21-2010 @ 9:42AM
Chetti said...
My personal dislike for Gnomeregan has nothing (ok maybe a little) to do with it being a bad instance.. it has to do with it being lost in there so many times. :) I like the gnome/dwarf questlines, and the quests that send you there aren't all that bad (and totally doable in one run *if* you've got a group who knows where to go.. with dungeon finder, that works out better than it used to. But I'm talking as an 80 doing those quests for rep grinds because I trashed them when I was at-level for the place pre-finder. I got lost. A lot. Took me over an hour to get all the way through, clearing the entire thing. Its HUGE!
Now, flipping viewpoints, to an alt that uses dungeon finder to complete the quests in there.. the view you saw from the bottom was awesome because you worked your way down and saw how far you'd come. Now, more often than not, groups jump off the side when they get to a point that the group (mostly) won't die from the jump. I can remember the first time I was running the place as a tauren druid, I was the healer, so naturally I was in the back of the group. We finished with one mob, everyone had full green bars and us mana users were drinking up for the next round. All of a sudden the tank was dead. Nothing attacking, no one else was dying, but the tank was dead. I tried to rez him, but it kept saying out of range. I asked what happened, one of the others said he jumped, must have landed in a mob. Tank said, uhm yeah.. I think I jumped off to soon. A little further down the ledge, another group member kinda walked off and survived.. so me and my shaman friend followed.. and survived. I rezzed the tank and healed myself quickly, the shaman helped me out by healing some of the others so we could move quick because of the oozes. But, almost every other time we got randomed into there, the group went off the side.
Its a shame that more people won't get to have that 'woah' feeling from the bottom that you had because (if the instance remains at all close to what it is now), it'll become common practice to jump off the side.