Guest Post: Azshara revamp ushers in new level range, epic stories

I would hazard a guess that a vast majority of WoW players have never even been to Azshara. Honestly, since Molten Core is no longer a major raid zone and the Runes of Fire Lords just put themselves out, there really isn't much reason to. Those of us who raided in vanilla made weekly trips there to pick up our Aqual Quintessence, and I was also an herbalist, so I would spend another hour or so out there looking for Dreamfoil because of needing a bag full of mana pots to raid in those pre-potion sickness days.
Clearly, the zone was unfinished. There was one quest hub, if you could call it that, because there were only a very small number of quests there. Blizzard tried to bring people to the unused zone later on by adding in the level 50 class quests that led up to Sunken Temple -- but really, in the process of leveling, you could basically ignore Azshara and move on.
I hated the original Azshara because it was out in the middle of nowhere and fairly poorly designed. It was hard to get to places because of all the rocky cliffs, and passages up and down from the beach to the cliffs were too few and far between. It could even be dangerous at level 60 before The Burning Crusade's stamina inflation; lots of mobs feared and or put debuffs on you, and there were elites wandering around over huge portions of the zone.
Sadly the few fond memories I have of old Azshara are gone, as well. When Azuregos was up in vanilla, the entire zone would become a raiding guild, PvP fight zone as the top Horde and Alliance raiding guilds fought over who could tag him, killing flagged members of the group who got him, hoping to wipe them and inflict them all with the debuff. It could get fun and entertaining -- and one time, it even caused our server to be shut down.
Well, that has all changed come Cataclysm.
A whole new level for Azshara
Azshara is now a low-level zone for Horde characters, run by the goblins. A complete decimation of the zone's natural resources is in effect: strip mining, massive lumber harvesting, and there is a giant race track running through a good portion of the zone, making it look as if the goblins did their best to redevelop their lost home island of Kezan.
The map of the zone now looks pretty much like a sideways version of the Horde symbol. As soon as you zone out of the rear exit of Orgrimmar, you see the goblin work in effect. In moments of zoning out of Orgrimmar, quests find you hijacking a shredder, cutting down trees, killing night elves and even an Ancient. You help in the giant quarry that replaces the Azshara crater, killing basilisks and refleshifying (I believe that is the actual term used in the quest) miners who were turned to stone.

A truly epic quest chain
As your low-level Horde character or high-level completionist character (talking to those Loremasters out there), you will kill numerous Alliance-based NPCs, mostly night elves but some gnomes too -- yay for punting! Many of the mob types originally in Azshara are still there, but their levels have been adjusted to fit the new zone. The giants wandering the hills are now level 20ish elites; there are chimera around level 18 to 20. Also there are still naga, and they are not happy about the new goblin incursion.
As you move through the zone, one of the most amazing changes is the effect of a post-Wrath storyline on the new Azshara. There is no "Lore ... LOL!" being done here; this is a true continuation of the actual storyline of World of Warcraft. Malygos is dead; the blue dragonflight is in shambles; Deathwing wishes to wipe the remaining blue dragonflight out completely. However, Kalecgos and Azuregos want to save them, and with your help, they work to fight off an invasion by the black dragonflight.
This quest chain is epic -- so epic that I do not want to ruin it with spoilers. If you play Alliance, make a goblin just to play through their starting area and Azshara; if you play Horde, make an alt or play through the quests on your main. The redesign of Azshara has made the most underused, empty, incomplete zone in World of Warcraft become a place you really do not want to miss. The blue posts saying they "brought the epic" and a complete experience to Azshara are not lying. It is a brand new zone. It is worth your time; you absolutely do not want to skip Azshara.
Filed under: Cataclysm, Guest Posts






Reader Comments (Page 1 of 5)
Michael Nov 13th 2010 6:10PM
There seems to be a real "shit on the night elves" theme running through Cata--Ashenvale taken over, Darkshire flooded, goblins everywhere, mass hysteria. I guess that's what happens to the race that caused most of the problems in Azeroth to begin with.
Attack Gypsy Nov 13th 2010 6:21PM
Good. Its about bloody time. Considering the Blood Elves had nearly NO action in Wrath, despite losing almost as much as Lorderon did.
blissfire Nov 13th 2010 6:44PM
Also Feathermoon Stronghold and Stonetalon Peak, I think. And I had to laugh while doing the cultists quests, running through the Park in SW and remembering that it's being destroyed. (The area in SW where all the night elves hang out.)
How to survive the Cataclysm: Don't stand near a night elf.
cocoboom Nov 13th 2010 7:46PM
not to mention the lack of Worgen integration past the starting zone. It's becoming kinda difficult to not join the choir on the alleged Horde favoritism.
kabshiel Nov 13th 2010 9:51PM
"Waah, Blizzard loves Alliance more!" "Waah, Blizzard loves Horde more!"
It's a little tiresome.
Revrant Nov 13th 2010 9:57PM
Oh cruel, cruel hubris!
Michael Nov 13th 2010 11:05PM
Dear Michael,
I'd like to give you the highest compliments on your name. It is also mine. That is all.
Sincerely, Michael.
SamLowry Nov 14th 2010 12:25AM
"Waah, Blizzard loves Alliance more!" "Waah, Blizzard loves Horde more!"
It's a little tiresome.
...because Blizzard's favoritism toward the Horde is so obvious.
Xantenise Nov 14th 2010 5:45AM
Blizz favours the Horde because we have badasses. We have furry tanks, voodoo men with awesome accents, orcs, sentient zombies - and now we have a race which, unlike the puntable gnomes, kick ass and take names by blowing everything up within a ten mile radius.
... Just ignore the elves over there preening. They're no allies of ours!
collinsm81 Nov 13th 2010 6:13PM
"...if you play Horde, make an alt or play through the quests on your main. "
Or be like me and reroll completely. Goblins! Yay!
Wulfkin Nov 13th 2010 7:32PM
Goblins 4 Ever!
Persephanie Nov 13th 2010 10:35PM
EXPLOSIVE! FOR KEZAN! Goblins FTW!
Brandon Tilley Nov 13th 2010 6:14PM
An excellent guest post! Makes me want to check it out even more.
followthategg Nov 13th 2010 6:19PM
abraham lincoln?
Kylenne Nov 13th 2010 6:20PM
Considering what Gallywix did to his people, the irony of that would be hilariously awful.
roseclown Nov 13th 2010 8:35PM
Which is why we are hoping for Her Tallness, Mida Silvertongue, to depose him and rule over all.
For Her Tallness! Down with the vile Gallywix! Up with the Bilgewater! WE CAN DO IT!
Kylenne Nov 13th 2010 6:19PM
Slap me and call me Scarlet if that isn't supposed to be the Sister Ray. The reference would fit the "sucking the land of its resources" theme of Cata!Azshara, after all (and Gallywix seems to be the unholy lovechild of President Shinra and Don Corneo).
I love what I've seen of the new zone for sure, and can't wait to roll a couple of goblins to see the cool new quests. I also am fully aware of what a pain in the ass Azshara is at present in terms of navigation. That said, I will miss the old zone, even with its quirks. I've always felt it was one of the most beautiful zones in the game, and the unfinished quality to it just added to the sort of ethereal mystery of the place; there were so many odd little nooks and crannies that made exploring it really fun. I would have been happy if they just added a more intuitive way to get back up from the beach.
So even while I'm enjoying the revamp, I'll be drinking in memory of the old version.
jealouspirate Nov 13th 2010 6:38PM
Yeah, totally with you on the Sister Ray thing. Bilgewater Harbour definitely has a huge Midgar/Junon Harbor vibe going on, which is awesome.
Face Nov 13th 2010 6:24PM
Forgive my ignorance, but what does "city in the box" mean?
jealouspirate Nov 13th 2010 6:39PM
It's a goblin invention which very literally deploys a city (or town) from a box.