Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
11-16-2010 @ 4:14PM
DroRaz said...
i thought haste was ment to affect DoTs AND improve melee resource regen, as part of blizz's plan to make haste attractive to melee classes.
i was also sure the "melee speed" buffs and debuffs are not considered haste and therefor will not affect resource regen, which is why icy talons and all the 10% speed raid buffs affect speed and not haste.
how come our diseases suddenly arent affected by haste, and how come our runes stop regenerating when we loose attack speed (not haste)?
Reply
11-16-2010 @ 7:02PM
Boobah said...
If Haste gets you more (resource), then haste doesn't affect your DoTs and HoTs. The only specs that get both are ret paladins and enhance shamans; ferals technically get both, if they use spells. Both ret and enhance are more cooldown limited than resource limited, though; of course, rets can spec into haste affecting their most important short cooldown, too.
Feral bleeds, Rogue poisons and bleeds, Warrior bleeds, DK diseases, and Hunter poisons, bleeds, burns, and whatever Black Arrow is, aren't affected by Haste, except that more haste means you can apply them more often.