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11-09-2010 @ 5:12PM
"getting ready for Cataclysm in three words -- update, back up, and profile" That-s 4 words.This UI is... bleh, He can't even label his own UI correctly! In the spirit of tits or ____ Combat screen shot(s) or ____. Your scrolling combat text and power auras ARE important if they happen to be giant and in the middle of your screen SO YOU CANT SEE ANYTHING. A UI can be as clean as a whistle out of combat, but if a billion things jump out at you in combat your doing it wrong.4 different places for auras, 5 for action bars. No consistency between your aura display at all (half with bars, half without). How do you track CDs? I'm not seeing any CD/Dot timer at all. Do you look at the action bars and watch that little circle go around? I hear that's pro.Where are your boss timers? Do you actually have those? Again, something that we would see from a combat shot.Also, it may just be me, but this seems to be getting sold as a post 4.0 UI. Yet his only shot inside ICC has him with the now removed chill of the throne debuff. On the bright side, no stupid class text on his player frame, no telling you your own name on your own unit frame.
11-09-2010 @ 5:49PM
I lol'd because you complained about something so pedantic, and yet 'update - back -up -and - profile' is 5 words not 4. If you're gonna bitch about something so stupid at least get it right.
11-09-2010 @ 6:05PM
Your emphasize the 3 words. You use and to link them together."I have 3 words for you, X, Z, Y" doesn't work grammatically.
11-09-2010 @ 6:58PM
I actually like the Player name/class on the name frame, for no other reason than to mirror the target name frame. It feels too "heavy" to one side otherwise.
11-09-2010 @ 7:47PM
pancakes:"I actually like the Player name/class on the name frame, for no other reason than to mirror the target name frame. It feels too "heavy" to one side otherwise."Thank goodness... I thought I was the only other person who kept their player name on their UI out of balance... Removing my player name usually tends to make my unit frames appear lopsided (to me at least)... and the same goes for player level.Though I remove the player class that most unit frame mods add because I just color code the player names instead.
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