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11-02-2010 @ 11:43AM
I know you say that AOE raid healing isn't very good because it is such a mana intensive thing, but maybe you should look up the videos of the raids in the Beta. Most of the fights involve lots of AoE damage to the raid, which happens about once every 30 seconds, which the spell is a 30 second cool down in the Beta so it works perfectly, the holy paladins only really heal the tanks so that they aren't wasting mana, they have an amazing amount of mana regain, and basically they just pop their 2 AoE heals at times when raid damage is intensive, for example Chimearon, is gonna be one hell of an AOE fight, so basically you need to pop them in order to survive, and that is why I'm concerned about the 10 yard range, in Beta it is hitting everyone within I think 40 yards, so there should be a much farther range in my opinion, unless you have to glyph it which seems rediculous to me.Look up the fights, you will see a Lot of AoE damage, specifically look up the Paragon fights in the beta, it's almost always from the Holy paladin perspective and look at when he pops the Cds and his mana, he almost always over 1/2 mana.
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