The warlock study guide for Cataclysm, Part 2

Another cool stat you'll need to read up on is mastery. Each spec gets a different benefit from mastery, which means that not all specs benefit from it equally. Affliction warlocks get Potent Afflictions, which increases DoT damage by a base amount and for each point of mastery; demonologists get Master Demonologist, which increases their demons' damage, as well as damage dealt during Metamorphosis; and finally, destruction warlocks get Fiery Apocalypse, which increases fire damage. Each of those base increases have different values, so there's a lot of fuzzy math when it comes to how much each spec benefits from mastery. Some specs will benefit from it more than other stats, but the general idea is that it demands a very specific type of playstyle for you to feel its effects.
There's also a lot that has been made about reforging your items for mastery. Understand that this is a temporary measure, because it's basically the only way to get mastery on your gear before Cataclysm. When the expansion hits, mastery will be natively found on level 85 gear, and maybe even before then. Mastery has pretty much the same stat weight as haste in 4.0.1 for warlocks, which is why it's important to reforge for it. Numbers are likely to change in the new endgame, so what's important for now is to get a feel for how mastery benefits your spec. The priorities for gemming, enchanting, and reforging will become clearer as the actual numbers come in through the expansion.
Your rotations
Warlock rotations have changed in Cataclysm to be more of a priority-based system rather than a set list of spells that you cast in sequence. I went over this a few weeks ago, but you'll still need to run those spells yourself on a target dummy to figure out your priority, especially when it comes to the those spells lower on the chain where the difference in DPS is marginal and can change depending on gear values, glyphs, or other factors.
You should also know that your spellcasting now will change quite a bit in Cataclysm because you'll be getting new spells to add to the mix. At level 81, you'll pick up Fel Flame, an aptly green-colored instant-cast, direct damage spell that has the further complicating effect of extending the duration of Immolate and Unstable Affliction. There are two notable things here. The first is that the spell is instant, which means it takes one GCD to insert into repertoire. The numbers are low, so it won't be part of a regular rotation, but since it's usable while moving, it is great for the many mobile fights you'll experience in Cataclysm as well as PvP. Second, it extends the duration of key DoTs with cast times, which makes it a great pinch-hitting DoT extender to buy you time to cast the actual DoT. This means it takes awareness to use Fel Flame properly and that you should be ready to adjust your priorities at a moment's notice.
At level 83, you learn Dark Intent, a unique spell that grants haste among other effects. To make best use of the spell, your haste should be at a point that casting the spell will push you over the next threshold so you can gain that additional tick. It's a curious spell because it's a buff you apply on an ally, increasing his DoT or HoT effectiveness. This means prime targets for the buff are shadow priests, feral and moonkin druids, and maybe unholy death knights. This changes class synergies and makes your DPS reliant on another team member. This changes the way you approach your DPS -- you'll need to look for a proper target who will scale right along with you. You should also note that it's a buff. Warlocks actually get a buffing spell in the expansion. I know -- weird, right?
Finally, at level 85, you'll get Demon Soul, a long-cooldown spell that grants different effects based on the demon you have summoned at the time of casting. While succubi are the higher-DPS demons for affliction warlocks at the moment, Demon Soul might actually propel felhounds back into the fore. We'll know for sure when the numbers get crunched. This is a spell that needs to be activated every time it's off cooldown for optimal DPS, and it should be noted that its duration varies depending on your active demon. This means a whole lot of new numbers for your spell rotations come Cataclysm. Whatever spell priority list you have now will be affected in the expansion, so don't get too comfortable.
Responsible warlockhood
While it's entirely possible to play your warlock without external help -- certainly Blizzard has made it so that the narrow specializations of each tree guide each player to the spells they're supposed to cast -- getting to the top of the heap means a whole lot of reading, testing, and number crunching. DPS, as some players will tell you, is serious business. Personally, I think it's almost too much work. I don't hide my distaste for game math, which is why I grudgingly scour various forums and blogs for the numbers and do tests from there. The bad news is that no matter what class you play, you will actually need to study quite a bit to play the game well.
The good news is that there's a ton of reading material available, some more






Reader Comments (Page 1 of 3)
Iirdan Nov 16th 2010 7:10PM
If I've counted right, you're our fourth Blood Pact author in not that long a time span. Shouldn't you then be teaching us about the Unforgivable Curses - Recklessness, Weakness, and Exhaustion?
Also, I hope that Demon Soul tooltip is erroneous - "Requires Metamorphosis"?
Rakah Nov 16th 2010 7:59PM
Do we even still have recklessness?
Jackwraith Nov 16th 2010 8:45PM
I thought the Unforgivable Curses were Arcane, Fire, and Frost?
Iirdan Nov 16th 2010 8:23PM
Not anymore, but as a mage, Elements is certainly forgivable.
Darky Nov 17th 2010 8:37AM
I'm pretty certain summoning horrendous demons to do your bidding is about as low as it gets.
razion Nov 16th 2010 7:18PM
I find it increasingly disturbing that I made the same joke about the Warlock writer position JUST before I sat down. O _o
Dezaris Nov 16th 2010 7:27PM
Cool! So let me see if I've got this right:
When you reapply a DoT, the last tick before the DoT was refreshed ticks before the new application of the DoT begins?
Vogie Nov 16th 2010 7:43PM
It's hard to understand without a visual.
Check out Cynwise' Battlefield Manual (link in the last paragraph) for Cynwise's take on it. It makes a whole lot more sense when rendered visually.
Note: The red color is mage blood.
Dezaris Nov 16th 2010 8:48PM
@Vogie
Thanks, that blog post really helped. May I ask -I'm a new warlock- why do we despise mages?
Artificial Nov 16th 2010 9:21PM
"why do we despise mages?"
Inferiority complex. :p
Maccabeus Nov 16th 2010 9:40PM
@Dezaris
RP Explanation:
We were once their brethren. We studied along side them in Dalaran and learned the secrets of the arcane. However, our order were the only ones who were able to grasp where true power lies. We are the ones who can enslave demons to our will, and even temporarily take on one's form. We are the ones who rose past the simplicity of nature's fire and grasped the reigns of the Legion's hellfire for ourselves. And through it all, we have not allowed ourselves to be overcome. At first we pitied them. We sought for the to rise to our level, a new order of spellweaver who would lead Azeroth to a powerful new future. But they disdained us, cast us out. They shut their doors on our ideas, and forever shunned us from their "hallowed" halls. but we bided our time. Established covens and dark orders in every town and city across Azeroth. And when it came time, when the Mages of the world were not enough to stem the tide of the Qiraji, to quell the Firelord, to take on the horrors of Outland, or to face down Titan constructs and even the Lich King himself, we stepped forward and showed our true power. We hurled bolts of felfire and horrible shadow and took down each challenge. And when all was said and done, those prissy little schoolchildren, led by their precious Rhonin, still would not admit that we had found a new, more powerful path. And so Warlocks will continually hate Mages, moreso out of pity and frustration than anything else.
Srs Explanation:
In Vanilla, Warlocks were used only for their soulstones.
In BC: Mages were Warlocks' vending machines.
In wrath, its been a back and forth on the dps meters.
The two classes essentially do the same job as pure dps casters, so there is a rivalry.
Aaron Nov 16th 2010 10:15PM
The TL;DR version is that we are the cool kids. ;-]
llewsyr Nov 17th 2010 7:01AM
Also, warlocks used to absolutely pwn mages at pvp. Almost like we were designed for it, or sumthin...
Rylka Nov 17th 2010 9:15AM
And we tend to go after similar gear drops so there is a bit of "two kids at Christmas pulling back and forth on the same toy"-style rivalry.
Chmmr Nov 17th 2010 10:18AM
And the winning answer is ..*drumroll*.. PvP!
Warlocks used to and often still do completely pwn mages in pvp :) It's actually more the mages that despise us. We don't actually feel all that much hatred for mages as they're clearly beneath us in most way... it's more pity.
Fierna Nov 16th 2010 7:27PM
Hmmm Zach we are worried for your health, have you considered the dire consequences of taking this post? Unless you aren't Zach and are just someone posing as him via polyjuice potion... edges away from the monitor.
Incidentally, who is that pictured on page two... reminds me vaguely of Shadow Weaver from She-Ra.
Powerkeeper Nov 16th 2010 7:39PM
That would be the villain No Heart from the Care Bears cartoons of the 80s. I must go now, for I have frightened myself by the fact that I knew that at a glance.
Tiarnach Nov 16th 2010 8:24PM
I do not fear for Zach, for Zach is awesome, and writes decent articles when the 'real' Warlock columnist pulls a Fizzlebang and becomes demon chow.
I do call BS on Zach claiming to hate theorycraft and game math. His articles typically reflect him having done his homework, and I bet he secretly enjoys learning this obscure info--and is just practicing his Warlockishness by pretending to resent that the world dare make demands of him. ;-)
wutsconflag Nov 16th 2010 7:35PM
So, would you say that, given two warlocks in a group, they should buff each other with Dark Intent?
Viper007Bond Nov 16th 2010 7:47PM
The bonus requires a DoT or a HoT critting. Warlocks don't usually have that much crit compared to other classes, so you're better off with another class I think.