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11-16-2010 @ 9:53PM
No one asked for my take, but here it comes!They're on the right track, but some things still disappoint me when comparing Tol Barad to the Isle. I'm still worried that Tol Barad on live servers will be too much "Wintergrasp", not enough "Isle of Quel'Danas".I wish they just scaled up the Isle, even if mass use of the zone would burden the servers. The Isle had it right. World PvP happened on its own, for no other reason than bragging rights and the joy or making your enemies miserable. Raising the stakes by sanctioning world PvP and making it all about daily quests and raid access seems like a good idea, but in practice it sucks, because we just wont show up if we lose.It's not just because we're lazy, either. I theorize that incentivizing zone control is a double-edged sword. Based this on the laziness and defeatism I've seen over the years playing this game, people wont "waste their time" in Tol Barard if they've "lost" it. We naturally want get the most reward with the least amount of difficulty, so we can prioritize and wait for the timer to reset. That fine for a quest hub, but for world PvP? That's bad! It takes TWO factions for world PvP!If your faction doesn't have the extra 6 quests or the raid, why would anyone go there instead of just waiting till their faction wins? Would your friends or guidies go? And if they don't go, why would you? Even if you didn't have anything else to do, why would you do your dailies alone or against overwhelming opposition? Even though there are still 6 quests for the losing faction, it will still FEEL like a punishment (like other classes getting buffed but not yours), and most people would prioritize something else to do.The incentives to go there should be fun, compelling quests in a small, accessible, neutral zone. That is everything IoQD was and everything WG is not. World pvp is most fun when it is even and the "spoils of war" are either persistent (EVE online) or none (Isle of Quel'Danis).
11-16-2010 @ 11:15PM
Wouldn't some sort of tol barad mark(emblem/badge/point system etc) that is used to purchase the ghostly mounts be incentive enough?
11-16-2010 @ 11:16PM
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