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10-30-2010 @ 6:18PM
Current Frost stat weighting, according to EJ:Hit (to cap) > Int > Crit (to 33% buffed) >> Mastery ~= Haste > Crit (after 33%)The reason for the 33% is at that point, your Shattered spells (in PvE, Ice Lance, Deep Freeze and Brain Freeze-FrostFirebolt) will have a 100% chance to crit. Getting to that point is huge.Haste has fallen dramatically for Frost mages with the changes to Shatter, the reduction of the cast time on Frostbolt and the addition of Improved Freeze (for ensured Deep Freeze on cool down).
10-30-2010 @ 7:30PM
As someone who's been playing Frost almost exclusively since 4.0 hit, and keeps up with EJ, immediately upon reading the Haste Rating section of the article, I scrolled down to post something like this. But you beat me to it, and worded it very nicely, so I'll just second it. =)
10-31-2010 @ 1:14AM
Honestly its a common mistake I've seen a lot from the writters on wowinsider. They almost all made their columns telling people something along the lines of "At level 85, it'll likely usurp haste and crit as your secondary stat of choice. But for now, the only way to get it is by reforging another stat into it. The relatively miniscule amount you'll get even from reforging every secondary stat you have simply isn't worth the effort at level 80"But for some reason they forget that item stat weight is budgeted by blizz. So having mastery already on gear when aquire it is gonna be the very same as reforging it now because Blizz did the reforging for you when they set the stats on the item therefore making their argument pointless.Mastery is just as good a stat right now as it will be at 85. Sacrificing haste/crit or hit right now or wait for blizz to do it themselves when designing the 85 gear is the same thing except we get to choose which stat we want gone whereas at 85 blizz makes the decision.Of course, balancing stats comes first, but if you know what you're doing there really is no point in not reforging mastery.
10-31-2010 @ 11:25AM
likewise, for arcane simple theory craft shows exactly how effective that mastery can be at current levels. Reforging haste into mastery with my findings showed the dps increase to be nearly 1.2k (which considering I'm losing a stat, is a heavy amount of gain)Further testing onto a target dummy and I'm still capable of selfbuffed 13k dps sustained (over hours of attempts) as opposed to being just south of 12kGranted I couldn't support evidence without boring the pants off of everyone (except you Mr. Belt, you're not wearing any) it seems that mastery weight is much higher for arcane than haste, and likewise the new mechanic for mastery places a lot of emphasis on crit over haste (both increase damage, but faster casts = less man = less bonus from mastery, as opposed to bigger numbers more often). More so, I managed to reforge nearly 10% haste ( a very sizeable number) into roughly 6.5ish points of mastery rating. At 80, mana management is nearly redundant (as you reach higher gear levels) even during our burn phases with the changes to mage armor.I think as far as reforging goes, @80 mastery is a contender with hit (as after a % of hit, mastery will yield a higher dps increase, which is roughly 12%), however, at 85 as we'll see it from gear more often, we'll most likely reforge spare stats into hit (to avoid needing a new piece of gear, or regemming) or more so on the crit/haste front, as certain trees value one over the other.
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