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11-08-2010 @ 10:41PM
No matter what Blizzard does, there are going to be those types who break out the calculations for what seems like a trivial DPS boost. There is nothing wrong with those guys, and I honestly admire them.The problem arises when it becomes necessary to do that in order to perform at an acceptable level. It has been at that point in times past, but Blizzard is successfully moving away from that. Especially with the importance of survivability (see Frostheim's post from earlier) in Cataclysm, it is very, very hard to play at a completely unacceptable level - those Stamina talents that you took instead of ranged haste talents? They helped you survive that nasty AoE phase on the boss. Good job!I'm very happy to see the way the design is going, as it will tremendously help people like you and me - we're aware of theorycrafting, but like many things, it is best left to others.
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