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11-18-2010 @ 1:34PM
As a part-time healer (healers and tanks are pretty much all I play), I'm kind of surprised that so many other healers feel this way. Monochrome player bars are the best thing that's ever happened to me in terms of reaction time and eye strain. Right now, my UI looks pretty similar to this, though if I could box up just the health bars and tweak them slightly that would be awesome. The benefit of all the health bars being the same color with a different, solid color for the background is contrast. My brain isn't worrying about green versus red versus orange versus blue. If someone has aggro, their frame border is bright red. Contrast. That's the only red anywhere. If someone is cursed, their border is bright purple. Again, contrast. That purple sticks out like a sore thumb.I can easily see the blank space that means health deficit and efficiently address it. Much more efficiently than if I was worrying about the hunter's green bar versus the shaman's teal and the warlock's violet. To each their own, of course; but to healers tempted to use this UI but hesitant due to all the negative replies about monochrome health bars, please do give it a try. It's made a world of positive difference in my healing and I wouldn't go back to anything else.
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