Scattered Shots: Leveling your hunter from 80 to 85

The Twilight Cult is on the move, the elementals are invading, and it's only a matter of time until the elven lands start burning while the dwarves giggle from their mountain strongholds. Cataclysm is coming.
It's time to start looking forward and planning our leveling experience. I want to stress as strongly as possible right at the outset that hunters are very easy to level. With our trusty pets at our sides, we're an unstoppable tanking/DPS/healer combo. Every hunter spec can level through solo content very easily. That said, we're going to be focusing on the absolute most efficient way of leveling from 80 to 85.
Join me after the cut as we dig into the talent spec, glyphs, pets, and what you need to know about gear to optimize your Cataclysm leveling.
Frostheim's recommended Cataclysm leveling spec
Historically, the hunter leveling spec of choice has always been beast mastery. BM offered us vastly stronger pets that could take more punishment and were better at holding aggro. Well, Cataclysm is changing that. Most of the BM pet-enhancing talents went away with the shortened talent trees, and while BM pets are a bit stronger that other specs, the difference is no longer as great.
Furthermore, we don't really care about our pet's ability to hold aggro anymore because of our new glyph options. So with pets of all specs able to take about the same level of punishment and threat not an issue, we get to look to other specs and see what they have to offer.
Here's what I recommend for the fastest leveling experience:

Marksman has two things going for it that gives it the leveling edge over the other specs. First, it has the largest self-heal available to hunters with Chimera Shot -- and I should note that Chimera Shot will do a lot more damage in 4.0.3 than it does now, having been buffed a couple of times in the beta. Sure, BM can get some passive healing through Spirit Bond, but it's less than Chimera -- and hey, any spec can go down and pick up Spirit Bond, too.
But the big advantage of MM for leveling is the second one: focus efficiency. MM hunters have two talents that let them DPS non-stop, almost never needing to hit a Steady Shot. The combination of Rapid Killing and Rapid Recuperation means that every time you kill a mob, you'll instantly regen half your focus bar. In the few seconds it takes to find a new target to kill, you'll have more than enough focus to burn that target down as well.
MM has some smaller benefits as well, just as every tree does. Marked for Death means MM doesn't need to waste time applying Hunter's Mark (which provides a lot more attack power as you level). Silencing Shot is handy, especially in conjunction with the major glyph (more on that later).
As always with leveling builds, there's a lot of room for customization for your playstyle. Those points in Spirit Bond can also be excellently employed in Pathfinding, and if you plan on doing a lot of 5-mans, you'll probably want Improved Steady Shot.
How to kill things fast: the solo rotation
A common mistake that's made while leveling is using abilities that are unnecessary. In Wrath, this meant that you'd run out of mana sooner and have to spend more time in Viper, but in Cataclysm, this means that you'll run out of focus before your mob is dead and possibly not have enough focus to kill the next one.
Your leveling rotation is incredibly simple: Use Misdirection on your pet, then use Chimera Shot or Arcane Shot and keep shooting until your target is dead. When you start leveling from 80 to 85, things will die incredibly quickly -- often in just one or two shots. As you get to higher-level mobs, it will take more and more time.
Also, when you start leveling, you'll probably often skip the MD entirely and just blast things away -- not even bothering to wait for your pet to reach the target. But again, at levels 84 to 85, the mobs get much tougher, and you'll need the MD and the pet -- and possibly even a Steady Shot or two!
Serpent Sting is rarely worth using when soloing. It needs a lot of time before it does more damage than the cheaper Arcane Shot would have done, and the mobs don't generally live that long. Likewise, Kill Command is not used as part of the MM soloing toolkit.
Customizing your leveling hunter
If you're going to do any tweaking with your stats, just keep in mind that haste rating is going to be horrible for leveling, and you're very quickly going to need tons more hit rating. When you're only firing two or three shots to kill something, you are seeing virtually no benefit from haste -- just the miniscule amount of focus regen boost (about 0.04 focus per second for every 1 percent haste).
At level 80, you need about 31 hit rating to get a 1 percent increase to your hit chance. At level 85, you'll need 121 hit rating to get that same 1 percent. That means that to reach the hit cap at level 85, you'll need 961 hit rating.
Other stats are still useful, and agility is your best stat.
Your leveling pet
Your pet choice doesn't matter a whole lot while leveling. For your first couple of levels, your pet won't even be helping all that much as you burn things down. That said, as you approach higher-level mobs, you will likely want a tenacity pet of your choice with some defensive pet talents. Those high-level mobs hit hard.
Note for those planning to level as BM: Do not use a worm pet. Its Burrow Attack ability now causes it to be removed from the aggro table entirely -- so when it burrows, all the mobs leave the worm's area and head for you.
Glyphs
Your glyph choices when leveling usually doesn't matter as much as in raiding. Since you're using a very different toolbox while soloing, many of the glyphs that give you big DPS advantages on a boss fight are only of negligible use. On the other hand, we do get big benefit of some major glyph slots that normally wouldn't help us nearly as much.
Prime glyphs
- Glyph of Arcane Shot
- Glyph of Chimera Shot
- Your choice
- Glyph of Misdirection
- Glyph of Silencing Shot
- Your choice
- Your choice
The Silencing Shot glyph is also very useful. Silencing Shot is not on the global cooldown, so you can fire it at casters any time it's available to interrupt their spell and instantly regen 10 focus. How is this not a good deal?
Where to level
Your leveling path is pretty straightforward in Cataclysm. You'll find that you get to 81 very quickly and to 82 fairly quickly after that. Beyond that, the levels start to really take time and you can eat through an entire zone of questing without gaining a level.
You will start in either Mt. Hyjal or Vashj'ir; they're both equal-level starting zones for level 80s. Personally, I think there's no question but that Vashj'ir is a much, much better built zone with more interesting quests and a gorgeous design. You have to get used to the underwater 3-D aspect, but you do get a permanent buff by your second quest that lets you breathe and move at normal speed underwater. Later on, you get a seahorse 280 percent speed underwater mount!
That said, I've heard some people talk about how Mt. Hyjal has some kind of important lore things (which I ignore) that they were really looking forward to. But ignoring lore, Hyjal is clearly the inferior zone.
The other new zones have minimum level requirements. Here's the skinny:
- Mt. Hyjal: Available at 80
- Vashj'ir: Available at 80
- Deepholm: Requires level 82
- Uldum: Requires level 83
- Twilight Highlands: Requires level 84
Don't worry about gear
As you level, you are going to replace your gear -- especially by the last couple of levels. Don't stress out too much about what gear is better. Just remember that your current gear is likely enchanted and gemmed, and it's rarely worth it to bother enchanting or gemming the gear that you get while leveling until you're 85. So a potential upgrade needs to be better than the current gear plus better than the enchants/gems you have on it.
Once you hit 85, you'll then want to start collecting a decent set of blue gear that you'll use to take on heroics -- which are much harder for a starting 85 than Wrath heroics were, by the way. Cheap gems and enchants are probably good for that gear; then put the good stuff in your heroic gear.
We'll be going over level 85 starting gear more carefully in the future, but that's a discussion for another time.
Filed under: Hunter, (Hunter) Scattered Shots
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Reader Comments (Page 3 of 5)
Ronin Nov 18th 2010 8:46PM
My hunter is turning 80 this weekend, so this is actually good news. If mobs were tuned for the folks who're decked out in epics, it could be extremely difficult for those of us in WotLK greens.
Artificial Nov 18th 2010 11:34PM
I think Ronin is on the right track there. If things weren't pretty easy at level 80/81, they would chew up people fresh to 80 from now on. They're easy now because you're running around in T9s, T10s, etc -- at this point most 80s are using gear about 100 item levels above what people arrive fresh at level 80 with. Cata content needs to be accessible to the fresh 80s, or everyone would need to hang around Northrend for a year at 80 before advancing into Cata.
Léona Nov 18th 2010 2:31PM
@Aaron
Chimera shot is the last talent in the MM tree, you get Aimed shot at level 10.
Léona Nov 18th 2010 2:32PM
Stupid comment system, that's supposed to have replied to...you know, never mind >_>
Aaron Nov 18th 2010 3:02PM
Bah! You are correct, my brain is a little broken today. I have no idea why I thought it was Chimera at 10.
iceveiled Nov 18th 2010 2:32PM
Also, the elemental invasion event is a good preview of the toughness of mobs to come in cataclysm. The 80 elite elementals that attack the city are more like taking down a level 60 raid boss than a level 80 elite, as far as hit points are concerned.
Trilynne Nov 18th 2010 2:38PM
Gah... I -love- my corehound... I don't want to let it go! :( maybe I'll grab dual spec, try MM without having to be committed... And maybe a crocolisk for tenacity pet? I shall have to read Petopia a bit... My hunter is only 73, no MD yet. Are ferocity pets still better for aggro stuff, below 76 or whenever you get MD?
Shinji Nov 18th 2010 3:10PM
IMO, if you really like an exotic pet then you should just stay BM. Reading an article on the internet that suggests one spec for leveling doesn't mean you have to go that route. Of all classes in the game, hunters suffer a lot less than others in the 'inefficient spec' department. I would imagine you could stand back and auto-shot mobs and be fine for the most part. Play the game how *you* want to play it!
Ata Nov 18th 2010 3:46PM
I'd stick with BM if you wanna keep your corehound, that's what Im going to do! Hunters have gotten a really good roll this time around, and I think all three specs are quite viable and good for leveling. Frost is just suggesting the most ultra super fast method, but I don't think the other two specs are going to be that much slower. I personally haven't liked the feel of MM, so Im sticking with my BM and SV secondary. Its good to consider other options though, and if you're not dedicated to your secondary spec, hey, why not give this MM build a go. :)
Revynn Nov 18th 2010 4:09PM
I recently leveled my hunter to 80 (I was level 64 or so when 4.0 launched) and I still found Tenacity pets to have better threat than Ferocity since they have talents to boost it. Once they get a Thunderclap off you'll be hard pressed to pull aggro before the mob is dead unless you're doing something silly like Distracting shot.
You should still be fine leveling with your Corehound, just keep a Tenacity pet on hand in case he starts taking more damage than he's ready to handle. I would recommend a Turtle/Beetle for Shell Shield.
JohnPombrio Nov 18th 2010 8:00PM
The nice thing is how cheap Dual spec now is! So I get to keep Loque'nahak to trot her around when in Daralan to impress the neighbors AND zip around with faster flying speed for mining and motes. But when I need to knock heads, I change to MM and my White Ghost Cat from way back when.
Sterb Nov 18th 2010 2:42PM
I'm probably missing something, but if my pet is tanking for me, why do I care about the Chimera Shot heal?
Frostheim Nov 18th 2010 2:49PM
If you never take any damage at all the entire leveling process, you don't. Realistically, you're still going to get adds chewing on you from time to time, and it's much nicer to just Chimera Shot the next group rather than stopping to bandage or eat.
jameswholahan Nov 18th 2010 2:55PM
Potential AoE damage - I know nothing of what we face in Cataclysm but in Wrath there were several group quests that I was able to solo that had AoE damage and even some trash spawns that come from all around, like in the arena quests in Zul'Drak.
Sterb Nov 18th 2010 2:57PM
Fair enough. In the past while leveling, I never took enough damage to bother to heal other than passively over time.
Sharvis Nov 18th 2010 3:02PM
Excellent article. I tried out all three specs on the PTR, and I loved Marksmanship so this comes as a nice surprise. I can't wait to level my hunter! :)
Bluemain Nov 18th 2010 3:08PM
For me i`ll go bm for 80-85, and use my spirit beasty for free heals, its much more flexable than chimera. and pets seem to be pretty tough in taking damage to boot.
if theres a lot of aoe packs, maybee SV with serpent spread Md`d on to a bear.
But really id say the best and most fun spec to lvl with is the one you enjoy plaing the most, i dont think there really is a wrong way to lvl as long as you enjoy it, sure some are faster than others and if thats your thing then more power to you. for me i like to take my time and soak in the scenery.
Oakraven Nov 18th 2010 3:22PM
If you are in fully gemmed /enchanted/padded/webed/scoped I-251+ purples then yes, mobs in Mt. Hyjal die in 1-2 shots
If your in all BOAs and blues including the new guild BOAs then mobs in Vashj'ir take 4-5 shots to kill
If your in a mix of PlayerLevel 80 greens from quests in Northend and normal dungeon drops your bascialy spaming mend pet to keep from dying untill you can upgrade gear and grind to level 81. Ironicaly this is what they ballanced the game in Cata around because balanceing the opening levels of Cata around the assumption that everyone would be level 80 with nothing but fully Gemed-chanted ICC purples would be stupid because a few weeks after it went live the new 80s who have not even started WOTLK raid progression or heroics would need to be in full groups just to take down individual yard trash mobs.
The item bloat from what they did in WolLK is bascialy whats responsible for the aparent "ease" that people are reporting from beta. If you want a challenge, then strip off your purples, find a full set of missmatched and off spec PL80 greens and have a blast.
otherwise stop worrying, your going to get your butt kicked in Twilight Highlands with the rest of us anyway unless your somehow able to skip that part and mootch epics off a raid guild.
Elleyna Nov 18th 2010 3:23PM
Should we be opening with Aimed Shot when we get Rapid Killing or is the main draw of it just the free 50 focus associated with it from Rapid Recuperation?
Frostheim Nov 18th 2010 3:59PM
The 50 focus is the main draw. Right now Aimed Shot is in a pretty sad state, but I'm still hopeful that it's something they'll fix before Cataclysm launches.
Aimed Shot damage isn't significantly higher than arcane shot atm, for a 3.5 sec cast that kills auto-shots and costs twice as much :( Currently it's only worth using for the free proc.