Know Your Lore: A history of Gilneas

Ironically, for a nation we will only get to see with the arrival of the Cataclysm expansion, Gilneas has a long and storied history both within the Warcraft setting and in the games that have comprised it. Colonized during the first flowering of the Arathor after the Troll Wars, Gilneas grew alongside the other colonized regions of the Arathi Empire even as the heart of that empire faltered. As proud Strom entered a period of decline, Gilneas joined other human settlements like Lordaeron and Stormwind in becoming fully independent, and a strong but insular culture developed here.
How then, did Gilneas go from one of the strongest of humanity's kingdoms to what it will be when you come to it as a player? It's said that pride goes before the fall, but for Gilneas, it could be said that pride both precipitated and delayed its fall, and that what kept it secure for decades is what ultimately brought about its current fate.
A land of frontiers
The history of Gilneas and its people is a history of self-sufficiency and pride in their very real, very notable accomplishments, born out of the expansion of the first human kingdom of Arathor. Humanity first reached the Eastern Kingdoms some time after the Sundering that tore ancient Kalimdor apart. We know that these proto-humans, descendants of the ancient Vrykul, were brought to these shores by parents who did not want to see their children murdered by exposure due to their smaller stature. These children were effectively abandoned (although at least one or two protectors must have stayed with them) in the region of the Eastern Kingdoms now known as Tyr's Hand, so named for the Watcher Tyr of the Storm Peaks, who had been a notable figure in the legends of their ancestors.
These ragged remnants grew over time into a teeming horde, then were united under the Arathi of Strom. This unified force of humans, this brawling, swaggering kingdom of rude warriors and canny warchiefs, then allied with the High Elves of Quel'Thalas and learned magic from them, soon proving every bit as talented at wizardry as they were in warfare. Together, men and elves pushed back the Amani trolls and between them, divided the continent. The elves were, for the most part, content with their magical forest to the north. The Arathi took almost everything else. It's a wonder it never came down to war with the dwaves of Ironforge or gnomes of Gnomeregan, but the inhospitable mountains these two races called home might not have appealed when so much lush, open ground was available elsewhere for humans to expand.
Humans soon filled almost all of the continent north of Khaz Modan and even expanded south to modern Stormwind. One group of settlers made its way west to an unsettled territory on a peninsula and named its new colony Gilneas. After the death of Thoradin, the great human king of the Arathor who unified humanity and led their forces during the Troll Wars, Gilneas became independent of a declining Strom, soon to lose its central position as newer human cities eclipsed its prosperity and importance. These seven human kingdoms would rise in the place of the lost Arathor Empire, and Gilneas would be one of them. While Strom's martial traditions were longer and Lordaeron larger and more populous, Gilneas was a strong frontier land with plenty of resources, a great deal of maritime trade (rivaling that of the island nation Kul Tiras), and a strong ruling house in the Greymane dynasty. It envied no nation.
Beware foreign wars
So strong and secure was Gilneas that after many centuries, when the Horde first erupted through the Dark Portal and into Azeroth, conquering Stormwind in the process, Gilneas didn't particularly care. Stormwind was far away and none of their concern, thought the average Gilnean. Even her king, Genn Greymane, didn't see any reason to be concerned. If trouble came to Gilneas, her armies would be strong enough to deal with them. He believed that the Alliance of Lordaeron needed Gilneas a heck of a lot more than Gilneas needed them, and he wasn't shy about saying so, either.
During the Second War, Gilneas was more notable for its hatred of the Horde and willingness to fight their invaders if they came to Gilneas than for any real help they gave. Following Alterac's betrayal of the Alliance and the subsequent deposing of the Perenolde family, Greymane even considered annexing the neighboring land to his own nation, as did Thoras Trollbane of Strom. While Greymane supported Lord Davar Prestor when he made his claim on the nation, after his sudden disappearance, so did Greymane's interest in the whole affair.
Eventually, disputes with King Terenas Menethil of Lordaeron and a growing desire to have Gilneas look to its own affairs led to the nation's dropping out of the Alliance following the Second War. Following that decision, and seeing the continued existance of the orc invaders as a threat, Genn decided the best way to protect his people was to isolate them entirely from both external threats and supposed allies that demanded more of Gilneas' resources than they contributed.
And so the Greymane Wall was constructed. The wall was effectively a physical manifestation of the general isolationist bent of the leadership of the nation, although it was far from wholly embraced. Many Gilneans had land and possessions outside the wall in the Silverpine Forest bordering Lordaeron and were not happy to see their farms and estates cut off from the rest of their nation.
The great grey wall of Gilneas
While this decision led to civil uprest and may even have led to a small famine if not for the efforts of Gilneans like Celestine of the Harvest using nature magics to counteract the food shortages (thus proving Gilneas was not as self-sufficient as Greymane liked to think), King Greymane failed to anticipate just how deeply some of his own people opposed his decision. Not only did the Gilneas Brigade defect wholesale from Gilneas (eventually joining Jaina Proudmoore on the trip to Kalimdor), but Greymane's old friend Darius Crowley eventually led an open rebellion against the king and his policies of isolation. As Darius has many connections in Silverpine, it's possible that some of the villages there like Pyrewood were either his holdings or those of his family, thus meaning that Genn personally injured him when he sealed the wall and closed Gilneas' ports, as he did the various merchant fleets and even pirates he trapped in Gilneas.
Darius ended up in prison before his rebellion could really get under way, but unfortunately for Gilneas, the real danger was not starvation or insurrection. Rather, isolated as they were behind the wall, the people of Gilneas had no idea what was happening to their north. Archmage Arugal of nearby Silverpine, seeing the Scourge rampaging across the whole of Lordaeron and the destruction of Dalaran by the Burning Legion, sought a force powerful enough to protect his home and found the worgen. Using the Book of Ur, Arugal pulled worgen into the woods and unleashed them on his enemies, not understanding the nature of their existence or their feral curse. These worgen would eventually run amok, killing the inhabitants of the Silverlaine family's keep.
Arugal, now unhinged either from the summoning itself or his guilt over the worgen's actions, took the place over as Shadowfang Keep. From there, the worgen curse spread southward to Pyrewood Village (a small Gilnean settlement), and from there into Gilneas itself. The curse did not stop at the wall.
Between the curse and the people falls the shadow
So in his effort to protect his people, Greymane unknowingly left them completely unprepared for what was to come. When the worgen curse turned some of their number into feral monsters, more beast than men, they spread it further, and the people of Gilneas who had always viewed themselves as self-sufficient and proud were unable to mount a defense against it. Greymane and his family were as helpless before the curse as anyone, and only through the heroic efforts of Darius Crowley and a young Gilnean hero was the city evacuated and uncursed men and women managed to escape to the countryside. Eventually, a temporary treatment was developed, but too late, as the shattering of Azeroth left many coastal sections of the country underwater.
A Horde flotilla sailed into Gilnean territory, while legions of Forsaken descended from the north. No longer would Sylvanas be satisfied with territories that were part of the rotting corpse of the former Lordaeron. She and her Horde allies would take all of the Eastern Kingdoms they could reach, even nations like Alterac, the Arathi Highlands and Gilneas that had been independent lands never part of Lordaeron at all.
Darius Crowley, now a worgen, made an alliance with night elf druids, who understood the origin of the worgen curse and could offer a means of permanently controlling it. He joined his forces to those of King Greymane for a final defense of the nation over the objection of Lord Vincent Godfrey. Ironically, while Crowley rebelled against Greymane and Godfrey supported him during the original rebellion, it was Crowley who would serve Greymane and Godfrey who would rebel, once the truth of the worgen curse and its application to the King himself became apparent. Godfrey would die for the first time after an aborted attempt to usurp Gilneas and turn Greymane over to Sylvanas' forces.
Gilneas did what Gilneans always did in situations like this. They fought, but in the end, they were outnumbered, outmatched and beset by the worgen curse as well as the Forsaken plague. King Greymane stood in personal combat with Sylvanas Windrunner, but it was his son Liam who took the fatal blow, and all Greymane and Crowley could do would be to slow the Forsaken advance and buy as much time as possible to evacuate their beloved nation. In the end, proud Gilneas became a battleground between walking corpses from an undead nation and feral man-beasts who paid for their hubris by being cursed, then displaced.
In Cataclysm, the Alliance and Horde wage constant war over the remains to determine who the true rulers of Gilneas will be, while her people are refugees, the majority now worgen, dependent on the Alliance -- an Alliance so different from the one they left that it is almost unrecognizable.
One thing is certain. Gilneans knew how to hate even before they lost their land and their very humanity. Now, revenge is their driving passion and their only goal.
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.Filed under: Analysis / Opinion, Lore, Know your Lore, Cataclysm






Reader Comments (Page 1 of 4)
Memnoch Dec 8th 2010 9:14AM
I enjoyed reading this, cheers!
mtsadowski Dec 8th 2010 12:28PM
I love reading the Know Your Lore articles, too. One thing came up that just struck me as odd. If Gilneas wanted to keep people out and totally isolate themselves forever, why didn't they just build a wall instead of a huge door?
Also, how long did it take to build this thing? It sounds like it went up overnight and just trapped people. Building a huge wall would have given people a fair amount of time to pick which side they wanted to be on.
Vaeku Dec 8th 2010 8:05PM
"One thing came up that just struck me as odd. If Gilneas wanted to keep people out and totally isolate themselves forever, why didn't they just build a wall instead of a huge door?"
It's possible they built a door in to get the people who were working on the wall on the other side back in, plus there may have been some people who came back into Gilneas at the last minute.
One thing I don't quite get is that this article states that the Gilneans were on part with Kul Tiras with maritime trade. How is that possible when there were reefs all around the peninsula? In one of the last quests they talk about how the shattering must have opened a passageway through the reefs that normally keep boats out of Gilneas.
Vogie Dec 9th 2010 2:00AM
Why they had a door in it is pretty easy to figure out - they were building it while living on only one side. They had to be on both sides, simultaneously, to build the thing in a way that it'd be stable and unbreachable.
And while yes, it does have a door, it isn't a door in the same sense of the one near your bathroom - a door that big is usually only closed once. Once the wall is finished, it can close, and it's pretty much just a wall that happens to have hinges less than mid way.
Tim Dec 8th 2010 9:16AM
Nice post. At least my lvl 10 Worgen knows what his motivation is now.
Brixus Dec 8th 2010 9:41AM
Indeed! There were a couple points to the starting area that I think I missed because either someone had just finished the event as I was running up (Greymane vs Sylvanas) or because it was 4:00am launch day, so this was very helpful. All in all it was the most "epic" feel to any of the starting zones I've done so far. I'm planning on rolling a goblin just to try out their starting area too.
Tim Dec 8th 2010 9:58AM
@ Brixus
I have made a goblin too and its cool. I don't like the NPC's. shitty attitudes are turning me off to them. I know they are supposed to be this way but can only take so much. will play my goblin and mute sound when he must interact with asshole Goblin NPC's.
Mcdreamy Dec 8th 2010 9:17AM
What about the lore of their crest? Is that a basket of breadsticks, or a bowl of noodles with 3 chopsticks?
matt Dec 8th 2010 9:40AM
Thats not the crest, its just a sign for the local chain of coffee shops. One lesser know consequences of the falling of the greymane wall was that the local chain was pushed aside by the big national chain. on the other hand, now you can drink starbucks (yeah, that's a naga in thier logo) while you wait in the queue for the battle of gilneas.
Zheo Dec 8th 2010 10:16AM
It's a claw, chief.
Mortis Dec 8th 2010 11:00AM
Oh I thought it was Quake III
Jakk Dec 8th 2010 11:11AM
I kinda look at it the gilnean flag as a not yet risen sun from over the ocean, with the lines being the rays of light, and the circle being the reflection. But thats just cause i think that would be a cool idea
Rubitard Dec 8th 2010 2:16PM
They are adverts by the Gilneas GameStop for Diablo 3. Piracy runs rampant there, so usually when you buy Diablo 3 you're actually getting Battletoads, as the real D3 has yet to be released.
Dreyja Dec 8th 2010 3:34PM
The flag symbol is pretty silly, granted but that Tabard is SUPER SEXAH!
Seriously, I've yet to find a tabard that looks that awesome on my Dwarf lass and the Kurenai was was pretty awesome.
:)
Dr. Nothing Dec 13th 2010 8:58AM
I'm not entirely certain WHERE exactly I read this (or in fact if maybe I just imagined it) but my understanding of the flag is that while the Gilnean flag / crest has changed since WC2 because of the worgen curse. So it is supposed to be a representation of a Worgen claw. Now why do they use this new crest BEFORE being changed into worgen? I imagine it's simply a case of Blizzard not wanting to implement a 'tabard' that players wouldn't be able to obtain
Either that or the programmers QQ'd about having to do extra work ;)
Fletcher Dec 8th 2010 9:19AM
Gilneas also *feels* older than places like Lordaeron or Stormwind, all standing stones and moorlands and ancient twisty forests. It's like they made a zone specifically to appeal to me ... but then I've liked Gilneas since all it had was an entry in the Warcraft 2 manual. I am proud to fight alongside King Greymane and the Alliance in the war against the Horde; they need not fear that our aid shall be stinting in this war!
Remember; the Scythe is our salvation, our curse is also our blessing ... and Gilneas WILL prevail!
Kar Dec 8th 2010 3:59PM
Well it is definately older than the city of Stormwind, as it and possibly much of the countryside was raised and rebuilt less than a generation ago. As to the land itself seeming ancient, I get a similar feeling from the stonehenge-like constructions in Arathi Highlands and the completely overgrown ruins in southwestern Zul'drak.
Pikeperch Dec 8th 2010 9:25AM
So, when did they change their flag from the one in WC2?
Nuhvok Dec 8th 2010 9:33AM
Were there any sparkly vampires in the city?
lilywillylover Dec 8th 2010 11:19AM
Yes, about as many guidos in Kezan.