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MMO Roundup: Last week on Massively

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
Gamer pays a buttload of cash to play an MMO on a huge screen
If you had $15,000, what would you do with it? Pay some bills? Maybe upgrade a few holiday gifts? Nope! Apparently, the thing to do with all that spare cash is renting out the biggest honking video screen one can find and playing an MMO.
Massively Speaking episode 124: Fallen Earth's Marie Croall
Massively Speaking, Massively's MMO podcast, is back this week with episode 124. This week, Editor-in-Chief Shawn Schuster speaks with Fallen Earth Senior Game Designer Marie Croall.
BioWare releases new TOR inhabitants entries
On the afternoon of Black Friday, BioWare released its usual Friday update for Star Wars: The Old Republic. This time around, BioWare focused on some new inhabitants made available in the Holonet database: the terentatek, the vine cat, the Sith pureblood, the M3-M1 med droid and the S3-F5 probe droid.
The Game Archaeologist and the Nights of Old Winter
Massively's Justin Olivetti is on a mission to send every single one of us into a nostalgic seizure. This past week, he dug into Neverwinter Nights, one of the earliest games resembling an MMO on the market. You think $15 a month is harsh? Try $8 per hour.
Final Fantasy XIV sends the November update live
Everyone in the United States got to spend the day gorging on turkey and pie, but Final Fantasy XIV players got to gorge themselves on something else -- a large patch. The far-reaching November version update has gone live, bringing with it a host of updates and improvements to help bring the game up to speed in both content and accessibility.
Community Detective Issue #13: A conversation with Funcom customer service
Community Detective, Massively's weekly column analyzing and assessing the strength of community (or lack thereof) in all of our favorite MMOs, takes a break from the undercover research to speak with Funcom's customer service directly about the trials and tribulations of dealing with the problems a large gaming community faces.

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