All the World's a Stage: The limits of your character knowledge

When it comes to the limits of our character knowledge, we roleplayers are often our own worst enemy. After all, roleplayers tend to be lore buffs. We dig the metastory that Blizzard and its amazing developers and designers have created. We thrill to know the back-door intrigue of Garrosh and Sylvanas, and we love the little hidden secrets of Deathwing. We like to know everything that's happening in Azeroth.
But our characters don't know about any of that. Our characters don't have the advantage of reading The Shattering and thus don't know that Magatha had poisoned Cairne. By extension, your character should absolutely believe that Garrosh is wholly responsible for the death of Cairne (unless you're running some plot based on that discovery).
But we, as players, know better. Balancing these two perspectives have always been challenging for roleplayers who are forced to precariously walk the line between "our characters" and "ourselves." My favorite example of this took place way back when the game was released. Arguments ran nonstop in Westfall about whether the tauren were evil; after all, they aligned themselves with the undead and orcs. Clearly, they had ill intent. But those of us exposed to the tauren lore knew the alliance was a matter of survival and that the tauren were hardly clinging to Sylvanas's creed.
So how do you balance these two sides of the equation? How can you keep them separate? I have some tips.
Know nothing
If your character is a blank slate who knows nothing of the larger world, then everything will be new to him. Look to the boys Rand Al'Thor, Perrin and Matrim from the Wheel of Time series. The three were plucked from Two Rivers with no experience of the larger world. This technique means everything is a discovery and no hidden knowledge could seep into the characters' brains. There's no danger of in-character to out-of-character bleed when all the IC stuff is brand new.
Of course, the close cousin to knowing nothing is "know only one thing." This is a style of background in which your character is inspired by a single ovewhelming event. Perhaps your human took up adventuring after Deathwing swung by and burninated your thatched roof cottage. Your average character won't know why the earth has just sundered and the Thousand Needles now makes a convincing waterpark -- but that guy who had his house dragon-breathed down? He has a fairly solid clue.
Then focus on that one bit of knowledge. Do you know anything about the Dark Portal? No, why would you? The Dark Portal didn't take a detour by your house and burn it down. Do you know anything about Arthas and Yogg-Saron? Of course not; neither went matchstick on your village. Anything that isn't related to your character's "thing he knows" is unknown.
Keep notes
You can start a new character with the best intentions to keep its in-game knowledge absolutely pure. But the stark reality is that as stories progress and your character learns the dark secrets of the world, it could become difficult to keep track of "what do I know" versus "what does my character know."
I advocate the use of notecards for these purposes. Jot down the knowledge your character learns, and maybe even the time and date. This will help you keep a better idea of the special bits of lore in your head and has the side benefit of making your case more defensible if anyone calls you out for metagaming.
Just don't play with that stuff
Another good way to keep your character's knowledge under control is not play with the secret knowledge in the first place. Sure, maybe Garrosh and Thrall pinky-swore to be best friends forever, and maybe they have each other's names tattooed on their biceps ... but why is Generic Joe Troll ever going to talk about it?
Do you think our generic troll is busy gossiping about Thrall's social life? I would expect he'd be confused by the recent actions taken by his beloved Warchief. But mostly, he'd go on about his business doing the things that trolls do with their day.
Avoiding these troubled areas of mixed IC and OOC knowledge will help keep your roleplay pure. More importantly, this will keep the roleplay focused on your story instead of the ones being written by Blizzard. That kind of tight connection with your character and your story is the point of roleplay, so you're getting two benefits for the price of one.
Keep it clean
The last tip might seem like the most obvious way of keeping your character's knowledge clean, but it's also the most important. Just be aware of the things you're talking about. Be aware, on a meta level, of what your character is saying. Only you can control metagaming, and only you are really aware if your character's seemingly outrageous knowledge is justified.
Just the simple act of being aware of this issue will help keep it in hand. You don't always have to play the character who knows everything; it can be just as rewarding to play a toon who is discovering the wonders of the world. If you let yourself give it a try, you might be surprised.
Filed under: All the World's a Stage (Roleplaying)






Reader Comments (Page 1 of 4)
Muse Oct 31st 2010 8:07PM
My poor, confused Shadowmourne-wielding pumpkin-farmer from Elwynn.
Saeadame Oct 31st 2010 8:24PM
lol, hence the "new character" addendum. I don't think someone new to adventuring would have a shadowmourne =P
Moeru Oct 31st 2010 10:27PM
My main's a pally and pretty decked out, and usually runs around in Sunwell, Kara, ICC, etc gear when in RP gear. Still, she still has the manners of a rude. rebellious, farmer's girl :D
Jetstream Oct 31st 2010 8:09PM
Wouldn't we explicitly know about Magatha poisoning Garrosh's weapon? I mean, she was publicly exiled from TB and the Horde, wasn't she?
Mind, I havn't read the book, but I thought that people KNEW that. And, you know, Baine doesn't seem to rage-hate Garrosh afterward, that I'm aware of.
Al Oct 31st 2010 8:18PM
Apparently we wouldn't know about Arthas either, maybe we're just stupid that way,
Felix_rew Oct 31st 2010 8:33PM
Know what about Arthas? You mean Bolvar?
Oteo Oct 31st 2010 8:42PM
I was going to go with my character being outraged at first, then figuring it out eventually since obviously the head honcho NPCs (Baine) know something she doesn't--I imagine word would get around eventually.
SaintStryfe Oct 31st 2010 8:57PM
We know about Bolvar - we were there (assuming you have the Kingslayer title). Bolvar even says, "You and these brave heroes have a greater destiny." We're there, and we know the truth.
Suzaku Oct 31st 2010 9:42PM
Even Baine didn't really think that Garrosh was part of the treachery after learning what had happened, and he said as much during their meeting in Thunder Bluff, during which Garrosh explained the situation fully and honestly. There may be some who believe that Garrosh won the fight fairly, and a few who are suspicious of him, but by and large, it should be common knowledge that he had been deceived. And by and large, Garrosh is a popular figure within the Horde, especially with the younger members and those who served in Northrend.
Suzaku Oct 31st 2010 9:49PM
Err, make that meeting in Thousand Needles.
While on the subject, while that issue should be dealt with, it's still not known that the Twilight's Hammer were the ones who framed the Horde for the murders of the sentinels and druids, so that's still up in the air, and some likely still believe Garrosh responsible, especially within the Alliance.
awall Oct 31st 2010 11:02PM
@SaintStryfe
Maybe. The general feeling I get, though, is that Tirion is the only one there discovering that Bolvar is still alive after the final fight. Assuming the Dalaran statue doesn't actually show what happened from an in game perspective, but is rather something to give non raiders a look at the end lore, no one but Tirion would know that Bolvar is now keeping watch over the scourge.
I guess you can go either way with it, but the knowledge would definitely be limited to a character that could say they were there when the Lich King fell.
mingdi9 Oct 31st 2010 11:31PM
I believe it's basically an open secret that Magatha poisoned Cairne, it was basically a pretty big event and none of the participants still in the Horde (Garrosh, Baine, etc.) have any reason to hide that fact.
The important bit is whether your character thinks Garrosh knew about the poison or whether he was duped by Magatha as well. There's no proof either way, and while Thrall and Baine both believe that Garrosh was fooled, there's no reason your character has to believe that as well.
Heather Nov 1st 2010 1:30PM
@awall
I thought so too, but I was reading The Shattering, and Jaina thinks to herself in a scene about Bolvar being the Lich King, and how Anduin can never know. Implying Varian knows too.
Felix_rew Oct 31st 2010 8:31PM
Might be abit side tracked, but in lore who killed Yogg and Arthas? Heroes or me and my 9 mates?
Rufio Oct 31st 2010 8:53PM
Arthas who?
(See what I did there?)
LynMars Oct 31st 2010 8:46PM
There's a difference between never knowing, and knowing right away--or knowing before it happens.
The current problem we're having in RP sometimes on Shadow Council are the people who already know without a doubt that Deathwing is responsible for the earthquakes and there's a terrible calamity coming to wreck the world and....
Most of them are NOT "seer" characters either, though those are difficult enough. The info in the patches, beta info, and novel, etc. are really neat and exciting, but it's a matter of pacing.
Yeah, it's figured out that Magatha and the Grimtotem are responsible for Cairne's death, with their attempted coup as soon as he dies (if nothing else, a character can believe that Garrosh uses the opportunity to blame her entirely), but some events will take time to trickle down to the majority of the public.
I doubt no one will know who Arthas is, given how wide-ranging the Wrath plot is, and even small villages were helping supply the armies for 2 years. Yogg-Saron may be less known outside adventuring circles.
Rufio Oct 31st 2010 8:55PM
You mean no one will NOT know, right?
Urza Oct 31st 2010 9:13PM
"I doubt no one will know who Arthas is, given how wide-ranging the Wrath plot is, and even small villages were helping supply the armies for 2 years. "
See, you made a mistake there. You called him Arthas, he's not Arthas, he's the Lich King. Villages will know the threat the Lich King poses, they will not know about the fallen paladin.
Al Oct 31st 2010 9:36PM
With all the displaced Lordaeron refugees and Blood Elf survivors, word would have spread in the 8 years between WC 3 and Wrath. Even Tirion knew, and he'd been living in a shack in the middle of nowhere until he showed up at Light's Hope.
Jenessa Oct 31st 2010 9:38PM
@Urza
That is debatable. The humans of the Eastern Kingdoms (esp the northern areas) will know it's Prince Arthas, also the undead know it's Arthas and the blood/high elves know it's Arthas because he ransacked Quel'thalas. I am pretty sure the news of Arthas killing his father and the culling of stratholme would spread across human nations by word of mouth. Also there is people (like Jaina) telling people. The Lich King is only known as Arthas in the current time line, it would be more farfetched for a character to know about Ner'zul.
The only alliance races I expect to know nothing about it off the bat are the Night Elves and the Draenei. (Worgen too, as they come in after the Lich King.)
The Horde on the other hand with the exception of the Forsaken and Blood Elves may be fuzzy on the topic because it wasn't something that wholly happened to them outright. Yes there would be word of mouth but in all honesty I don't expect the Forsaken and Blood Elves to be very sociable with the horde situated on Kalimdor.