Lichborne: The basics of leveling your death knight from 80 to 85

With the land now shattered and Deathwing looming large in the sky, we're rushing inevitably toward the Cataclysm, and with it, new content and new levels to surmount. I know that many of us are probably working on our troll druid and gnome priest alts for the moment, but I am also certain that most of us will be headed right back to our death knights on Dec. 7. With that in mind, this week we'll take a quick look at the basic stuff you'll need to know to make it through the leveling process.
Choosing your leveling spec
For a leveling spec, you'll probably want to go for either frost or blood. This isn't to say that unholy is an inferior tree, but the main reason I would tend to eschew it for solo leveling is simple: It's very hard to weave Death Strikes into the basic unholy rotation. On the other hand, blood uses Death Strikes as a matter of course, and frost allows you to replace your Obliterates with Death Strikes when needed without causing a horrible break in your rotation. Cataclysm mobs hit very hard, and you will want some self-healing to make it through. With the removal of the automatic health drain that formerly belonged to the old version of Blood Presence, Death Strike is our most reliable method of self-healing.
The other benefits of leveling frost are essentially two-fold: First, you get easy access to On a Pale Horse. That 20 percent speed boost will help you get everywhere faster, and, if you're racing for a server first, could make the difference between you getting it and someone else getting it. Second, Howling Blast remains an AoE leveling powerhouse. Don't get me wrong, unless you're in heroic ICC gear, chances are you aren't going to have much luck trying to AoE large groups of mobs. That said, if you do get caught with four or five mobs, Howling Blast will give you a better chance of survival through superior firepower for sure.
Here's a basic two-handed frost leveling build, including some recommended glyphs. If you want to try leveling dual wielding, it should be pretty intuitive which points to swap out. You'll notice that I chose to spec in Unholy Command and use a Death Grip glyph. You shouldn't underestimate the usefulness of Death Grip in leveling content. The faster you can pull in mobs, the faster you can level and complete those quests. As you level, you can use those last five points to fill out the blood tree.
Blood, on the other hand, is a beast at survival. You won't kill stuff quite as fast as you did as frost, but you'll be able to weather more thanks to more ways to heal, which is something you can't underestimate in Cataclysm. Stuff hits hard, folks, and leveling is going to be a challenge for a lot of players. If you're looking to level a bit more casually, I'd suggest leveling as blood so that you don't have to deal with dying quite as often, even if you do kill stuff slightly slower.
You can probably use a basic blood tank build with a few tweaks here and there. If you aren't planning to tank, you can in theory swap out Toughness and Blade Barrier for other talents, but since the whole point of leveling blood is to survive, you may find those two talents worth keeping after all. If you follow the blood build linked above, you may find it useful to fill out Unholy Command and Scent of Blood as you level. There's one more caution to give here: Don't DPS dungeons as blood. If you want to DPS a couple dungeons to fill out your leveling experience, make sure you have a frost or unholy secondary spec ready to go for those situations. Dual talent specs now only cost 10 gold, so you have few excuses not to do this.
Solo rotations
Your solo leveling rotation will differ from your raid rotation mostly in the absence of diseases. Essentially, diseases take too long to ramp up, and for blood and frost especially, don't do enough damage to really be worth it. This will change a bit when you get Outbreak at 81, but for the most part, don't worry about applying diseases. Just stick with Death Strike or Obliterate as proper for your spec and health level, with Heart Strikes or Blood Strikes to use up blood runes. Diseases can be saved for elite or group mobs, or anything that isn't going to be dying in around 30 seconds or less.
Where to level
Leveling is on a pretty simple straightforward system in Cataclysm. You start your leveling experience in one of two zones, then continue on to 3 more zones one after another, like so:
- Mount Hyjal Level 80
- Vashj'ir Level 80
- Deepholm Level 82
- Uldum Level 83
- Twilight Highlands Level 84
Speaking of gear, you shouldn't have to worry about it too much, especially if you're decked out in ICC gear. ICC 10-man gear won't really be replaced until Deepholm, with ICC 25-man gear lasting until at least the second half of Deepholm. Just focus on getting strength-based plate gear and weapons with high DPS and high high-end damage, and you should be fine until it's time to start running normal dungeons to gear up for heroics.
Filed under: Death Knight, (Death Knight) Lichborne






Reader Comments (Page 1 of 2)
Maxx Nov 30th 2010 5:09PM
I wasn't going to level as unholy, for the reasons you stated, but then an interesting thing was brought to my attention: If you subspec into frost, grab lichborne at 81, grab the minor glyph of Death's Embrace, and set up a macro to cast death coils at yourself, you can spam coils to heal yourself insanely well, as in 34 RP, with 20 refunded (effectively 14 RP), for around 12k healing on a 1s GCD. You can easily heal yourself to full faster as unholy than as blood or frost. Between that and the permaghoul, I think Unholy is my choice for leveling.
Alcoma Nov 30th 2010 5:33PM
You can use DC to heal yourself? I was under the impression that you could only heal your ghoul. Please correct me if I'm wrong.
Hangk Nov 30th 2010 5:39PM
Death Coil heals undead. While Lichborne is active, you are undead.
TimR Nov 30th 2010 5:48PM
That is an interesting idea. I'm curious to hear how well it really works. Seem viable to me. Wowwiki references the self-healing ability under Lichborne as well: http://www.wowwiki.com/Lichborne
Wafflesan Dec 1st 2010 9:35AM
Is the lichborne/death coil healing viable mid pvp combat? I used to use death pact all the time in pvp combat, good health return minor CD, just worked it into the rotation. But since it's been nerfed I'm looking for another combat healing tactic. So when you have RP to spare, can this be used effectively while in pvp combat?
Gush Dec 1st 2010 11:10AM
Lichborne + DC is a great heal for DKs, especially for pvp, going up against casters if you pop your AMS you get the RP from their damage which equals more healing for you. Just be careful using LB around Pallies as they have so many undead damage modifiers.
Masby Dec 13th 2010 9:41PM
in 2v2 last season, my team was al unholy dk's supspecced frost for lichborne. all we did was heal each other or ourselves. lasted forever. did pretty well. not the best combo, but jsut saying.
Nyold Nov 30th 2010 5:09PM
Pardon my ignorance, but since when was Death Strike changed into based on the "damage you have sustained in the last 5 seconds" ?
I always thought it's based on the number of diseases up on the target and/or the number of damage done by Death Strike itself.
Matt Nov 30th 2010 5:24PM
It changed in the patch when your talent trees changed...
I like it quite a bit. You can now use DS on mobs w/ no diseases and still get healing (even if you haven't "recently" sustained damage since it has a 7% minimum).
Nyold Nov 30th 2010 5:30PM
ok I must have missed that one then, since I thought I read all the changes in that patch.
My next question is less about raid tanking and leveling per se, but it is applicable to dungeon tanking and heroic tanking, especially in today's 5 mans where everything is still AOE fest.
Since Rune Strike now is an on-GCD instant cast ability (unlike before where it's attached to your next swing), and Death Strike can be used on anyone with equal effectiveness, is this a viable strategy for AOE tanking (or tanking say 3 mobs where you need to build threat off the other mobs lest they go to your healer):
1. Apply diseases, pestilence, dnd, blood boil (the standard stuff)
2. Death strike, tab
3. Rune Strike, tab
4. Go back to step 2, refresh step 1 as necessary
Am I missing something?
West Nov 30th 2010 5:36PM
the death strike and rune tap nerfs have put a small damper on my farming in MC for the other binding of the windseeker. I could easily solo baron before the 4.0 changes, but now it's a pretty tight fight (ICC 10 DK tank gear) without the massive self healing of pre 4.0. it's even harder now with the more recent 4.0.3a changes, but the good old bandages seem to have helped fill in the self heal gaps. now if he would only drop that last binding!
Zalvi24 Nov 30th 2010 5:13PM
* Mount Hyjal Level 80
* Vashj'ir Level 80
* Deepholm Level 82
* Uldum Level 83
* Twilight Highlands Level 84
but where do i level at 81?
Hillazon Nov 30th 2010 5:35PM
Elwyn forest. Just kill a bunch of boars until you hit 82.
Alcoma Nov 30th 2010 5:37PM
I'm pretty sure that Hyjal or Vashj'ir will carry you through 82. The last three levels are a bit more lengthy/last three zones are muh shorter when compared to the others.
IrrelevantMoralizing Nov 30th 2010 5:43PM
The point is that either of the starting zones will carry you to 82.
Nyold Nov 30th 2010 5:45PM
both Hyjal and Vashjir should take you from 80 to 82, but they're designed to be doable at 80. That is so that the initial population are evenly split between the two zones, kinda how like Borean Tundra and Howling Fjord are.
razion Nov 30th 2010 6:42PM
I believe it is implied you do both in order to hit 82--at which point you go to Deepholm, however where you start at lv80 and which you do second is up to you.
ArcticWolf Nov 30th 2010 6:51PM
Both Mount Hyjal and Vashj'ir are "fixed" to get you to level 82 once you finished either of their questlines.
Succulent Nov 30th 2010 7:13PM
No one asked where you level at 85? Awh, coulda sworn that was coming.
Morighan Nov 30th 2010 6:31PM
And if you're leveling as Frost, don't forget to pick up Hungering Cold. A lot of people skip it as 'useless' in a raid environment but if you accidentally grab a few more mobs than you can handle burn your frost runes on Howling Blast then hit Hungering Cold.
You've now got a quite healthy buffer of time where they sit there and take disease damage, and you can hit that never-before-used "Bandage" button.
Plus, emergency AoE CC in a cata dungeon could be a real healer-saver :)