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Reader Comments (Page 1 of 1)
11-24-2010 @ 1:16PM
serrif said...
I'm actually somewhat disappointed on their backing down on this change. It created an interesting decision: do you gem for throughput directly, or for the meta? If you are gemming for the meta, you'd gem with pure red, greens, and potentially a yellow if you could afford it. It would enable you to get the vast majority of your socket bonuses, in addition to the best DPS meta. Or you could decide to get a worse meta, fewer socket bonuses, but more pure red gems. It would convert gemming from a local optimization problem (if bonus > X grab mixed gem(s), otherwise grab the pure red), into a global optimization problem, where many more factors come into play.
Reply
11-24-2010 @ 4:36PM
Matthew Rossi said...
The problem isn't the change going forward, the problem is in the next two weeks. Especially since this change wasn't in patch notes or attributed. I didn't have any idea that in addition to roughly 1700 DPS lost due to talent changes, I was also going to have to either massively regem or swap out my meta for the last two weeks of Wrath.
I don't mind the change for the future. But for the right now, it was an irritating change that I had no way to anticipate.
11-24-2010 @ 9:20PM
QQinsider said...
"into a global optimization problem, where many more factors come into play"
i.e. get a spreadsheet
You may recall them saying once or twice (/sarcasm) over the last 6-9 months that they dont want players to have to use spreadsheets to pick gear, and that was the whole point of all the stat changes, to make things simpler.
This idiotic change goes against that whole design principle. Someone fked up, and they are right to revert it.