MMO Roundup: Last week on Massively

| The largest battle ever held in EVE The battle is long over now, but early last week, EVE Online saw the largest single battle the game's community has ever seen. It grew naturally out of player actions and not a developer-organized event. Head over to Massively for details. |
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| Champions Online goes free-to-play In a surprising move, Champions Online executive producer Shannon Posniewski announced in his most recent State of the Game that Champions will be adopting a free-to-play model and introduce a streamlined character creation for free players. Will the transition to free-to-play serve Champions Online as well as it has Lord of the Rings Online or Dungeons and Dragons Online? |
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| Anti-Aliased: End of line The Joystiq network bids farewell to Massively's Sera Brennan and wish her luck in her new position at Turbine. Read her goodbyes in the final edition of her editorial column, Anti-Aliased. Good luck at Turbine, Sera! |
| Vindictus launch day roundup Vindictus is a newly launched, free-to-play MMO that lovers of a more action-centric style of play might enjoy. Hack-and-slash gameplay? Destructible environments? You got it! Head over to Massively for all you need to know about Vindictus. |
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| The Soapbox: Playing alone together The Soapbox, the Massively staff's weekly editorial column, tackles soloing in MMOs. Does soloing defeat the purpose of an MMO? Does it mean you're antisocial? |
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| Spy the SWTOR Imperial Agent! BioWare recently released a significant amount of information about the Imperial Agent, one of the classes in The Old Republic. The Imperial Agent comes with Sniper (DPS) and Operative (support/utility) sub-classes, and BioWare also releases information on the class's origins, starship, combat role and more. |
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Reader Comments (Page 1 of 1)
Waft Nov 4th 2010 9:32AM
A few thousand. . .
Wow, that's pretty incredible! The most I've seen in a large skirmish in Warcraft had been in the hundreds variety, and even then it hits the servers as hard to the point of crashing. Then again, EVE isn't designed to support different populations on different realms: it supports the bulk of its player-base in one world.
daan.leijen Nov 4th 2010 9:56AM
When Chamber of Aspects - EU had just launched, there was a massive horde attack on SW that had them capturing and holding old town for at least 4 or 5 hours. It was something like 15 full raids in there. Was awesome.
Murashu Nov 4th 2010 10:03AM
That is amazing and proof that CCP is working hard to fix the issues they created with Dominion. We were experiencing server desyncs with a few hundred people not that long ago and now they can support over 3000 in a system.
I just wish WoW would do something to encourage large scale, open world PvP.
devilzwings.votk Nov 4th 2010 10:17AM
And they started lagging only at 1500+ from what i read.
Talmir Nov 4th 2010 10:59AM
quoted from devilzwings
'And they started lagging only at 1500+ from what i read.'
yeah right... 'only' :P cant please some people.
Matthijs Nov 4th 2010 11:45AM
If WoW would have a battle in open world that had more then 1500 people the server would be down for days. :')
Drakkenfyre Nov 4th 2010 12:58PM
A comment from someone who was there said the lag was 10 minutes long.
You click an ability, wait 10 minutes, click another ability, wait 10 minutes. And your opponent was doing the same. So it took 20 minutes minimum for one attack and then an attack back.
Artificial Nov 4th 2010 2:36PM
Unintentional realism. (At the distances involved, space combat should involve shooting at your opponent, and then checking back a half hour later to see if your shots hit the target.)
Al Nov 4th 2010 3:30PM
So their space battles are more Star Trek than Star Wars? Probably a market in that.
Drakkenfyre Nov 4th 2010 4:29PM
What versions of Star Trek are you watching?
http://www.youtube.com/watch?v=h49j9YzJMJg
MrJackSauce Nov 4th 2010 1:53PM
The only reason that battle was possible was due to dual screens and TVs close at hand.