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11-09-2010 @ 6:57AM
The problem with GC's response is that the only thing the talent the players was pointing at was reduce spell damage taken.Perseverance:Class / Talent Tree / Tier: Druid / Restoration / 2ndEffect: Reduces all spell damage taken by (2/4/6)%There is nothing even remotely interesting about this talent. It is dull, and it is the kind of thing that Blizzard gave the impression they would be removing in Cataclysm back when the plan to change talent trees was originally announced.The funny part is that in a later patch after this comment (I believe it was the next patch) the number of 1st tier restoration druid talents mysteriously went up from 3 to 4...Sorry to the class designers but the bad news is that: "More effect damage / healing > Personal Survival"Personal Survival talents are a secondary concern when you have taken every available damage-dealing / heal-improving talent available. Why? Because you can get around picking those survival talents by playing better. The only exception are talents that will directly prevent death (Cauterize and Cheat Death).
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