WoW Rookie: Finding your guild home for Cataclysm

Deathwing's about to ... ahem ... take wing and wreck Azeroth as we know it. After this Cataclysm, the game is going to be almost brand new. The world will shudder and change. New characters will attempt new quests, and everything old will be new again. With that in mind, you might find yourself wanting traveling companions with whom to explore this strange, new world. Where can you find those players? A guild.
Guilds are the fundamental social building block of the World of Warcraft. There are many different types of guilds. Casual guilds are usually mostly about leveling, hanging out and going whichever way the wind blows them. While many casual guilds raid successfully, groups who define themselves this way aren't motivated by progression. Raiding guilds, by comparison, take their successful raiding very seriously and consider their PvE success an important part of their fun. PvP guilds tend to focus on battlegrounds and arena.
But for all that these definitions are common, they aren't absolutes. I've seen few raiding guilds that completely ignore PvP, and some of the most skillful players I know claim they are "casual." Labels just aren't useful in this regard.
But with Cataclysm, guild perks will go a long way toward encouraging us to join up with guilds. If you decide you want to take the leap of faith and hook up with an extant guild, here are some tips for finding just the right home.
Know what you want
This might seem like useless advice, but it's probably the most important step in finding the right guild for you. Make sure that you have a firm idea of what you want in a guild. Are you looking for a social chat channel? Do you want to achieve success and kill endgame bosses? Do you enjoy PvP but find yourself wanting a little help in the battlefield? These are all good reasons to hook up with a guild -- but if you join a particular group for the wrong reasons, you'll never find yourself quite fitting in.
You should also have an idea of what your playtime will be like, how much dedication you're willing to put into a guild and a general idea about how you'd like things run. While you can't join an extant guild and demand changes, having an idea about these things can help you evaluate whether you fit in. If a guild wants a close-knit, high-intensity group and you're kind of a casual, as-I-have-time player, then that might not be a great match.
Know what you can offer
Most guilds that use applications are looking for very specific dynamics from new players. You should still know what you're offering a guild. It doesn't need to be something huge, like claiming to be the best tank on your server. It can be a simple offering like a fun, friendly player to hang out in guild chat. You'd be surprised how many guilds are simply interesting in having a few friendly faces.
Knowing what you offer a guild goes hand in hand with knowing what you want. I guess what I'm saying here is, "Player, know thyself." At the same time you're evaluating what you're getting out of joining a guild, you should be laying down a solid idea of what you're giving it in return. This will set up you up for a much, much happier marriage.
Check out the advertisements
I have two favorite locations to look for guilds. The first is The Classifieds. Every week, a wide range of guilds advertise themselves in the column, looking for friends to raid the instances, hang out and rock out to PvP. With a little patience, you're bound to find a group that matches your playstyle.
The second place is your local official forums. Especially if you're already firmly entrenched in a server, checking out your official forums is a good way to find guilds looking for people. Most official forums seem to frown on "LFGuild" threads, but there's always, always some kind of recruiting thread. And if nothing particularly catches your fancy, then go ahead and create a new thread to find someone. (Just try not to spam.)
Talk to the members
Even if there's an application process, I wouldn't go straight to the form. Take a few evenings and talk to different members of the guild. Try and get an idea of what they're like. It helps if you have some questions prepared beforehand. Examples of these questions include:
- What time of day do you usually play?
- Does your guild tend to need to PUG to fill out spaces in instance runs?
- Do you play much during weekends?
- How do you handle drama?
An important part of getting recruited into a new guild is contact with its leaders. Ask about what role you might fill. It's perfectly OK to be "that guy who just hangs out in guid chat." But by talking to the leader before you hang the guild's name over your head, you get the chance to designate yourself not only as a new recruit but as someone who cares.
A lot of guild leaders will be looking for people to help lead guild 5-mans, organize the bank or even help work on the website. And while you may or may not be suited for those roles, it's good to let the leaders know you're willing to go an extra mile.
Don't be afraid to leave
Perhaps one of the most difficult things in finding yourself the right guild isn't meeting those other people. It's having the courage to leave those other people when things don't line up quite right. But if a guild isn't to your taste, then you should feel free to leave it. Don't over-invest in a guild until you're sure that this is a home you can live in for a long time.
It might seem a little harsh to simply leave, so take the time to say good-bye. However, ultimately, if you decide that a new guild isn't working out for you, then don't force yourself to stay. You'll not be happy there, and that not-happiness will rub off on others. Bid everyone adieu and take a graceful exit stage left.
After enough repetitions of this process, you'll find your final home. And it will be glorious.
Filed under: WoW Rookie






Reader Comments (Page 1 of 2)
(cutaia) Oct 22nd 2010 1:20PM
"It can be a simple offering like a fun, friendly player to hang out in guild chat. You'd be surprised how many guilds are simply interesting in having a few friendly faces."
This is true. My guild recruit message lets people know we're recruiting fun, interesting members of all levels and then directs them to the application on our website.
It always surprises me when I get people who whisper me, incredulously asking, "If you're accepting all levels then why do you have an application???" It's as if the concept of questions not related to gear score and raiding experience is a foreign concept to them. Either that or they think the only two options are to be extremely exclusive, or to take any and all people with no standards whatsoever.
While our app does include information about where they stand in progression and what in-game activities they like, a majority of it is to give us an idea of how fun they might be to play with.
Saeadame Oct 22nd 2010 1:27PM
That's kind of interesting. I've actually never encountered a non-raiding guild that had an application process. My main is in a raiding guild, and my alts are in a social guild with people I like. But it was literally like Trade Chat: "Whatever guild is looking for casual and fun people to chat with pst" and I did and I was invited and boom, guild. I lucked out and found a great group of people who I really like hanging out with, but that probably isn't always or even usually the case. More guilds should ask about interests or even attitude towards guild policies. For example, if your guild has a strict no-swearing on vent policy (maybe due to children of guildies sometimes being on vent), you're not going to want people who will have a hard time cutting swears out of their vocabulary.
Rob Oct 22nd 2010 1:41PM
Our casual guild has a application requirement. It's really a maturity and intelligence test. We don't want idiots and kids in our guild, and this weeds out 99% of them.
Priestess Oct 22nd 2010 3:09PM
Absolutely this. And Rob is so right. For a casual guild to have an application that gets people to answer more than yes or no questions tells you a lot about the person looking to join your group. And that can be key for a "casual" guild, because "hardcore" guilds typically have things other than social interaction around which to base their social structure, while many casual guilds rely on having people you might actually enjoy playing with.
vinniedcleaner Oct 22nd 2010 3:26PM
This is a good idea, not only does it weed out the kiddies, but it also shows that your guild is somewhat serious, albeit casual.
What are some examples of questions that you ask?
sprout_daddy Oct 22nd 2010 4:19PM
I would love to find some guilds like this, but I've had a tough time. I spent my first three years of WoW in two raiding guilds, one as GM and the other as officer, and have spent the last two years largely guild-less, as I have limited time to raid and just wanted to find somewhere fun, social, and where the majority of players are mature/grown-up/interesting. I've tried a couple of other guilds over the past two years, but it's been hard to find one not loaded with drama or people who claim to be casual but really want to be anything but.
I'm glad to hear there are guilds out there who really want mature, interesting, and sociable players. I just wish there was an easier way of finding those groups. I think the past year or so has been pretty hard on the guild concept as I came to know it during Vanilla and BC - I feel like the average guild I encounter has become much more about business and much less about fellowship.
(BTW, if anyone has suggestions on PVE guilds that fit this bill, I'd really appreciate hearing about them - I'm more than willing to transfer servers if the guild is compelling enough and is willing to have me.)
Alister111111 Oct 23rd 2010 5:06AM
As a guild leader, I go with the angle that unless someone is obviously disfunctional, then I am happy to invite them into the guild. Advancement within the guild is related to social activity and how fun they end up being to have around, but I'm not in the business of culling people before I give them a chance.
Eraina Oct 22nd 2010 1:27PM
Finding a guild, to me personally is difficult on my server.
There are two types of raiding guildes on my server. There's the really casual ones where people don't bother to show up after we down the boss that had their loot, come in late and expect raid spots, or come in and are doing a hundred different things while you're raiding and end up causing wipes. Then there's the other type of guild, the extremely hard core one that if you miss one of out five raids you're removed, the GM is screaming at you the entire time, loot is based on DKP that is unreasonable, and no one can friends because you're always worried that you aren't gonna be better than someone else and you'll get replaced soon.
Guilds that I have been in aren't really all that... guildy. People in the game these days only care about themselves and the benefit they get from it. I was in a guild for several months, thought I was really good friends with the GM and most of the officers. We raided three days a week and were just barely getting LK. We had raided Tues and Wed cleared 11/12 with several Hardmodes and were going for LK on Monday, our next set raid day. I log in Thursday afternoon from work to find out that they had gone in on a day they had not specified for raiding, replaced me with a new recruit and got their first guild LK kill without me. The GM never even talked to me when I asked him about it. He said yes we went in and you will get yours next week. He returned three weeks later to say the guild was on leave until Cataclysm because the core group had gotten LK and that had been their goal for the expansion...
I've had several guilds be like that. It may just be my server but I know that I want to be a hardcore raider (because thats what I love) but I can't find a guild that raids hardcore without being assholes about it... After being guildless for a long time I finally joined a new one and hope it works out for Cataclysm (because I wanna raid immediately going into my first expansion).
Anyone else have problems with guilds being more about the GM and Officers then about the entirety and whats best for everyone... because that's all that I see these days.
Galestrom Oct 22nd 2010 2:01PM
This reads to me like some unfortunate anecdotal experience. I may be biased as the GM of a guild myself, but I like to think that in our guild, it's very much about the members. I do see many other guilds struggling, and it's really unfortunate. It seems like many are just taking hiatus until things get interesting again, and that's having a marked effect.
I seriously encourage you to look around for another guild. If your realm doesn't have any solid offerings, check out others. The process of transferring can be a bit of a pain, but it's well worth it for a little in-game peace of mind. Personally, I love the folks I play with, and I feel like we're working to build something amazing for Cata. Things are slow these days, but we're still pretty solid. Namely because the kind of selfish behavior you're seeing doesn't really gel well with the entire guild as a whole. People who aren't helpful don't last long among us. =)
I guess that's what happens when everyone is intimately involved. All of us vet new members, and all of realize that the guild is ours. Beyond that, we focus on fun and camaraderie. I dig it.
I'm sure it's psuedo-foul to plug here, so I'll just state that this is the name of my main, and he's on Rexxar. Look us up if you'd like, and best of luck finding a solid home! =)
Charlie Oct 22nd 2010 1:31PM
The title kind comes off as a bit misleading. It kind of sounds like we are getting guild housing.
Maybe it's just me... *shrugs*
Bouncing Gnome Oct 22nd 2010 1:36PM
The frustration for me, especially during the latter part of Wrath, has been when people whisper me replying to a guild advertisement and ask how far through Heroic Ice Crown we are... after my guild advertisements specificly state that we are a social guild! Even after the chat with an officer that prospective members have when they join guild we still have people disappointed that we don't do progression raiding.
This sort of misunderstanding is frustrating for both new guild and prospective new member. Does anyone have any tips on writing a good guild advertising for social guilds, to help avoid this problem?
Rob Oct 22nd 2010 1:44PM
This is ours.
xxx was founded on the realm of “xxx” on October 2007 by three real life friends who want to see the horde side of the game together. The guild’s name xxx (brief description of the name)
We are a friendly, primarily social guild looking for like-minded adults (ages 18+ please) to quest, instance, and casually raid with. We don't really care what class you play or what your spec is as long as you want to be part of a community helping each other enjoy the game. WE ARE NOT A END GAME PROGRESSION RAIDING GUILD. We raid for fun and to see the content in a friendly atmosphere. We characterize our raiding effort as serious, structured, disciplined and fun (i.e. we expect you to be geared, gemed, potted and competent, yet we don't have a raid attendance requirement).
We have zero tolerance for prima donna, drama, and childish behavior. The average age of this guild is over 30 and we believe everyone can act his/her own age.
These are our goals and activities in game:
Casual Raiding: Raiding is a lot of fun and we like to do it when we can. Our raids is about a social environment where people can have fun and see the content. While we are not the most progressed guild yet we are serious about tackling contents in an mature, organized and efficient manner.
Heroics: For those looking to gear up for raiding, or who don't want to raid, we organize guild heroic runs of various instances. There are random instance ran nightly and there is a large pool of players to pick from.
Leveling: At the moment, we're pretty top heavy with the majority of members having at least one level 80. We all have alts, and welcome new members rerolling on this server or otherwise trying out something new.
Social: We have a variety of other events that members are invited to join. We've had parties in Ratchet, naked gnome races, PVP get-togethers, and the like. Not to mention group questing, instancing, and sharing when we succeed and when we don't. (Ah, the funny wipes or silly moments we could share--well, only if you are one of us!)
Training: Want to learn how to heal an instance, or how to tank that tricky boss? Or maybe you just want to DPS, but aren't sure how to get the most out of your character? Those with more experience are willing to help you do what you want to do so you can enjoy playing a game not working a grind.
All in all, we want mature people who want a good laid-back, social group to enjoy the game with!
Various Notes: We have a guild bank with six tabs, tabard, website, vent server, and all the amenities you'd expect.
VioletArrows Oct 22nd 2010 1:48PM
Well for some, social doesn't necessarily mean no raiding at all, my guilds are social, and both have downed the Lich King and are playing around in Halion and hard modes. But after the interviews and they still don't get it, that's a bit thick-headed. :/
Maybe it's just better to outright state you're not a progression guild. I dunno. I'm not my guilds' recruiter.
Rude Hero Oct 22nd 2010 2:04PM
All guilds are starting to be especially interested in recruits of all varieties due to the new guild system. In particular, the extra gold that goes into their guild fund every time you loot. Most hardcore raiders won
This is one situation where the specific wording is important. Tell WoW players "five (or 4.76 for the math police) percent of your gold is automatically going to be placed in the guild bank, and if you're guildless, it gets thrown into the trash" and everyone will be in an uproar. Tell them "for every gold you earn, an extra five silver is going to be put into your guild bank" and it's an amazing bonus feature.
I just think this is going to be a source of drama. When I'm fooling around in a casual guild, I usually stay very far away from the guild bank. This new feature basically forces me to participate with it.
Eew. It feels gross to QQ.
Rude Hero Oct 22nd 2010 2:06PM
Edit: "Most hardcore raiders won't mind having a bunch of new guildies helping pay for flasks and gems. It's absolutely contributing to their experience."
I either WTB an edit system or WTS idiocy.
Claire Oct 22nd 2010 2:37PM
The only thing I would add is, don't be afraid to approach a guild that isn't actively recruiting. Our guild, for example, has two sorts of members: People on the core raid team, and people who don't want to commit to regular progression raiding but are still friendly and fun to have around. We're rarely formally recruiting, but we're always open to chatting with someone and determining whether or not they might be a social fit. So see if your official realm forum has a thread that lists all the realm's active guilds, check out their websites, and look for an environment that seems like a good fit for you.
Also, guilds should keep this in mind when creating their websites. Make sure you're communicating what sort of a guild you are, what you expect from your members (especially with respect to conduct), and so on. If you're a "family guild," and naughty words are not welcome in /g, make that explicit upfront. Same goes for raunchier guilds like mine. :)
Badshot Oct 22nd 2010 3:36PM
As one of Frostmane's largest (500+) and successful (3+ yrs) casual, social, leveling and NonVulgar chat guilds, I do not feel that online applications are required.
I post my guild invite outlining what we are about and ask one simple question when they PST, "all our guild requires is that your chat be mature and nonvulgar, is that OK?" If they answer in the affirmative, I invite them. We have a short 3 day trial period. You can usually tell very quickly if a person is an immature trade chat troll or a good fit. Our officers are QUICK to deal with drama/vulgarity and don't hesitate to Gkick jerks.
Interesting, we are a social guild but not many use Vent to socialize, really only get on voice to do Raids. Maybe Cata with organized BGs will change that but I'm not so sure.
As far as loyalty - folks come and go, as long as they are nice people, not an issue.
Sooo, if you are intersted, check out Symbol of Aggression on Frostmane, Horde side.
spryte Oct 22nd 2010 3:56PM
"However, ultimately, if you decide that a new guild isn't working out for you, then don't force yourself to stay. You'll not be happy there, and that not-happiness will rub off on others. Bid everyone adieu and take a graceful exit stage left."
i'd take out that "new" part also - guilds flex and change over time, hardcore guilds become casual, social guilds start to raid, 25man guilds break into 10man only guilds.
your role in the guild may also change over time, especially if you are rerolling from who you originally applied on, or are asked to do so for some reason.
my guild had an unfortunate incident with a holy priest we had recruited... for the sake of everyone's repair bills we ended up asking her to go to her hunter for raiding, which they claimed they were fine with. well, their attendance dropped off and they were eventually demoted to a more casual rank; and then last week they were kicked from the guild for theft - their defence? that they hadn't felt welcome since we asked her to switch characters.
if you're unhappy, speak to your officers. if you're still unhappy, then by all means leave... but do it graciously. if you rob every guild you come into contact with, you'll get yourself a reputation you'll find it hard to recover from.
WanderingMex Oct 22nd 2010 4:33PM
Thank you for these posts, Michael. As someone who's played WoW for a little more than five years, I wouldn't necessarily call myself a rookie; but, I find these articles incredibly helpful nonetheless.
I've gone through so many guilds, and I've yet to have much luck on my server. Usually things will be hunky dory (or so I think) until one day I log on and find a message in my mailbox that the guild has disbanded and all the gems and mats I donated to the guild bank are gone. It's kind of odd to say it, but I feel like I've been burned on too many guilds, such that I'm wary when someone new comes along trying to recruit me or I see an ad in the recruitment channel.
The hardest part for me recently has been the Vent requirement for most (social and progression) raiding guilds. I'm more of a social/casual gamer but I'd like to get into raiding, and pug raids on my server are virtually non-existent. Due to the placement of my system - in my family's living room - using Vent is out of the option. I've actually had my application denied on the fact alone.
My choice of Forsaken as a race has taken on a whole new meaning for me.
I'll take your advice and head to the official forums. Here's to hoping.
Darias.Perenolde Oct 22nd 2010 4:51PM
In the vein of knowing what guild you're applying to, the number one thing to do is that (if there is one, and there usually is) you need to READ THE FAQ! I can't tell you how many people have applied to our guild going on about their PvP and end-game content experience but completely miss the concept of how community based our guild is. Then, on top of it, they even checked the box that said, "I've read the FAQ and guidelines." *facepalm*