BlizzCon 2010: Warcraft cinematics panel
CATACLYSM WARNING: There are spoilers here.
The BlizzCon 2010 Warcraft cinematic panel took place Sunday morning and featured the answers to some of the most common questions about Cataclysm cinematics.
Of course, you might have seen the big news about the amazing worgen cinematic. This video is intended to take place in the in-character timeline right as you learn your character's fate in Gilneas. It provides you vital information about how your character was captured after joining the furry crowd and how it came to be in stocks in the middle of the town square.
The cinematic is fantastic. It's leagues different from the goblin cinematic. The goblin story is fast-paced and action-packed. The worgen story, by comparison, is moody and dark. It highlights the humanity of the worgen and sets the genre away from simple, raw adventure into something deeper and meaningful.
One of the most interesting explanations about the video is that everything in the video is created entirely from in-game models. Lord Godfrey's cloak, for example, is actually the same one worn by Arthas. Godfrey's glasses might be recognizable as the ones Ozzy wore in his Prince of Darkness clip. The cage in which the worgen is caged is built from board, nails, and bars found around the player experience. While obviously the animation is created using more advanced techniques, every visual piece is taken from somewhere in game. This is intended to help keep the cinematic feeling real and like something that could happen in the World of Warcraft.
Two other bits will also prove to be especially interesting to WoW players everywhere.
The panel spoke about why goblins and worgen don't appear in the Cataclysm trailer. The simple answer is that the video was intended to be Deathwing's story. The trailer is about Deathwing's torture, rage, and emergence. Splicing in scenes about the new playable races felt like it distracted from that meaning. They could have included tiny little orcs falling out of the towers, for example, but that would have left the video feeling silly.
The team did want to feature a player character montage but without taking away from the amazing Deathwing visuals. To do that, the cinema folks focused on different recognizable locations within Azeroth. By using these familiar places, the team was able to nod to player action without distracting from the big, bad dragon. Everything in the video would be real and somewhere players could actually inhabit.
This leads us to the second important emphasis from the panel. Don't take Deathwing's flight across the world too literally since it is part of an artistic montage. That flight path wouldn't make much sense in a "real world" sense, but was meant to convey the awesome power of Deathwing soaring across Azeroth.
The panel also discussed the technical methods they used to create the videos. I think the important part to convey is how experienced the massive cinematic team has become. They use every tool at their disposal to constantly expand the quality of their animation. These videos are an important part of the WoW experience, since it helps the whole thing feel real and part of a story. I always look forward to hearing what these guys have to say.
BlizzCon 2010 is upon us! WoW Insider has all the latest news and information. We're bringing you liveblogging of the WoW panels, interviews with WoW celebrities and attendees and of course, lots of pictures of people in costumes. It's all here at WoW Insider!





Reader Comments (Page 1 of 2)
Swapp Oct 24th 2010 12:09PM
I guess we also just saw the "running wild" animation
MusedMoose Oct 24th 2010 12:08PM
"This leads us to the second important emphasis from the panel. Don't take Deathwing's flight across the world too literally since it is part of an artistic montage. That flight path wouldn't make much sense in a "real world" sense, but was meant to convey the awesome power of Deathwing soaring across Azeroth."
Honestly, it surprised me how many people I saw trying to figure out Deathwing's flight path from the cinematic. It seemed pretty clear to me that they were highlighting places people would recognize, not showing just how Deathwing went about destroying things. *shrug* It's like watching a movie trailer and thinking that shows the linear story.
Anathemys Oct 24th 2010 12:36PM
Never trust trailers.
"Yeah, you see him? The one with the badass gun and cloak? Got a huge freaking glowing sword on his hip for no apparent reason? See him fighting the swarms of undead and evil monstrosities? Yeah, NONE of that actually happens. That badass guy is killed on a toilet by an idiot with a candlestick who plays waaaaay to much Clue."
So, to all those trying to triangulate Deathwing's exact passage through the world, lighten up! It's a huge freaking lava dragon incinerating an entire PLANET! Enjoy it!
chris crouse Oct 24th 2010 12:09PM
Confused...
I thought blizzcon ended last night :P
damoronsonline Oct 24th 2010 6:38PM
It did. I was there and it was definitely Saturday. They did that in a good chunk of the Day 2 articles.
terragon Oct 24th 2010 12:10PM
ooooooh creepy, i love godfrey's model and its cool we turn crowley into a worgen
tonz0phun Oct 24th 2010 12:15PM
Is there video of the cinematic panel? As a graphic designer who dabbles in 3D I find this to be the most intriguing discussion from all of Blizzcon!
Camaris Oct 24th 2010 12:17PM
Love the animations on those 'faux in-game' cinematics.
Camaris Oct 24th 2010 12:19PM
Also, Godfrey is Van Helsing, right?
mdumoulin.home Oct 24th 2010 12:25PM
he's the KFC guy, mixed with Van Hellsing.
roflmaoFTW123 Oct 24th 2010 12:35PM
@mdumoulin.home
Colonel Hellsing?
Anathemys Oct 24th 2010 12:38PM
Mmmmmm....
Demon chicken. Yum.
Finnicks Oct 24th 2010 12:40PM
Abraham Von Sanders.
Snuzzle Oct 24th 2010 5:05PM
Since they made it using in-game stuff, it's going to show a female worgen if that's what you're playing right?
....right?
Enishikaze Oct 24th 2010 12:21PM
That's great incite into the workings of the cinematics. Did anyone ask if they're ever going to make anything longer than a few minutes? Hell, I'd even take 15-30 min in length.
I always wished they'd do a history style movie, go back, show the old world, show things from the 1st, 2nd, & 3rd wars, show how Outland was created, the rise & fall of WarCraft's greatest heroes & villains, all in their epic cinematic format.
Dr Watson Oct 24th 2010 1:22PM
That would so incredibly expensive to make. That 3 minute long Deathwing video probably cost in the neighborhood of $1-million or more. If they're gonna spend that much then they should just put it towards the WoW movie.
chris crouse Oct 24th 2010 12:26PM
You keep getting your days off Mr. Gray. "The BlizzCon 2010 Warcraft cinematic panel took place Sunday morning"
That's two articles in a row :p
Draev Oct 24th 2010 12:48PM
I would blame the Blizzcon celebratory inebriants!
Prissa Oct 24th 2010 4:29PM
Well, for us Aussies, it WAS sunday morning, so he's not entirely inaccurate. :P
Suzaku Oct 24th 2010 1:25PM
Fun but minor note: the in-game cinematics aren't done by the Blizzard Cinematics Department.
They're actually done by the DVD and Video Production Department, which creates all of Blizzard's behind the scenes DVDs, as well as machinima-style trailers, commercials, and B-roll footage for conventions and press.