Skip to Content
11-10-2010 @ 5:11PM
I can't see how this change is going to be removing the caps. It feels like we're going back to the old model of pushing crushing blows off of the attack table, except now the goal is to push normal hits off of the attack table.If you can guarantee that any melee hit done to you is reduced by 30-40%, if it even makes contact, getting to that point would push the value of mastery way above any other stat, including stamina.I think the changes Blizzard is trying to make right now to prevent block capping are a good start, but like Aix said above, it just looks like they're delaying it by a raid tier. In order to prevent this from causing major issues later in Cataclysm, they're going to have to prevent end-game tanks from reaching that point in their tier 13 gear. The only way I can see this happening without a huge overhaul to the mastery is by adding diminishing returns based on your overall avoidance. I don't really like that solution, so here's hoping that the designers can come up with a better solution.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.