Encrypted Text: An interview with the ever-cautious Aldriana

Nobody likes rogues. Whether it's due to an instinctive fear of being stabbed repeatedly in the back or a Freudian bout of jealousy, we are easily the most reviled class in WoW. Death knights may be characterized as noobs while hunters are blamed for rolling on every single weapon, yet rogues still receive the least amount of good will. Because of this, it's rare to see anyone talking about rogues outside of asking for massive nerfs for all of our abilities. Playing a rogue has become a thankless job.
I'd like to take this opportunity to reverse that trend. With the last tier of content for level 80s (and the associated gear), Aldriana released the final copy of his infamous Wrath spreadsheets, which had been maintained since Naxxramas' release. Aldriana has a long history of involvement in the rogue theorycrafting community, particularly on the rogue forums of Elitist Jerks. With spreadsheets dating back to The Burning Crusade and numerous contributions before that, Aldriana has been dedicated to keeping rogues informed for years. Blizzard itself even gave Aldriana a nod via an in-game item, Aldriana's Gloves of Secrecy (thanks splodesondeath). I recently had the pleasure of asking him a few questions about his rogue, his spreadsheets, and life as an EJ moderator.
A few personal questions to start
Encrypted Text: What's been your favorite time period for playing a rogue? I really enjoyed the fun factor and PvP functionality of subtlety rogues in early BC. Has there been a favorite patch or period where you enjoyed playing your rogue the most?
Aldriana: My enjoyment of the game as a whole tends to be more about who I'm playing with and less about the game itself. So if I had to pick a favorite era as a whole, I'd probably say late AQ-40 and Naxx-60, not because I necessarily think it was the best time to be a rogue but because I had a good guild situation in that era -- people I got along with, the right amount of responsibility, and so forth. Though to be fair, that's probably partly nostalgia speaking.
What about alternate characters -- any worth mentioning? Any reason you chose the alts that you have?
I've had characters of more or less every class at one time or another; however, only three of them (my rogue and two others) have ever made it to max level. (The rest of them were abandoned when I either got bored with them or was server transferring Ald and didn't feel like bringing them along.) At the moment, the only alt I play with any regularity is my DK. To the extent that I do raid on my other toons, I make a point to fulfill a completely different role to the extent that I can, as the entire point of playing them is that they're not my rogue, so it sort of defeats the purpose if I play them like a rogue.
The sheets that guided thousands of rogues
Let's talk about your spreadsheets for a moment. How did you get started on the creation of them? Was it a personal project that you opened up to the community, or were you planning on a tool that every rogue could use from the beginning?
Spreadsheet writing in general is a personal project that has expanded. It's one of those things I do when playing games -- when it comes to gear/talent/skill/whatever selection, I'd rather work out the right answer than guess. However, most of the sheets I write for personal use stay personal. The spreadsheets that I've released for use by the community at large were generally written with a larger audience in mind.
Basically, around the start of BC, I had become aware of EJ as a theorycrafting community, but I wasn't terribly impressed with the established spreadsheet of the time -- I felt I could do better. And since I needed to write a new sheet anyway (as the personal one I'd been using had been rendered obsolete by new mechanics, notably Combat Potency), I took a crack at it. Whether I succeeded in writing something better, per se, can be debated, but over time (and with some help from the community), it did develop into a reasonable competitor. And since that success, I've sort of assumed that there exist people who are interested in seeing what I have to say and wrote my sheets accordingly. In general, any sheet I have released was designed from the outset to make such a thing possible.
Obviously, experimental data is important to creating a working model of rogue DPS. Every mechanic is not explicitly explained to us, and so there's a fair amount of work that goes into figuring out exactly how all of our moving pieces interact. Armor penetration, for example, had an incredibly complex formula working behind the scenes. We have to take our observations and figure out how to use them to make better choices. Which of these sides of theorycrafting do you personally prefer, the empirical phase of making and testing hypotheses, or the mathematical phase of figuring out how to boil mechanics down into an Excel spreadsheet?
I'd argue that the empirical phase is largely a solved problem at this point. We basically know how to do it, and target dummies make the actual testing straightforward, so there's not a lot that's hard or interesting about it -- it's largely a matter of finding enough people with enough time to actually test everything that needs to be tested. The modeling component, on the other hand, is actually fairly sophisticated and interesting -- there's actually a lot of fairly complicated math that goes into making a really good model. So personally, my preference is for the latter.
The majority of theorycrafting work that occurs revolves around PvE and raid optimization, as PvP is so variable that it can be very difficult to model. Do you feel that PvP and PvE infringe on each other in a negative way? Or do you think that PvP and PvE sharing the same ruleset is the best design?
I would characterize the interactions between PvP and PvE as a necessary evil. It's pretty clear that the demands of PvP sometimes limit the ability to make PvE balanced, interesting, and fun (and vice versa). But it's not clear that you can do much to fix that, short of a situation where you're basically playing two different characters that happen to share the same name. And I would argue that in addition to the obvious stylistic issues with such an approach, it also risks being horribly confusing in (for instance) world PvP situations. So while both PvE and PvP might in a vacuum benefit from having the connections between them severed, I don't think the game as a whole would.
Can all three specs ever actually work?
Do you think that Blizzard's plan to have three separate but equal talent trees will succeed? Sure, mastery tweaks can force DPS equality, but is there really room for three distinct rotations that scale similarly?
If the question is whether I think it's possible for three interesting, well-distinguished, similarly scaling specs to exist, the answer is yes. If the question is whether I think Blizzard will actually pull it off, the answer is no. Realistically, combat and mutilate have been remarkably close in this expansion -- the fact that both have had time on top, and that both have been continuously competitive for the entire expansion, is actually somewhat impressive.
My suspicion is that even if the Blizzard dev team wanted to, they'd have a hard time repeating that with three specs. The best we can hope for is two continuing to bounce back and forth, and one that you can swap to in a pinch if your guild needs the buffs. Anything more than that seems unlikely, both because the balance problem is hard and because I question their resolve in this respect. It would not surprise me if they decide at some point that having two viable PvE specs and two viable PvP specs is enough.
Obviously, each spec will not do exactly the same DPS as another spec. What percentage of DPS must you lose before a spec would be considered non-viable, for you personally? (For instance, if mutilate were 90 percent of combat's damage, would it be viable? What about 95 percent? 99 percent?)
I would argue that viability is not a question of exact percentages; it's a question of whether they're close enough that the specific nature of the fights, or gear availability, or even personal preference or playstyle can sway the balance. That is, when discussing balance in the abstract, we usually talk in terms of having comparable gear for both specs. But in practice, sometimes your sword is a tier better than your best dagger. Sometimes different specs are better on different fights. Sometimes you just have more practice/familiarity with one spec, which can easily make a percent or two difference. And as long as these factors are enough to tip the balance, both specs will see play.
Expanding the scope to include all specs and classes, what is your stance on the "hybrid tax"? Do you think it will be necessary in Cataclysm?
Realistically, all classes aren't going to be perfectly balanced from a DPS perspective, or from a utility perspective; hence, in the name of maintaining good class representation, it makes sense to have the classes with better utility do slightly less damage, and the ones with better damage have slightly less utility. The hybrid tax is a name attached to certain applications of this principal. Given that class representation has generally been good across Wrath (not perfect, but certainly not bad), I see little reason for them to reconsider that approach.
Aldriana writes awesome posts and trashes awful ones
You're a well-respected moderator on Elitist Jerks, which is a premier locations of rogue class discussion and dissection. Because of this, many people consider you to be one of the de facto voices for rogues in the WoW community. Is this a responsibility that you accept, embrace, reject, or even acknowledge?
I suppose that depends to some extent on what you mean by being a voice of the community. For instance, I doubt Blizzard pays much more attention to me than they do to anyone else -- I rather expect their team weighs people's suggestions on their merits without worrying too much about exactly where they come from. That said, it is probably fair to say that my opinions and analysis carry a certain amount of weight with the community itself. And I'd be lying if I said it wasn't fun to be a known member of the community, and it's certainly always nice to know that people value your opinion; on the other hand, there's also a certain sense of responsibility that results.
The fact that people do pay attention to what I say means that when I make a mistake, or even just phrase something poorly or ambiguously, it can have real consequences in terms of inducing people to re-spec or to re-gem or to re-gear. The fact that people do follow my advice means that I feel obligated to make it good advice to the extent that I can. The net result is that I find I need to be far more careful to always say exactly what I mean than I ever did previously, which can be burdensome at times.
A thanks for years of contribution
I think that every rogue who has used one of Aldriana's spreadsheets or benefited from one of his many posts can agree that his caution and expertise have been invaluable. While it's impossible to say what the state of rogue theorycrafting would look like today without Aldriana, it is clear that we are in a better place due to his contributions. Work is already being done on a new spreadsheet for Cataclysm, and I eagerly await its release. Thank you, Aldriana, for your hard work and for sharing your thoughts on what is yet to come.
Filed under: Rogue, (Rogue) Encrypted Text






Reader Comments (Page 1 of 2)
sol_assassin Nov 10th 2010 7:21PM
A Big thank you Aldriana, I have used those sheets and gained A LOT of info from your posts at EJ, keep up the great work!!
Foxfyr Nov 10th 2010 9:02PM
Amen to that. I've wanted to thank Aldriana for everything he's done to make playing a rogue a more enjoyable experience for me. I've lurked on Elitest Jerks for over a year but have yet to post because I'm one of the minority that realizes I don't have anything to add to the conversation.
Thank you Aldriana.
And Thank you Chase for giving us a place to thank him where we won't get an infraction.
Myf Nov 10th 2010 7:21PM
/hug Aldriana
Deius Nov 10th 2010 7:25PM
Wow Chase, I had been impressed in the last few weeks at how interesting your Encrypted Texts had been, consider there had been almost nothing you just had to write about for months, but this article takes the cake. An interview with, I'd say, the most venerable rogue in the game could not be greater, especially when everyone has nothing to do but sit on their thumbs waiting for December 7th. Terrific job as our columnist!
Ruxor Nov 10th 2010 7:55PM
While I appreciate the work that she puts in to the spreadsheets, I cannot help but notice how large Aldrianas head has gotten. If you ever had the pleasure of placing a comma or a period in the wrong place on her forums you will find yourself infracted. Although these spreasheets assist in the development of Rogues, you will also find that it over complicates an already simple game. Further, Aldriana is far from the "defacto" rogue. There are must better Rogues out there who outperform her in all aspects. Many times, these rogues do not follow Aldrianas FAQs.
Chase Christian Nov 10th 2010 8:05PM
1) Aldriana is a "he".
2) Elitist Jerks warns every single poster of their strict requirements. Before you post, you are forced to accept those terms. If you ignore those terms, you are in error. It's not false advertising-- they tell you up front that they're brutal. If you continue to post, it is your fault.
bajerman Nov 11th 2010 7:33AM
I think I get what Ruxor was trying to say before he got brutally downrated into
oblivion. While the Elitist Jerks has every right to run their website the way they want, I
and many others strongly disagree with their attitude. I find it just plain arrogant,
regardless what disclaimers they make you agree to.
For example:
Despite what some illiterate mouth-breathers might say in defense, /b/ is the asshole of
the internet. They warn you about it beforehand but that doesn't make the behavior
found on the board excusable. EJ is the same only on the opposite side of the spectrum.
Rather than excessive chaos, it's extreme order (and it's about wow). Extreme
moderation creates a certain prestige to posting on EJ which in turn can translate into
arrogance and/or narcissism among the posters (and moderators). An infraction based
on misplaced punctuation is almost sickening. I believe there are better ways to filter out
morons than Grammar-Nazism.
Now, its foolish of me to start judging Aldriana and other EJ users especially since I
haven't taken part in an Elitist Jerks thread in quite a while nor do I know any of the
Moderators personally. Having said that, none of this should be taken as fact, merely my
opinion.
Anyway, I do disagree with the rest of Ruxor's post. Aldriana uses math to create
optimal rotations, gearing guides, etc. So despite what you believe, there are very few
rogues if any who will play "better" using a different playstyle. I for one appreciate the various spreadsheets that Aldriana has provided the WoW community with. I got my rogue to 80 just prior to Ulduar's release and I would have been utterly lost without them. I'm also glad he recieved an item in his honor. If anyone deserves it, it's him. Thanks Chase for the insightful interview!
To finish off:
"we are easily the most reviled class in WoW. "
"Playing a rogue has become a thankless job."
"I'd like to take this opportunity to reverse that trend."
Good luck with that. "lol, shadowstep+ambush" in 10-19 bgs says hello. ;)
bajerman Nov 11th 2010 7:36AM
Sorry about the retarded paragraph format, was writing from my PSP
lownwolf Nov 11th 2010 10:14AM
Wait..
are you complaining about Elitist Jerks being....elitist..and ..jerks?
I for one enjoy their harsh rules, it keeps their forums clean of trash and makes everyone who is actually going to post think before they do.
@Aldriana - I am no rogue, but i frequent EJ and use the gloves bearing your name while dps'ing, so thanks =P
Jorges Nov 11th 2010 1:19PM
I'm not a poster over there, but I completely agree with their rules. They save them a lot of grief and pointless discussion by filtering out people that cannot follow those simple rules.
Most of the forums on EJ are to discuss numbers. A missplaced comma can completely change the context of a sentence or screw up a formulae. 1.001 it's not the same than 1,001. That being said, they are also pepole, and talk about random stuff like everyone else. If they want to do that in an orderly fashion, they have all the right to do so.
If you want to be part of their community, you have to follow their rules.
Cyno01 Nov 11th 2010 3:31PM
I appreciate what EJ does to keep their forums clean. I once got a 24 hour ban for not capitalizing "i" which i think is a little excessive, but its their site and i dont post there much.
My problem is theyre horribly organized. They just need a bit more delineation, its nearly impossible to find the information youre looking for. Yeah each class has their own section, but then in those sections theres only maybe 5-8 threads that are dozens to hundreds of pages long!
Lets say i want to know the new stat-weights for ele shaman after 4.0.1, for reforging my offset. Go to the shaman section... "Shaman: Simple Questions/Simple Answers", looks like the right place. But then theres a bit warning about being banned if you post a question thats already been asked, telling you to carefully read before posting. Thats all well and good, and a commendable goal. If the thread werent 1600 posts long.
bajerman Nov 11th 2010 4:00PM
@Jorges and lownwolf
I think you all misunderstand my point. Saying that you are an Elitist Jerk before acting like one doesn't excuse it. Some people may have less of a problem with their behavior, but I do and I have the right to feel so. I find it ironic that you are lecturing about preventing people from posting pointless things while you've done just that. I have explained all of these points in my previous post which you lot seem to have missed. Your arguments are flawed too:
"Wait...are you complaining about Elitist Jerks being....elitist..and ..jerks?"
Gee, that sounds a lot like: "To be fair, when you have the words "elitist" and "jerks" in the name of their website, you should know what to expect."
Everything you said to counter my post has been fallacious or has already said by another poster. If this were EJ, you would be banned.
See what I did there? I have just been an Elitist Jerk. How does that make you feel? Hopefully now you understand my point.
bajerman Nov 14th 2010 8:54AM
Aaand of course I get downrated. I really don't get you guys. It's as if you think that if someone makes a good point that conflicts with an internet celebrity's post, you are obligated to blindly fight against it no matter how good the argument...
Getting downrated in
3....
2.....
1......
Ruxor Nov 10th 2010 8:19PM
1) Aldriana is a girls name thus my error. I apologize.
2) I get that. They are allowed to run their forum as they choose. I do believe that there is a great benefit to filtering out people from posting idiotic requests and non-informative posting in their forums. I do not agree with a grammatical mistake being grounds for open forum banning. To each is own, and I personally never post there for this reason. Although I have many things I would like to add or ask, it is not worth public shaming for math mistakes.
Ragen Nov 10th 2010 8:35PM
I would have to say you summed up my exact feelings for EJ, Ruxor. It has to be one of the most informative sites I have ever used, especially when I'm learning a new class; of which I've gotten great info from the "4.0.1 Rogue FAQ" about what I should be looking at for my PvE/PvP subtlety rogue.
Yet, the strict policy and the whole "holier than thou" attitude that drips from almost every moderator is a real turnoff. I can understand it's their website and they have the right to do whatever they want. Yet, WoWinsider does a fantastic job conveying professionalism. Then again, you guys are getting paid for it.
Ultimately it boils down to what I've always been told about the news: The harder it's censured the less trustworthy it is.
Foxfyr Nov 10th 2010 9:10PM
I also don't post on EJ for fear of being infracted.
That also may be my favourite part of the site. I don't go there to ask my peers for advice on playing a class that I feel very passionate about. I go there to read the experts that spend even more time than I do mastering a class. I don't pretend that I'm an equal and I also don't have to worry as much about the plebes yelling at each other.
That being said, I also check out The Banhammer every day to watch the people get chastised for not getting it.
Long Live Elitest Jerks
Brett Porter Nov 10th 2010 9:23PM
To be fair, when you have the words "elitist" and "jerks" in the name of their website, you should know what to expect. They are elitist jerks. No qualms about it, they know it, we all know it.
I personally would never post on there. I only go there sometimes for advice on my DK, but the nice thing is that WoW Insider gets the same information and posts it in an awesome format that is much nicer for me to digest.
Also, Aldriana isn't necessarily a girl's name. There have been lots of character names of mine that my friends have made fun of for sounding girly, but I don't think they do. To each their own.
Dysra Nov 10th 2010 9:41PM
I can not down rate this enough. EJ continues to be the defacto location for rogue theory crafting in spite of it's fame specifically for these reasons. Making a single post with a slight grammer mistake will not get you banned. The same is even true of a math mistake. However if either of these are the product of a poorly thought out post you will be banned. It is a place for serious discussion of rogue mechanics as informed by statistical analysis.
Your comments about Aldriana are a perfect example of a poorly thought out post. Aside from the open disrespect you've shown, your remark about many of the best rogues not making use of his research (I assume this is what you meant by FAQ) is absurd. No other rogue has contributed to our understanding of the classes mechanics more than Aldriana. I would say that's a much bigger contribution than pushing out a bit more dps on your own rogue.
Stilhelm Nov 11th 2010 10:17AM
I don't post on EJ, but it's not for fear of being infracted. It's because I have nothing useful to add. I have not done my own research, or theory-crafted anything. I simply go there to read what others have researched and discovered, and make up my mind how I should gem/enchant/etc based on the available research, data, and simulations.
I am glad they are quite liberal with the banhammer. It keeps the forums clean, easy to read, and full of mostly useful information. That is the primary reason that EJ is the goto site for correct and detailed information on any class. No other site has that kind of reputation, and no other site ever will unless they have similar policies.
splodesondeath Nov 10th 2010 8:36PM
Didn't he get an in-game item? "Aldriana's Gloves of Secrecy" or something?