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Reader Comments (Page 1 of 1)
12-02-2010 @ 5:07PM
Zalvi24 said...
what about other professions? seems like you only talk about glyphs, might as well rename the your post.
Reply
12-02-2010 @ 5:11PM
Ricohardt said...
Today's article was about glyphs, he does write about other professions.
12-02-2010 @ 5:32PM
Pyromelter said...
To be fair, in the last week before an expansion, you're not going to make a lot of money on flasks, crafted epics, epic gems, enchanting scrolls, as all of these will be obsolete in 5 days. Glyphs, however, are extremely useful and will be going forward, making the glyph market the most pertinent at the moment - especially with all the new troll druids, dwarven shaman, tauren paladins, human hunters, etc.
He's covered tailoring, jc, enchanting, alchemy in the past. Actually last week he covered Volatile elemental crafting material market, which has no effect on the glyph market, and only a very small effect overall on the Inscription profession.
12-02-2010 @ 5:44PM
Vogie said...
He uses the verb glyphs, but with a bit of whiteout and a pen, I'm sure you'll find that everything he says... in ALL of the articles... works for all professions.
Or, you know, you can think.
Blacksmithing? Belt buckles
Jewelcrafting? Gems
Leatherworking/Tailoring? Leg enchants
Alchemy? 98% of what you make
Engineering? Forum Tears
It's just product that you're paying for. He uses glyphs because they're a huge market that is now as big of turmoil as the post-roll-to-Disenchant market. Enchanting Mats used to be a HUGE market. Then glyphs became huge. Now there's people with high level of product (in this case, glyphs) with a slowly decaying market. They'll be alive for about 4-6 months, and then scribes will be down to (with the info they have now) trinkets, and Dust o' disappearance... the latter of which is capped at 10g/each, because that's what it is sold at a vendor for.
I, honestly, think Jewelcrafting is next. I could definitely see jewels getting normalized in some form similar to the LoL Runes:
http://www.gamereplays.org/community/uploads/post-94042-1282117053_thumb.jpg
As fun as the Economy game is, Blizzard isn't afraid of nerfing it when people feel that you HAVE to have a toon of X profession to have the needed amount of gold.
12-02-2010 @ 5:46PM
Henrah said...
Maybe the second part of his comment is accurate.
'Why the deep undercutting of glyphs on the auction house works' might be a more fitting title.
12-02-2010 @ 5:56PM
Spark said...
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Zalvi24 Dec 2nd 2010 5:07PM
what about other professions? seems like you only talk about glyphs, might as well rename the your post.
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Glyphs represent an aggressive version of other consumable markets. The listing prices are so low compared to the profit margin that dealers can afford to list and re-list at will with little consideration for cost. If you want to watch a market work at an accelerated rate, watch the glyphs. And then apply the lessons learned to the market of your choice (probably at a slower pace).