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11-10-2010 @ 2:11PM
Avoidance didn't have much to do with crushing blows. 102.5% avoidance was unhittable. It used to be that you needed a certain amount of defense(540 at level 80 vs. lvl 83 mobs) to avoid being crushed by that went away with with 4.0.1.Might want to check up on your facts a little more.
11-10-2010 @ 2:18PM
He is including block rating as avoidance. It can more technically be classified as mitigation, but in this case, what he means is "things which pushed crushing blows off of the melee table."
11-10-2010 @ 2:21PM
The 102.4% avoidance was pre-WotLK.Might want to learn to read.
11-10-2010 @ 2:23PM
And you might want to check your facts. 540 Defense was the requirement for becoming uncrittable by normal boss mechanics (535 for heroics). 102.4% avoidance/reduction WAS the number used in TBC to prevent crushing blows. In order to knock it off the list, you had to replace it with miss, dodge, parry, or block.If you're going to be an aggressive prick, you might want to ensure your statements are 100% true.
11-10-2010 @ 2:26PM
You might want to check your facts as well. The 540 defense level was to be uncrittable, not uncrushable. Crushing blows, as of 3.0, only come from mobs 4 levels higher, which is why crushability did not matter in WotLK. When you could get a crushing hit, the 102.4% avoidance was necessary to avoid it. The author actually covers all this in the article.
11-10-2010 @ 2:30PM
Ditto to you, sir.In Vanilla the only way to become uncrushable was to stack avoidance to push crushing blows off the boss' attack table.0% 100%|--Dodge--|---Parry---|-----Block-----|----Norm. Atk----|-Crsh Blw-|Attack tables looked something like that. Increasing block pushed normal and crushing blows further over. Attaining a certain level of avoidance insured that a boss' hit table had Crushing Blow change well over the 100 mark, IE "pushed off the attack table". Imagine every attack as rolling 1-100. If you push the "roll" required for Crushing Blows over 100 by stacking Dodge, Parry, and Block chance, it can't be rolled anymore.They eventually changed Crushing Blows so that only mobs 4 levels higher can get them, meaning bosses could no longer get them (They are always 3 levels higher). The attack tables were then changed, essentially replacing Crushing Blows with Critical Strikes, and Defense Rating became the required way to push Critical Strikes off the new attack tables.That is how it was for most of Wrath. No Crushing Blows period, and tanks needing 540 defense skill to become uncrittable. Crushing blows and critical strikes are NOT the same thing.Get YOUR facts straight.
11-10-2010 @ 3:05PM
This guy is an example of why making DK's able to tank didn't help with the tank shortage.
11-10-2010 @ 7:50PM
Ah, tank history. Yes, in BC you were expected to get 490 defense (to push crits off the table) and, if you weren't a druid, 102.4% miss+dodge+parry+block. Why 490 defense for the shield tanks? Because Holy Shield and Shield Block had a finite number of charges, as well as cooldowns, and you weren't getting uncrushable (and, incidentally, push whatever crit may have been left off the table, too) without them. Druids, on the other hand, were stuck not only with very few options for getting their 490 defense, but had no choice but to eat crushing blows with their ginormous amounts of armor and health.
11-11-2010 @ 3:48AM
Wait, Finnicks... I think you're forgetting one thing.In BC we did have to worry about crits as well. We had to cap defense back then so we don't get hit, and then used cooldowns for block not to get hit.I played a warrior back then and I remember Shield Block giving us 75% block for 2 hits (was a required talent) but paladins didn't have such a powerful cooldown so they had to stack some block rating.Then Wrath removed crushing blows and we didn't have to worry about keeping SB/HS up but we still had to get uncrittable from defense (and Blizz made it harder by removing +20 defense talents from our talent trees)
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