Skip to Content
11-12-2010 @ 11:05AM
When I first read this new law I though the video game industry would be rejoicing and was confused when they challenged it...Think about it, how much flak do these game studios take from irresponsible parents who yell "My 12 year old son Timmy was playing GTA; a game with hookers and gang violence. Video games are evil. Protect the children!" With this law the game studios can say "Wait, excuse me, who bought little Timmy the rated M game? You did. Now shut up." And then give said parent the middle finger.The blame would be passed from the game studios to the parents. Making the parent ACTUALLY have to parent because they can't just push the blame onto the game studios. Because, this law doesn't say that children can't play rated M video games. Only that a parent MUST buy the game for the child. It only empowers the parents more because little Timmy can't secretly buy GTA and play it, because selling little Timmy GTA would be illegal.Truthfully, I wish that this extended to all forms of media. Games, videos, music. A system where I as a parent can buy my child whatever *I* deem is appropriate for them but my child cannot sneak out and buy rated M games, rated R movies, or mature music. (I think music should have ratings too, if you don't agree with me then go listen to a 10 year old girl sing along to Lil' Wayne's Lollipop. *Shudders*)And why do the video game industry care so much, they've constantly said their demographic for M games isn't 12 year Tommy, but 18-30 year old adults? If that is true then it wouldn't affect them.This law in no way limits children from playing rated M games. It only requires that the parent BUY the game for the child, thus ensuring the parents are the suppliers of the game. Thus, it would push the blame onto the parents. This law wouldn't affect responsible parents who already censure the games their children play, it would affect irresponsible parents who ignore their children and blame the game studios.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.