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11-03-2010 @ 5:22PM
I've felt extremely uninformed on the prot pally side of things from this site since 4.0.1. I've been reading awesome articles on most of the other classes that offer solid advice on how to adjust to the changes. Is there really that little interest?
11-03-2010 @ 6:11PM
I just don't think there's much going on for us. Holy changed the most, Ret is somewhat different, but Prot . . . once you have the talents down (which they covered), it's pretty straight-forward. The only discussion I'd really like to see is how valuable Mastery is for us tankadins. Obviously, more mitigation is good, but traditionally the amount of Dodge/Parry you'd want was represented by a ratio, due to the diminishing returns. These days, I don't know the relative value of Dodge/Parry/Mastery for us, and it'd be nice to know what it is.
11-03-2010 @ 7:27PM
Hal:Until Cataclysm the trick is to reforge dodge or parry to mastery past the threshold where it is better due to the diminishing returns.The expert explanation:http://maintankadin.failsafedesign.com/forum/index.php?f=6&t=29787&rb_v=viewtopicTLDR:Parry >21.2% reforge some of it to masteryDodge >21.6% same as above.That help?
11-03-2010 @ 8:13PM
Unfortunately our Paladin columnist is a bit more of a Retadin or a Holy Paladin than he is a MainTankadin.The CS Prime glyph the only 'optional' glyph, Theck has worked it out to 35 DPS at its best, which is less than the ShoR and Truth glyphs provide but drastically better than the other options. Using Insight is a classic 'doing it wrong' example, similar to tanking with Seal of Wisdom back when it existed. The only situation it's acceptable is Heroic LK, and chances are if you're doing HLK25 you know your way around your numbers already.The DP Major has been bugged since patch, it grants the bonus of the glyph without taking out the physical damage portion and hasn't been fixed yet. It makes it mandatory. Focused shield is a 140 DPS increase, and glyphing for AOE is gimping yourself for boss encounters; that said, all that's left that isn't terrible is Holy Wrath. So now you can stun dragons and elementals for giggles.As noted, our minors suck. LoH, Truth and Kings. Seeing as we only cast our blessings once (per hour), and the mana cost of Truth (30 mins) is double that of Kings or Might; glyphing Truth gets you more mana back per glyph spot.If you have two prot specs like me, swap out Focused for Consecrate in the AoE spec for utility, and swap out CS for Hammer in the AoE spec for the minor threat boost provided they ever fix it.
11-03-2010 @ 9:48PM
Yeah I've been gathering for a while now that this column seems to be more ret oriented. I am glad maintankadin is there but I wish I could get all the good stuff in one place. I love the site as a raid leader because I can find all sorts of wonderful things about other classes but with my own toon I feel like I need to either look somewhere else or guess. Both of which are okay. Half of these glyph suggestions go against what I have found elsewhere and through testing.
11-04-2010 @ 11:53AM
Right now Hammer of the Righteous = Crusader Strike for single target, the Divine Protection Glyph is not fixed to reduce physical, and there are no important elemental or dragonkin adds. Therefore my current glyph choices are a bit different than they will be in Cataclysm:11/3/10 Swap Boss (Hand of Salvation Glyph as a backup for aggro swaps)ShoR, SoTruth, Hammer of the RighteousDivProt, Hand of Salvation, Focused ShieldLoH, SoTruth, SoMight11/3/10 Lich King (Hammer of Justice glyph to make tagging Valks easier)ShoR, SoTruth, Hammer of the RighteousDivProt, Hammer of Justice, Focused ShieldLoH, SoTruth, SoMight11/3/10 AoE/Trash (No Focused Shield)ShoR, SoTruth, Hammer of the RighteousDivProt, Hammer of Justice, Dazing ShieldLoH, SoTruth, SoMightCataclysm BossShoR, SoTruth, CSHoly Wrath, Focused Shield, HoSalv?LoH, SoTruth, SoMightCataclysm AoEShoR, SoTruth, Hammer of the RighteousHoly Wrath, Hammer of Justice, Dazing Shield LoH, SoTruth, SoMight
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