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Reader Comments (Page 1 of 1)
11-21-2010 @ 10:41PM
kalisala said...
This is Bullshit...
Why are the healers bear the consequences of all the failures?
If a tank did something wrong...healers pays for it (spend mana recover the HPs from fails)
If a DD did something wrong...healers pays for it (insufficient DPS results in prolong fights, stand in the fire and get toasted, need the healer to save their ass, etc.)
and if a healer did something wrong...they still have to suck it up themselves...
So is blizzard encouraging us just to avoid stupid teammates? or they are running out of ideas to increase the difficulty level?
Reply
11-21-2010 @ 10:43PM
kalisala said...
Lousy English....sorry
11-21-2010 @ 11:04PM
Sisterpam said...
This has always been the healers role. Nothing has changed there. The difference is we are the keystone in PvE groups. Does your group have the needed gear/experience? If the group healer runs out of mana before the job is done then the answer is no. This just poses a problem for us in PvP because it seems to make us the weak ones. But there is a fix
11-22-2010 @ 12:54AM
Nonette said...
...
You do realise that anyone failing to hold their end up makes things worse for -everyone-, right? Not just the healers, but the entirety of the group.
11-22-2010 @ 1:02AM
kalisala said...
Eventually, yes....but the moment when things go sour...some people might just jump to the conclusion...."Ah...the healer is incompetent, he's not healing right, and his gear sucks...don't healers have to out-gear content or something?"
Tends to took people time to realize the faults are their own...but before that...guess who gets the blames?
11-22-2010 @ 1:22AM
Sisterpam said...
Well, again, hasn't always been that way? Besides, I find that people aren't that bad to healers. Even when we do screw up. And if someone dies all the time under the management of 100 different healers, I think the message will sink in that he's the one to blame
11-22-2010 @ 9:07AM
warriorpanda said...
Poor DPS = prolonged fights = more stress on the tank
Poor heals = you die more quickly = more stress on the tank
Poor heals = you die more quickly = more stress on DPS to finish the fight fast
Slackers, whoever they are, make the run more difficult.