Raid Rx: Leveling tips for Cataclysm healers from 80 to 85

A few more days before Cataclysm -- and I don't know about you, but I'm excited! I've already got my plans and strategies in place. I'll try to answer a few frenzied questions for leveling healers as well ... questions such as the following:
- Where should I go level?
- Should I bury myself in dungeons and chain heal (not the spell) that sucker until I fall over?
- When do I replace my gear?
- Do I power my professions as I go?
- What consumables should I stack up on?
Do I hardcore quest grind or lock myself in dungeons?
Personally, I'm going to hit up the quests. I find that the stories in all the new zones and quests just shouldn't be missed. There's so much to see and to do.
Players on PvP servers may wish to evaluate this carefully. My theory is that if you level hard fast and early enough ahead of "the curve," you won't encounter as much PvP opposition. Why is this? Because there's a subset of the gaming population that wants to get to 85 as soon as possible. I'm one of them. It goes against my interest to get tangled in a PvP battle, because what's going to happen is if a player engages the opposing faction, eventually, more players will get involved and try to slow down the other players or get revenge on them.
The short answer is everybody loses. If your goal is to progress to 85 fast, tangoing with the opposing faction is against your interests.
(What is "the curve"? Picture a standard bell curve. The front part of the curve consists of the elite players who are willing to sit for hours on end and push themselves to the limit to get to max level. They're on the front line when it comes to new content and are willing to throw themselves at it until they achieve that goal. The middle of the curve consists of the majority of players who don't have the time or dedication to the game compared to those at the front but will get to 85 eventually at some point. And the tail end of the curve? Players like me who have final exams right around the release date of the game.)
For you dungeon runners out there, that is another method you could use. You'll need to discover the locations of the dungeons first before using the dungeon finder. You can log right out in Blackrock Mountain and trigger the discovery of Blackrock Caverns. I strongly recommend going in with a team of players you trust, at least initially. I think some of the early opening instances like Blackrock Caverns will be fairly easy for a skilled and well equipped group. The challenges in some of the later ones will be mastering and understanding encounter mechanics. Running chain instances (the upper level ones, at least) is a great way to develop practice for endgame healing at 85, since health will be dramatically going up.
What about the zones?
I think ranged players may have a slight advantage in Vashj'ir against opposing players (at least, opposing melee players, due to the swimming and stuff). But questing in Mount Hyjal allows the use of flying mounts, potentially with 310 percent mount speed. You won't be too terribly handcuffed in Vashj'ir, at least. A few quests in, you'll get a slight boost to speed along with an Abyssal Seahorse to help you get under way.
You ever try PvP combat in a Z environment? It certainly adds an extra dimension! On a side note, I wonder if we'll come across an underwater battleground. Now there'd be an interesting PvP battleground.
What about professions?
Unless you're a miner, skinner or herbalist, I wouldn't worry about professions. The players with gathering professions will get a slight boost to experience when they find the appropriate resources. But for players who craft or augment stuff, I'd hold off until level 85 before trying to "get there."
... Unless, of course, you're trying to shoot for a server-first profession of some sort. I have the dubious pleasure of being the primary enchanter and tailor for my guild. I need to find me some Enchanting Vellums.
How about consumables?
I'm arming myself with Flask of the Frost Wyrm. I think 30 to 40 should do the trick. I suppose Flask of Pure Mojo might work if you don't have access to the Frost Wyrms (or if you're like me, with stockpiles of them in bags). Arm yourself with some water to replenish your mana. Use your mana regeneration cooldowns when you need them, of course. But don't be afraid to sit down and chug some much-needed water. Keep several stacks of Runic Mana Potions on you. There have been times where I just didn't have enough mana left to finish off a mob and died.
If you have any leftover Fish Feasts, gobble up on those; otherwise, you can use some of the other single food buffs. As long as you benefit from it somehow, it doesn't matter which. The point is that you have a food buff.
Can I level as a healer or should I switch to a DPS spec?
In my experience, I've found going straight DPS is the fastest way to do it. Unless you want to keep yourself grouped up with a consistent group to run dungeons, knocking out quests as DPS just makes it easier. The new talent changes we received in recent patches have helped "narrow" the gap between DPS and healer. It won't be optimal leveling as a pure healer out in the world, but you're not completely dead in the water. I managed to get from 80 to 84 as a discipline priest before tapping out and switching to a shadow specialization instead.
Other preparation tips?
- Empty out your bags of greys or any useless items. Feel free to keep both a healing and DPS set in your bags.
- Consider banking your PvP gear
- Either bank or vendor any gear that you won't be using. At all. Yes, this includes your RP gear.
Need advice on working with the healers in your guild? Raid Rx has you covered. Send your questions about raid healing to matticus@wow.com. For less healer-centric raiding advice, visit Ready Check, and don't miss our strategy guides to Icecrown Citadel and Halion/the Ruby Sanctum.Filed under: Analysis / Opinion, Raid Rx (Raid Healing)






Reader Comments (Page 1 of 4)
Lloren Dec 3rd 2010 9:16AM
I played beta and was all pumped up thinking I was ready to hit it hard... With only a few days left I just keep hearing Illidan whispering in my ear... And I think he's right. I am not prepared! Q-Q
Mir Dec 3rd 2010 9:17AM
Get some form of portable vendor/bank. Engineers have it easy. Personally, I went and got a bunch of Argent Pony Bridles for all my alts. On a completely unrelated note I'd like to mention that the first time I see any jousting type quest I'll likely suffer a stroke.
M.tiphys Dec 3rd 2010 11:57AM
Don't hit Hyjal first then. You'll stroke out pretty early.
Scott Dec 3rd 2010 9:21AM
"Somehow I think I'm forgetting a bunch of stuff. Other ideas?"
- Clean underwear. Momma don't want to see you ganked in last week's skivvies.
John Dec 3rd 2010 11:20AM
Forgemaster Garfrost approves of the above recommendation!
Zombiez_lo_0l Dec 3rd 2010 10:30AM
Is there already or will you guys later on be putting out a map or list of where each dungeon is and how to go about discovering it for the dungeon grinders out there?
Neirin Dec 3rd 2010 1:57PM
They put out a bunch of videos a while back showing how to get to some of the new instance portals http://www.youtube.com/user/WowDotCommunity
Kyle Dec 3rd 2010 9:22AM
I'll be leveling my prot/holy pally first. It is nice that they added a little bit of burst damage to holy pallies, but its just not viable to level as holy when I have a prot spec. (As you pointed out). Also with dual spec being available for only 100g there really is no excuse anymore for someone not being dual spec. (damn you blizz I bought that on 5 toons before that change.) I'm prot/holy because well ret sucks, haha. Thats just my opinion, sure it does solid dps in a dungeon or raid, but while leveling dps que times are just stupid and I pvp as holy and basically just LOL at retadins. So queing up as a healer/tank basically guarantees an instant que. When cata first comes out though I would fully expect that the que times even for dps to be very reasonable. Anyway I enjoyed the article and I also have a resto/enhance shaman that I may level at some point to and the same thing applies.
matt.millermd Dec 3rd 2010 9:31AM
Reduced to 10G now, there isn't any excuse not to have one!
Kurtis Dec 3rd 2010 9:58AM
And, it's available at level 30 now instead of 40. My level 80 druid had to grind for days to get DS, now my level 30-something hunter got it just by selling some leather on the auction house.
Kyle Dec 3rd 2010 10:14AM
10g? That doesn't even take work. /sigh
Cyrus Dec 3rd 2010 10:45AM
Agreed. This is annoying, but after all, it's far from the first time that the price drops on something only long after everyones' mains has bought it. I think I agree with it in theory overall; it was only this morning that I did it on one alt and wondered (a) if there were any other alts I should have waited for, and (b) why I didn't do it on all of them the very day of 4.0.1.
This is a big change. It makes me a little worried about the dps talents in healing trees. If the price for a dual talent specialization was still 1 kg (I mean, one kilo-gold... I mean... you know what I mean), I'd assume those talents were there to make solo PvE bearable for people with a single spec. However, the money for a dual spec can now be raised from half an hour questing, so EVERYONE can have a dps spec. So what are those dps-talents-in-healing-trees for, then? PvP, maybe, but if healers have got by all this time without them I doubt they need them now, and they still need all the mobility and damage-reducing talents. I'm dreading some raid boss with an enrage timer where the raid wipes unless the healers are contributing damage too.
Well, that's a long tangent, but the point is, yes, solo PvE is now easier and quicker with healers than it used to be because for better or for worse everyone can dual spec, even on the alts. So go do it.
Arbolamante Dec 3rd 2010 10:50AM
I leveled a resto druid to 80 before dual spec. While I'm fine with the price reduction and will now grab it for my neglected DK, it is kind of "oh now you tell me!"
Zuf Dec 3rd 2010 11:58AM
As far as I know, what you're dreading is sort of the case. Most of these new healer damage talents are linked to some sort of healing/mana regeneration buff, and thus, encounters are balanced around expecting us healers to use these from time to time. Not because if we don't we'll miss an enrage, but more likely, the group will die because we run out of mana.
Necromann Dec 3rd 2010 1:56PM
2 days after I bought my 4th ds, blizz decides to announce 100g :(
Vicki Dec 4th 2010 6:27AM
Any word on them ever letting us get tri-spec?
Sally Bowls Dec 5th 2010 3:24PM
@zuf, in my limited experience, it is spec-based. i.e. On one extreme, damage-dealing disc preists would be my expectation of the norm. But I could not justify putting any damage dealing talents on my resto shaman.
So I hope things are not balanced around that.
bonethrower03 Dec 3rd 2010 9:24AM
sleeping a lot the evening before serves come up
Masalar Dec 3rd 2010 9:29AM
I'm busy giving putting my pets through a rigorous exercise regime. After months with little to do they've all gotten...well...I mean who knew Glyph of Mend Pet had that many calories?!
As far as my healer goes I'm busy offering my services to my guildies (so they all like me and invite me to dungeons) and practicing with the new healing model as I level my new Troll Druid. I never realized just how much my Priest overgeared the healing challenge until I tried healing with level appropriate gear.
Ice Dec 3rd 2010 9:30AM
"or lock myself in dungeons?"
I wouldn't do it.
Maybe once or twice but trust me, if you are planning to level only by dungeons its slow unless you are in guild group with people on vent or know what they do.
Also the fact that you are most likely going to run these dungeons for next 2 years, dont burn yourself tired of them in first weeks. Just get some feeling on healing, theres plenty of instances to do so even by only doing them max 3 times.
And if you want to "get feeling by running them over and over again to be good healer on heroics" I can tell you that its not really that hard to adapt. I made premade shaman and healed with familiar tank and I could easily adapt to the healing even by never running anything past 78 instances on live as resto.