Scattered Shots: Leveling your hunter from 80 to 85

The Twilight Cult is on the move, the elementals are invading, and it's only a matter of time until the elven lands start burning while the dwarves giggle from their mountain strongholds. Cataclysm is coming.
It's time to start looking forward and planning our leveling experience. I want to stress as strongly as possible right at the outset that hunters are very easy to level. With our trusty pets at our sides, we're an unstoppable tanking/DPS/healer combo. Every hunter spec can level through solo content very easily. That said, we're going to be focusing on the absolute most efficient way of leveling from 80 to 85.
Join me after the cut as we dig into the talent spec, glyphs, pets, and what you need to know about gear to optimize your Cataclysm leveling.
Frostheim's recommended Cataclysm leveling spec
Historically, the hunter leveling spec of choice has always been beast mastery. BM offered us vastly stronger pets that could take more punishment and were better at holding aggro. Well, Cataclysm is changing that. Most of the BM pet-enhancing talents went away with the shortened talent trees, and while BM pets are a bit stronger that other specs, the difference is no longer as great.
Furthermore, we don't really care about our pet's ability to hold aggro anymore because of our new glyph options. So with pets of all specs able to take about the same level of punishment and threat not an issue, we get to look to other specs and see what they have to offer.
Here's what I recommend for the fastest leveling experience:

Marksman has two things going for it that gives it the leveling edge over the other specs. First, it has the largest self-heal available to hunters with Chimera Shot -- and I should note that Chimera Shot will do a lot more damage in 4.0.3 than it does now, having been buffed a couple of times in the beta. Sure, BM can get some passive healing through Spirit Bond, but it's less than Chimera -- and hey, any spec can go down and pick up Spirit Bond, too.
But the big advantage of MM for leveling is the second one: focus efficiency. MM hunters have two talents that let them DPS non-stop, almost never needing to hit a Steady Shot. The combination of Rapid Killing and Rapid Recuperation means that every time you kill a mob, you'll instantly regen half your focus bar. In the few seconds it takes to find a new target to kill, you'll have more than enough focus to burn that target down as well.
MM has some smaller benefits as well, just as every tree does. Marked for Death means MM doesn't need to waste time applying Hunter's Mark (which provides a lot more attack power as you level). Silencing Shot is handy, especially in conjunction with the major glyph (more on that later).
As always with leveling builds, there's a lot of room for customization for your playstyle. Those points in Spirit Bond can also be excellently employed in Pathfinding, and if you plan on doing a lot of 5-mans, you'll probably want Improved Steady Shot.
How to kill things fast: the solo rotation
A common mistake that's made while leveling is using abilities that are unnecessary. In Wrath, this meant that you'd run out of mana sooner and have to spend more time in Viper, but in Cataclysm, this means that you'll run out of focus before your mob is dead and possibly not have enough focus to kill the next one.
Your leveling rotation is incredibly simple: Use Misdirection on your pet, then use Chimera Shot or Arcane Shot and keep shooting until your target is dead. When you start leveling from 80 to 85, things will die incredibly quickly -- often in just one or two shots. As you get to higher-level mobs, it will take more and more time.
Also, when you start leveling, you'll probably often skip the MD entirely and just blast things away -- not even bothering to wait for your pet to reach the target. But again, at levels 84 to 85, the mobs get much tougher, and you'll need the MD and the pet -- and possibly even a Steady Shot or two!
Serpent Sting is rarely worth using when soloing. It needs a lot of time before it does more damage than the cheaper Arcane Shot would have done, and the mobs don't generally live that long. Likewise, Kill Command is not used as part of the MM soloing toolkit.
Customizing your leveling hunter
If you're going to do any tweaking with your stats, just keep in mind that haste rating is going to be horrible for leveling, and you're very quickly going to need tons more hit rating. When you're only firing two or three shots to kill something, you are seeing virtually no benefit from haste -- just the miniscule amount of focus regen boost (about 0.04 focus per second for every 1 percent haste).
At level 80, you need about 31 hit rating to get a 1 percent increase to your hit chance. At level 85, you'll need 121 hit rating to get that same 1 percent. That means that to reach the hit cap at level 85, you'll need 961 hit rating.
Other stats are still useful, and agility is your best stat.
Your leveling pet
Your pet choice doesn't matter a whole lot while leveling. For your first couple of levels, your pet won't even be helping all that much as you burn things down. That said, as you approach higher-level mobs, you will likely want a tenacity pet of your choice with some defensive pet talents. Those high-level mobs hit hard.
Note for those planning to level as BM: Do not use a worm pet. Its Burrow Attack ability now causes it to be removed from the aggro table entirely -- so when it burrows, all the mobs leave the worm's area and head for you.
Glyphs
Your glyph choices when leveling usually doesn't matter as much as in raiding. Since you're using a very different toolbox while soloing, many of the glyphs that give you big DPS advantages on a boss fight are only of negligible use. On the other hand, we do get big benefit of some major glyph slots that normally wouldn't help us nearly as much.
Prime glyphs
- Glyph of Arcane Shot
- Glyph of Chimera Shot
- Your choice
- Glyph of Misdirection
- Glyph of Silencing Shot
- Your choice
- Your choice
The Silencing Shot glyph is also very useful. Silencing Shot is not on the global cooldown, so you can fire it at casters any time it's available to interrupt their spell and instantly regen 10 focus. How is this not a good deal?
Where to level
Your leveling path is pretty straightforward in Cataclysm. You'll find that you get to 81 very quickly and to 82 fairly quickly after that. Beyond that, the levels start to really take time and you can eat through an entire zone of questing without gaining a level.
You will start in either Mt. Hyjal or Vashj'ir; they're both equal-level starting zones for level 80s. Personally, I think there's no question but that Vashj'ir is a much, much better built zone with more interesting quests and a gorgeous design. You have to get used to the underwater 3-D aspect, but you do get a permanent buff by your second quest that lets you breathe and move at normal speed underwater. Later on, you get a seahorse 280 percent speed underwater mount!
That said, I've heard some people talk about how Mt. Hyjal has some kind of important lore things (which I ignore) that they were really looking forward to. But ignoring lore, Hyjal is clearly the inferior zone.
The other new zones have minimum level requirements. Here's the skinny:
- Mt. Hyjal: Available at 80
- Vashj'ir: Available at 80
- Deepholm: Requires level 82
- Uldum: Requires level 83
- Twilight Highlands: Requires level 84
Don't worry about gear
As you level, you are going to replace your gear -- especially by the last couple of levels. Don't stress out too much about what gear is better. Just remember that your current gear is likely enchanted and gemmed, and it's rarely worth it to bother enchanting or gemming the gear that you get while leveling until you're 85. So a potential upgrade needs to be better than the current gear plus better than the enchants/gems you have on it.
Once you hit 85, you'll then want to start collecting a decent set of blue gear that you'll use to take on heroics -- which are much harder for a starting 85 than Wrath heroics were, by the way. Cheap gems and enchants are probably good for that gear; then put the good stuff in your heroic gear.
We'll be going over level 85 starting gear more carefully in the future, but that's a discussion for another time.
Filed under: Hunter, (Hunter) Scattered Shots
Patch 5.3 interview with Ghostcrawler
Mystery of the Unborn Val'kyr
The latest patch 5.3 news
All of the latest Mists of Pandaria news





Reader Comments (Page 4 of 5)
Dibbler Nov 18th 2010 3:40PM
Are you planning on clearing Vashj'r then heading to Mt. Hyjal ( now lvl 82 maybe lvl 83) then to Deepholm? I ask because it seems you would be getting ahead of the proper leveling zones pretty quickly thus making the leveling go that much faster. I would think you might be able to hit lvl 85 if not before but shortly after you enter Twilight Highlands.
Aaron Nov 18th 2010 5:17PM
Certainly people will do this, but honestly it makes very little sense, to me at least. By doing this you just insure that you will be questing in more crowded zones (usually a bad thing). In addition, you will hit level 85 without the level 333 quest items from Twilight Highlands, which will make gearing up for heroics that much harder.
Trentrollins Nov 18th 2010 4:43PM
IM GUNNA PUNCH THAT DRAGON IN THE FACE!
G Nov 18th 2010 4:47PM
Rats! I was just starting to have some (last remaining) AoE fun with my burrowing worm. Pardon me while I spec my monkey.
Juzelle Nov 18th 2010 5:49PM
I'm a diehard Survivalist/BM Sub, just based on playstyle preference, & after cobrashot comes into play at 81, survival single player = everything dead.
However, after reading this article, even a carmudgeony old troll hunter like me might try out MM for leveling (it would be the first time in 5 years LOL).
Nik Nov 18th 2010 5:23PM
Why do u forget that any BM hunter with a spirit beast comes with spirit mend ability .. Have 2 PTs in spirit bond n it gives u 10% more heals when targeted self .. I will be BM all the way to 85 with my loque
Feydakin Nov 18th 2010 5:09PM
That has got to be a bug with Burrow Attack no? I mean an ability that causes an aggro wipe on a tank pet?
Aaron Nov 18th 2010 5:15PM
Thank you. Thaaaaaaaaaaaank you. Thank you!!!!!!!!!
richtoad Nov 18th 2010 5:31PM
Ok, that was nice and all, but BM has always been my choice. I think you are simply overlooking the talent at the end. If you spec right, your pets survivability will boost because of the extra talent points your pet gets at the end of BM. The improved Mend Pet is invaluable while fighting big boss type fights that usually take groups, and a pet can hold a lot more aggro with the improved damage with kill command. So, if I ask nicely enough, will you do another 80-85 solo except for BM. I'm not trying to get you to change your mind or anything, I just like it's playstyle.
Dave N. Nov 18th 2010 5:40PM
I have to say that right now on live I am using a worm to farm and I use the burrow ability after a MD'd multishot and they stick to him like glue. Does he drop from the aggro table only in beta and after 4.0.3a?
Frostheim Nov 18th 2010 7:51PM
Correct, it's a change that's only active on the beta right now, but should go live with 4.0.3 when all the beta changes go into the game.
Colleen Nov 18th 2010 6:55PM
Can we get one of these articles for every class? I would really like a Shifting Perspectives on which spec to use if you are currently resto. I'm going to try boomkin since I will be able to essentially use most of my resto gear, and still have 4 set at 264 with all the ICC farming we've done these past few weeks. But I don't play boom on a regular, so it would be cool to know what the heck to do when I get to that point and have to switch specs for leveling.
Frostheim Nov 18th 2010 8:04PM
Other classes are a bit more complicated than hunters, but it's mostly the same:
1.) Logout
2.) Create a new character
3.) Choose hunter as your class
4.) Level to 80
5.) Follow this guide and you're golden, and better looking than ever.
Ronin Nov 18th 2010 8:51PM
Frostheim's humor aside, you'd have to ask the writers of those other class columns ;)
Ronin Nov 18th 2010 8:59PM
Frostheim's humor aside, you'd have to ask the writers of those other class columns ;)
JohnPombrio Nov 18th 2010 7:16PM
At lvl 80, my hunter with the purchased Artisian flying skill and the 2 talent points in speed gets 451% flying speed according to Titan Speed (tried a macro and got the same). That is zippy! Only my lvl 80 Paly does better (with crusader on 492%), and my DK (410%) does worse.. PS buy Artisian skill at Valliance Keep for 4,250 Gold (revered)
JohnPombrio Nov 18th 2010 8:07PM
Thank you, oh thank you! I really wanted to dual spec MM, but was totally confused by the changes in patch 4.0.1. It is amazing how fast I can knock heads now and wade into large mobs without resorting to feign death and traps and other tricks. Nice job!
JohnPombrio Nov 18th 2010 8:35PM
Thank you, oh thank you! I really wanted to dual spec MM, but was totally confused by the changes in patch 4.0.1. It is amazing how fast I can knock heads now and wade into large mobs without resorting to feign death and traps and other tricks. Nice job!
Harvoc Nov 18th 2010 10:20PM
For me, I plan to level with my trusty Survival spec as I did when I was a noob questing to 80 with my old bear pet, Mangeclaw.
Harvoc Nov 18th 2010 10:20PM
For me, I plan to level with my trusty Survival spec as I did when I was a noob questing to 80 with my old bear pet, Mangeclaw.