All the World's a Stage: Waking up in a Shattered world

Azeroth as we know it has changed significantly as of Patch 4.0.3a. We all know that cities and zones have been forever altered in the wake of Deathwing's arrival. What players don't know and seem to be unsure of is just what's gone on in between going to sleep on Monday night and logging in on Tuesday after the patch hit. For a roleplayer, it's hard to play through these changes without knowing exactly what's changed or why -- so today, we're going to go over what exactly happened during the Shattering, what your character should know about, and what he or she may be unaware of.
Please note: There are a ton of spoilers here for The Shattering by Christie Golden and Stormrage by Richard Knaak. If you're planning on picking up the novels, you may want to veer away!

On the Alliance side of things, we have the Nightmare War and the Shattering itself. The Nightmare War was covered in part in a Know Your Lore a couple of weeks ago; I'd recommend giving that a read. Most characters are probably in the dark about the Emerald Nightmare; NPCs in game don't really mention it at all. Roleplayers can write that off as their character simply being asleep for the majority of it; however, all night elves should be aware that Malfurion Stormrage has returned and Fandral Staghelm has been imprisoned. Other races may be aware of it as well, depending on how close they are to the night elves. You can read about the Nightmare War in the novel Stormrage by Richard Knaak for more information, as well.
Dwarves have lost a leader; Magni Bronzebeard is no more as of Patch 4.0.3a. So what happened to him? The details can (and should!) be read in the novel The Shattering by Christie Golden, but for summary's sake: Magni found an object in Ulduar that he thought could help in figuring out what exactly the elements were up to. Players saw this in game at the conference in Stormwind, prior to the elemental invasion. When Magni tried to harness the power of the tablet, it turned him forever to stone.
This heralded the arrival of Magni's daughter Moira straight from Blackrock Mountain, where she'd been making her home since vanilla World of Warcraft. See, Moira has a son now who is still just a baby but stands in line to rule not only the Dark Iron, but potentially the Bronzebeards of Ironforge as well -- and Moira wanted to settle herself in as ruler of Ironforge until the kid is ready to take over. However, Moira's methods were a little severe, to say the least; she staged a coup and took over Ironforge, trapping all dwarves inside.

The gnomes of Ironforge have mostly moved out. Though a small contingent remains behind, the majority of gnomes, High Tinker Mekkatorque included, took their leave somewhere between Operation: Gnomeregan and Moira's coup. New gnome characters now start in New Tinkertown and work their way through escaping Gnomeregan before total irradiation!
Stormwind has been utterly devastated due to Deathwing's arrival. This time, it wasn't orcs that wrecked the city, it was a giant, fire-breathing, angry, self-professed Aspect of Death. Varian has since rebuilt the majority of the city with renovations here and there and a large graveyard for the heroes who died in Northrend, including a memorial to his wife Tiffin. However, Varian is still catching flak for his leadership skills; not everyone in the kingdom of Stormwind is happy.
The Greymane Wall has shattered, and the worgen have thrown in their hand with the Alliance. There is a new worgen district in Darnassus; these worgen are refugees from Gilneas who were driven out due to Forsaken attacks in the area. I'd recommend anyone interested in the history of what happened in Gilneas roll a worgen and play through the starting zones at the very least, to see firsthand what happened to the beleaguered city. The worgen have taken up with the night elves because the worgen curse was a direct result of the Druids of the Pack, a night elf sect that left Nordrassil long ago.
What your character does and does not know Any character who has spent a reasonable amount of time in Ironforge or with the dwarves would absolutely be aware of the loss of Magni Bronzebeard and Moira's coup. Characters will probably not be aware of what exactly it was that brought the worgen to the Alliance, other than some cursory knowledge about the Forsaken attacks to Gilneas.
Night elf characters won't really know about the Druids of the Pack; it was a sect that left night elf civilization thousands of years ago. If you're playing a really old (think 10,000 years) night elf, you might be aware of the Druids of the Pack, but most really don't know anything about it. Most characters will be unaware of the Nightmare War -- again, it's not even mentioned by NPCs. I'd suggest that roleplayers wanting to gloss over the events simply assume their character was one of those asleep for the majority of the book. You can pretty much chalk up the events as a really, really bad dream.

What's happened so far: The elements of Azeroth have been in a state of absolute chaos, to the point that nobody, not even the strongest of shaman, can speak with them. Warchief Thrall, who is incidentally one of those really strong shaman, decides that the best course of action to figure out what exactly is going on is to go to Garadar in Outland and see if the elements out there have any advice. He's also taking the journey for himself -- he's not really sure if leading the Horde is something he's supposed to be doing or if he's even capable of it anymore.
In his stead, he has appointed Garrosh Hellscream as the temporary Warchief of the Horde. Garrosh didn't get a ton of support; Cairne Bloodhoof was wary of Thrall's decision, even more so when Magatha Grimtotem decided this was an excellent opportunity to cozy up to the new Warchief and try and get an ally out of the deal. Garrosh wasn't sure what to make of Magatha, but he liked her flattery -- which was ultimately a dumb move on Hellscream's part. Vol'jin was at first OK with Thrall's decision, but Garrosh didn't treat the leader of the Darkspear with the slightest amount of respect.
But wait, there's more. Cairne Bloodhoof, chieftain of the tauren, challenged Garrosh to a duel because he wasn't sure of Garrosh's intentions. Garrosh accepted and said they should make it a traditional duel to the death, and Cairne agreed. They fought in the arena in the Valley of Honor, and each had a shaman to bless their blade. Cairne chose one of his own to bless his runespear, and Magatha Grimtotem blessed Garrosh's weapon. However, the oil Magatha used was poison -- and the moment Garrosh struck Cairne, Cairne collapsed.
Keep in mind that Garrosh had no idea what had happened; to him, he and Bloodhoof had had an honorable duel to the death, and Cairne died. It wasn't until later that Magatha's true intentions were revealed, and as soon as Garrosh realized what had happened, he condemned the Grimtotem to whatever brutal death the tauren had in mind for the tribe.
When Cairne died, the Grimtotem took over Thunder Bluff, slaughtering countless tauren who stood in their way. Their coup was short-lived, however, as Cairne's son Baine led a force of tauren to take it all back. Magatha escaped with her life, barely. Baine's decision to remain allied with the Horde may seem strange to some, but the facts still stand: Cairne knew he was potentially going to die when he requested the duel with Garrosh. Garrosh wasn't aware of Magatha's deception, and upon realizing what had happened, he apologized to Baine. Baine is much like his father -- he doesn't hold unnecessary grudges when they are not honorable, and holding Garrosh responsible for killing Cairne in a fight that was supposed to be a duel to the death, a fight that Cairne wanted, would be folly.

In the Eastern Kingdoms, Sylvanas has been recovering from the Lich King's defeat. Vengeance has been dealt at last, but at what cost? The events of the Wrathgate have pretty much put Sylvanas and her people in the doghouse as far as the rest of the Horde is concerned. Even Garrosh, who was notoriously all about killing Alliance in Northrend, found the Forsaken plague horrifying.
Not only has Sylvanas been told to go stand in a corner and think about what her people did, she's also been dealing with a major question: "What now?" See, Sylvanas and the Forsaken were all about two things -- vengeance against the Lich King and "death to the living." One of those panned out; one of those nearly brought the Forsaken to ruin. Now that vengeance has been met, what are the Forsaken supposed to do?
And so Sylvanas has been thinking, scheming, devising a way for her people to continue to thrive, and trying to give them a new purpose that will bring them back into the Horde's good graces. Since then, she has launched an all-out strike force against Gilneas, seeking to claim the territory for the Horde as a solid foothold in the Eastern Kingdoms.
What your character does and does not know Everyone knows about the death of Cairne, and the betrayal of the Grimtotem is also common knowledge. Unless you are roleplaying a troll or a character that is allied closely with them, your character is unaware of the sharp words exchanged between Vol'jin and Garrosh. Player characters should be aware of the war between the Forsaken and worgen in Gilneas, Forsaken characters in particular. Characters should definitely know that Thrall has left to go help the elements; however, his personal reasons for doing so are kept to himself and a few of his closest advisors.

Alliance
- Darkshore/Ashenvale
- Westfall
- Redridge Mountains
- Western Plaguelands/Eastern Plaguelands
Horde
- Silverpine
- Hillsbrad Foothills
- Stonetalon Mountains
- Western Plaguelands/Eastern Plaguelands
Filed under: All the World's a Stage (Roleplaying)






Reader Comments (Page 1 of 3)
Josho Nov 28th 2010 2:17PM
I admittedly skim-read bits of this, but I'd like to point out the prevailent theory for those who are unaware: I've seen people arguing that the Shattering is several years after Wrath ended, but it is several years after Wrath started. Just thought I'd throw that in there if it wasn't mentioned in the article. It'd be really stupid for this entire buildup to continue for, like, two years and then the Shattering happening.
Kaphik Nov 28th 2010 2:30PM
See that's what is confusing me. I understand there was build up in Wrath to the events that happened during the Shattering. But I assume it is another jump ahead a year or two between what we had before the patch and what he had after. Most of the new world had to have sprung up after Deathwing came and went nuts, but I don't buy the whole idea that Orgrimmar was being rebuilt, all the other changes, etc. while we were in Northrend.
I know what Chilton said in an interview, but it doesn't make any sense to me to have this NOT be a time jump. It'd be nice if we had a definite statement one way or the other.
Rufio Nov 28th 2010 2:58PM
I think I remember reading somewhere that it was measured more in years? (maybe a couple?).
After all, the've needed some time to do the re-building you can see all over the place. New orgrimmar/Azhara/Stormwind wouldn't have been build in a month.
Anyone want to clarify this for us?
brian Nov 28th 2010 3:05PM
How fast were grunts able to build all those fortresses in Northrend? Now that the war's over, all those grunts are back in Orgrimmar. I'd say that a month isn't stretching much. Two months would be plenty of time.
LynMars Nov 28th 2010 4:10PM
When we did quests in classic, it was assumed things changed behind us, but without phasing technology (like we have now), the world stayed exactly as it was. It's been a major gripe of RPers for years.
Most of the starter zone voice overs and other information seem to say it's been not that long at all since Deathwing shattered the world, and/or it's been months since the Lich King's end and the fallout from the campaign in Northrend has a major impact on the economy still, at least in Stormwind.
A lot of the changes we're seeing could have already been in place as a retcon (like many of the major architectural alterations), or renovations that have been ongoing in the background while characters have been away in Outlands and Northrend for the last few years. Some of them we started ourselves when we leveled through those zones, but then we left for later places. There was often assumed to be a moving forward in time as you leveled in zones, hence some NPCs appearing later and remembering what you did for them before.
My problem with a time skip is the blank spot for ongoing player plotlines, as well as character development from playing through something like this with all the build up it received. Do I suddenly age my characters, and their various relationships, a few years? What happened in the meantime? How'd those hanging plot threads resolve? It can work great in a TV show, less so for open RP.
WoW's been going for 6 years, and most RPers have assumed time's been moving on despite the visible world remaining static. Now it's appearance is finally catching up to the changes made over the last several years.
If we can pretend to be magical dwarves or warrior cows, and all the wild stories players come up with in between, why is it so difficult to pretend these things were occurring at the same time in the background as well? The Catalclysm is just a good way to finally visually make the changes many players have wanted to see or assumed in the last few years of gameplay.
Ametrine Nov 28th 2010 2:20PM
the big question on most roleplayers minds is... how long has it been? Obviously, some time has passed, as cities like Orgrimmar do not totally restructure themselves overnight, but how long has it been between the old world we knew Monday, and the new world we met Tuesday? A few weeks? Months? A year or more?
Pity Blizzard chose to cover most of the lore changes in a book many of us have no plans of reading, and mostly ignore covering the stuff in-game with much more than a passing glance.
shadcroly Nov 28th 2010 2:35PM
I haven't read the books, but I think I'd venture a guess and say that that it feels like maybe a month or so. Enough time for both the Alliance and Horde forces to pack up in Northrend and make the return journey home.
Narshe Nov 29th 2010 3:23AM
Only a few months? Care to explain how a character like Anduin Wrynn goes from age 8 or so to at least 15? Its had to have been years not months.
Sorcha Nov 29th 2010 5:39AM
Because Anduin has been growing up since Vanilla but his model was never updated, just like your character is XYZ number of years older than when you made it but the model looks the same.
Cory Nov 28th 2010 2:25PM
Great article and a good summary of the major happenings since the fall of the Lich King. I also can't agree more with your recommendation of the new Westfall. Easily my new favorite zone thus far (only level 35 with this alt)
Hurbster Nov 28th 2010 2:25PM
Even if you are not in RP, that is an excellent summation of the events leading up to where we are now, thank you.
Maybe Southshore should have been mentioned, Alliance roleplayers will probably get a bit ticked off when they see that, especially Wrathgate veterans.
Kurtis Nov 29th 2010 8:00AM
Auryon (my Draenei hunter) woke up in the Southshore graveyard. As she tried to figure out how she ended up there, she looked down toward the town and realized that it had been wiped out. A kind guard must have dragged her from the inn while she slept, saving her life. Now, a shadowy mist hung over the town and puddles of radioactive-looking goo spread everywhere. After pondering in silence for a moment, she tapped her hearthstone. "Take me somewhere - anywhere."
Zanaji Nov 28th 2010 2:25PM
Awesome, It's hard to determine sometimes just what the Orgrimmar/Stormwind citizen on the street would know about or not.
Hurbster Nov 28th 2010 2:25PM
Even if you are not in RP, that is an excellent summation of the events leading up to where we are now, thank you.
Maybe Southshore should have been mentioned, Alliance roleplayers will probably get a bit ticked off when they see that, especially Wrathgate veterans.
Hurbster Nov 28th 2010 2:29PM
Sorry for the double post.
Hurbster Nov 28th 2010 2:29PM
Sorry for the double post.
Iirdan Nov 28th 2010 3:05PM
I'm uprating your double post comment because it is so meta that I had to laugh out loud.
Hurbster Nov 28th 2010 5:25PM
Even in failure, success.
Emily Nov 28th 2010 2:26PM
Okay, so I have a question you roleplaying folks might be able to help me with. Are we, as characters, aware that Deathwing is the cause of all the devastation we've been experiencing? Do we know he's back? Do the leaders of the Horde and the Alliance know? Does anyone know? Or do we only know know that the elements are in upheaval, and there's been a terrible natural disaster, but we don't know what's caused it yet?
I ask because in the new questlines I've encountered so far, nobody ever mentions Deathwing. I've been playing my new dwarf mage, and while there in plenty of references to the Cataclysm and the destruction, there hasn't been one bit of "OMG, Deathwing's back, what do we do?" In fact, a gnome in Loch Modan cites the Twilight's Hammer as the cause of the Cataclysm, which seems to imply that we do not yet know that Deathwing is pulling the strings of the Twilight's Hammer. One would think that the leadership of Stormwind would be aware of Deathwing's return, since he razed the city and perched on top of the front gate, and it seems reasonable to assume they would inform others. But there's no quests in SW to do with Deathwing, and no mention of him there, either. Does anyone have any insight?
Lanuria Nov 28th 2010 2:50PM
Considering Deathwing is flying around, torching random zones, it's safe to say we know that he's out there and he's around.