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10-25-2010 @ 4:45PM
@SamLowrey: that is an awesome idea! Such a dungeon, even if relatively simple in its implementation, could really help role balancing in the game (particularly the shortage of tanks) for a long time to come. Don't award any xp, loot, emblems or gold, but just allow a player to run it as many times as they want to get comfortable with a role. Throw in some of the less complex mechanics (rage timers, imobilizing factors like bone spikes, etc.), and that's a great foundation for dungeons and raids. Additionally, if they could allow you to go in with partial or full groups (and just fill in any empty slots with AIs/NPCs) then you can have friends/guildies provide you with helpful tips. Shame this will probably never come to pass. :-(
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