Cataclysm hotfixes for Dec. 8

Late last night, another round of Cataclysm hotfixes was deployed and posted to the official World of Warcraft blog. The list of hotfixes is massive; here are some highlights:
- The trade skill nodes were too dense in Deepholm and Twilight Highlands for mining and herbalism. Several have been removed.
- Players are no longer able to retain the 450 percent swim speed increase from the Abyssal Seahorse through devious, devious means.
- Players of the opposite faction can no longer kill the lures for the Seahorses. It's just mean and wrong. And mean.
Cataclysm HotfixesGeneral
- Guilds no longer receive guild experience when earning guild achievements. You can read more about this on our forums.
- If a guild maxed their experience gains for the day, subsequent tallying of individual members' weekly and total experience gained was not always properly being saved and stored. This has been corrected.
- The achievements Heroic: Lost City of the Tol'vir Guild Run, Heroic: Shadowfang Keep Guild Run, and Baradin Hold Guild Run are now properly awarded and show up in the Guild Achievement window.
- Corla will now always drop an item and the Red Winter Hat does not replace her regular loot drop. It's because she cares.
- Specific mounts, when used in Eastern Kingdoms, were not receiving the appropriate movement speed modifiers between land and ground. This has been corrected.
- Players can enter and finish Wintergrasp or Tol Barad even if no players from the opposing faction are queued.
- Players are now able to acquire "A Winter Veil Gift" for 2010 if they had completed "A Winter Veil Gift" in 2009.
Dungeons & Raids
- Several items which drop from bosses in Cataclysm five-player dungeons have been correctly reclassified so that the intended classes can roll Need when in a Looking For Dungeon group.
- Rock Borers no longer award reputation when killed in The Stonecore.
- Evolved Twilight Zealots killed by Raz in Blackrock Caverns no longer award experience if tapped by players.
- Players are again provided a spectral flying mount while in spirit form if killed in Ahn'Qiraj: The Fallen Temple.
- The Tamed Tol'vir Prowlers in Lost City of the Tol'vir award much less experience when killed.
- Players can now use Wind Tunnels while in combat, returning them to Siamat's platform in Lost City of the Tol'vir.
- Deep Murloc Drudges in Throne of the Tides no longer grant experience when killed.
Items
- Players are no longer able to refund an alternate-cost item if they level up during its refund timer.
- Stormrider's Cover was requiring an incorrect class token to purchase from vendors. This has been fixed. Until a patch is applied, the Stormrider's Cover will still list a Crown of the Forlorn Protector being a required currency, however, it can be correctly purchased with a Crown of the Forlorn Vanquisher.
- The Filet Knife quest reward from "Something Edible" in Vashj'ir is a caster weapon and now has spell power. So sensible!
- The on-use effect from Tosselwrench's Shrinker is no longer counting as an elixir buff. Additionally, no extra ranged attack power or other stats are granted.
- Eastern Plaguelands quest reward trinkets no longer have on-use effects that grant ranged attack power.
Professions
- Fishing skill gains were increasing too rapidly past 500 skill and have been adjusted.
- The tradeskill nodes were too dense in Deepholm and Twilight Highlands for Mining and Herbalism. Several have been removed.
- Mining nodes were too dense in the entrance cave to Uldaman and have been thinned out.
- Players are no longer able to use a Lifegiving Seed while shapeshifted and receive the appropriate error message when attempting to do so. Additionally, the effect is canceled when entering combat.
- Enchant Weapon - Mending no longer gives haste when it procs on attacks or spells. Now, it just gives the proper heal.
- Creating a Runescroll of Fortitude II now correctly grants skill-ups.
- All existing guard posts in the world (e.g. Goldshire, Azure Watch, Bloodhoof, etc.) now properly spawn level 85 capital city guards.
- Quests for the Hydraxian Waterlords have been properly deprecated.
Deepholm
- Players no longer receive experience from killing Mercurial Droplets.
- Deepstone Elementals now spawn more quickly.
- Captive Quartz Rocklings in Lorthuna's Gate now respawn more quickly.
- Players now receive much less experience when killing Irestone Rumblers.
- Players no longer have issues with camera direction while trying to attack Zoltrik Drakebane after having jumped onto his Pyremaw mount on the quest "The Twilight Flight".
- Stone Trogg Berserkers now do less damage.
Gilneas
- There are now more Rampaging Worgen in the introductory worgen questing experience to support large groups of questing players.
- Worgen characters must now complete "Endgame" for Admiral Nightwind to gain the option to port to Rut'theran Village.
- Liam has been given lessons in anger management and team work. He will now properly stay with his soldiers during "The Battle for Gilneas City" event.
Kezan
- Both the Rope Ladder and Last Chance Yacht Boarding Mortar objects will now sparkle while on the quest "Life Savings". Now with more sparkles!
Mount Hyjal
- Players in a party on the quest "Black Heart of Flame" are all now able to loot the Black Heart of Thol'embaar after killing Thol'embaar, because it's only fair.
- Blazebound Elementals no longer reward experience when Flameseer's Staff is used on them.
- Players will now receive the error message "You are in the wrong zone" when trying to use Spawn of Smolderos outside of Mount Hyjal.
- Twilight Flamecallers and Twilight Overseers now respawn more quickly.
- Players no longer get attacked by guards when landing in Nordrassil with a hostile player targeted. It was a rather rude introduction to Mount Hyjal really.
- Twilight Stormwakers now respawn more quickly for the quest "Slash and Burn".
- Flame Ascendants needed for the quest "Might of the Firelord" now respawn more quickly.
Twilight Highlands
- Blackscale Mistresses and Blackscale Raiders in Twilight Highlands now spawn less frequently and award less experience per kill.
- Targets killable by turret vehicles for the quest "Off The Wall" no longer grant experience.
- Twilight Abductors and Twilight Flamequenchers at Vermillion Redoubt no longer grant experience or provide loot.
- Subjugated Firestarters no longer grant experience or provide loot.
Uldum
- Players can no longer get stuck in a phase after watching the cutscene that triggers upon completion of quests "Missing Pieces" and "Reduced Productivity".
- Bloodsnarl Scavengers killed by players with the aid of Salhet's Lions during the quest "Salhet the Tactician" will not provide experience. If you want something done, sometimes you just have to do it yourself.
- Creatures in Neferset City needed for the quest "Bleeding the Enemy" now respawn more quickly.
- Players will now correctly switch phases after turning in the quest "Gobbles!"
Vashj'ir
- Players will now be in the correct phase with Wavespeaker Valoren after completing the quest "Communing with the Ancient". Seeing ghost question marks on the mini-map is no fun for anyone.
- The Deepfin Scrounger Anchor Attack! now only roots players for 5 seconds, down from 20 seconds.
- The damage of the Devious Great-Eel is now correctly reduced if a player does not immediately engage the eel in combat after the Eel-Splosive Device is triggered while on the quest "Here Fishie Fishie 2: Eel-Egg-Trick Boogaloo" (Horde) or "The Brothers Digsong 2: Eel-Egg-Trick Boogaloo" (Alliance).
- Smuggler's Scar now has two guard posts, up from one, and Deepmist Grotto has one guard post, up from none. In addition, Cavern Crawlers are now immune to crowd control effects. Even ganking should have its limits.
- Players are no longer able to retain the 450% swim speed increase from the Abyssal Seahorse through devious, devious means.
- Earthmender Duarn's yell is now only visible to the player interacting with him for the quest "Making Contact".
- Overseer Idra'kess's yell can now only be seen if a player is within range of him.
- The following creatures or objects in Vashj'ir now respawn more quickly: Conch Shell, Starfish, Stormind Helmet, Stormwind Spear, King Gurboggle, Fathom-Lord Zin'Jatar, Warden Azjakir, Akasha, Varkul the Unrelenting.
- Elendri Goldenbrow is no longer offering a conflicting deprecated quest "Curious Distraction".
- There were instances where Duarn and Erunak weren't always spawning in the event for the quest "Nespirah" which have been fixed.
- Players of the opposite faction can no longer kill the lures for the Seahorses. It's just mean and wrong. And mean.
- Private Pollard no longer has a duplicate personality when players complete the quest "Spelunking", and Gorruk is correctly sitting after being healed.
- Horde players are now gaining the appropriate reputations when completing quests in Vashj'ir.
- The Earthen Ring quests in Vashj'ir now correctly grant reputation with The Earthen Ring.
- Ancient Conduits for the quest "Ascend No More!" now respawn more quickly.
- The cutscene which leads players to the submarine upon speaking with Erunak for the quest "Defending the Rift" should no longer sometimes drop players out of phase.
- Nespirah Abscesses needed for the quest "Body Blows" now have more spawn locations and respawn more quickly.
- The Corroded Key that is obtained during the quest "Kliklak's Craw" is now a multi-drop item and can be looted my multiple members of a party. And there was much rejoicing.
Eastern Kingdoms
- High Sorcerer Andromath is no longer offering the deprecated quest "Ur's Treatise on Shadow Magic" in Redridge Mountains.
- The deprecated quest "Mor'zul Bloodbringer" in Burning Steppes is no longer offered to Horde or Alliance warlock characters.
Kalimdor
- Horde players can now turn in the quest "Forged Documents" to Suja in the cooking hut in Orgrimmar.
- Azshara quests now yield Bilgewater Reputation as intended.
- Kranal Fiss no longer offers the deprecated quest "Call of Fire" in Northern Barrens.
- Warlocks will now receive an "Immune" error when casting Enslave Demon on Impsy in Felwood.
- "Nothing Left for You Here" can now still be completed if the player has already completed "My Time Has Passed" in Stonetalon Mountains.
- "We're Here to Do One Thing, Maybe Two..." can now be completed by simply going to Saurboz in Stonetalon Mountains and is not affected by the wagon.
Outland
- Sha'tar Vindicators are level 65 now, down from 85, and no longer tearing through Auchenai Doomsayers in Terokkar Forest needed for the quest "Evil Draws Near".
World of Warcraft: Cataclysm has destroyed Azeroth as we know it; nothing is the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.Filed under: News items, Cataclysm






Reader Comments (Page 1 of 6)
Qot Dec 9th 2010 1:12PM
While it's sad, I understand the mining nerf. I had hundreds and hundreds of ore just by picking up the ore as I went around questing. I kept joking with my guild that I'd get to level 85 just from the XP gains from mining.
Svylva Dec 9th 2010 1:22PM
I literally farmed thousands of Twilight Jasmine on launch day. I knew it was too good to be true. They were everywhere, and I did almost a full level (81-82) just flying around and picking them.
Prophetik Dec 9th 2010 2:05PM
Same here...farmed the first 7 hours of Cata. I have tons and tons of Twilight Jasmine now. I couldn't pick it fast enough! Glad I jumped in there when I did.
Ikarus Dec 9th 2010 2:24PM
The herbs in deepholm were definitely ridiculous. You could hardly take a step with out finding some. Way too many nodes. Glad they thinned it out.
Croe Dec 9th 2010 3:37PM
I mined like a madman because I knew it was too good to last. I just didn't expect them to hotfix it so fast. But I'm glad they did. Now I can get back to questing rather than mining.
Zalvi24 Dec 9th 2010 3:44PM
lol i was mining and herb picking in deepholm yesterday and the amount or herbs and ore was overwhelming, but i loved it
Maribel Dec 9th 2010 4:29PM
Yeah, glad I got my mining maxed in Deepholm before I logged last night. Helps to make up for all the Earthen Ring rep I apparently missed in Vash'jir.
uncaringbear Dec 9th 2010 6:54PM
I couldn't believe my eyes when I entered Deepholm on my herbing druid. It was like wonderland. Instead of questing, I spent the evening herbing and ended up with over a thousand herbs. I also gained about a third of a level just from the herbing.
It was glorious. And then I went back to Stormwind to level my inscription, and all those herbs were gone in minutes :(
Not THAT Matt Dec 9th 2010 9:28PM
@Croe
Agreed. It's hard to be a gathering profession and pass a node and NOT gather it, even if your intent is to quest. =(
Rictus Dec 9th 2010 1:12PM
No word about the quest achievement for Vash'jir? I'm missing 14 quests Alliance-side and no more can be found (at least by me). And according to the official German forums, I'm not the only one stuck at about 146 quests.
Kylenne Dec 9th 2010 4:32PM
We're having the same issue Horde side in the US. Just about everyone is stuck somewhere around 142 quests.
buldozr Dec 9th 2010 8:29PM
I got stuck at 140 quests for vashjir, and just decided to move on to deepholm. Also are they going to reward earthen ring rep to those that missed out? I did all those quests in vashjir and never moved from neutral with them lol.
Rob Dec 9th 2010 10:01PM
FWIW, I just finished up the zone, and got the achievement.
Well, almost finished the zone. Defending the Rift is bugged, but I got the achievement a few quests before that one.
Dreyja Dec 9th 2010 1:13PM
"layers of the opposite faction can no longer kill the lures for the Seahorses."
There's always some jerk that has to try this crap eh?
Galestrom Dec 9th 2010 1:25PM
Yah, that's pretty bad.
Even more "speshal" is the knucklehead who flags himself PvP, then stands /precisely/ on top of a popular-quest hub, eagerly waiting to gank whoever happens to mis-click them.
To said knucklehead; we are face-palming at you in a manner that even Holisky would appreciate. =P
vocenoctum Dec 9th 2010 1:33PM
Last night, a blood elf was repeatedly Using the lure, so it'd say "already in use". I just kept clicking until I got in "between" his uses.
Probably a jerk being a jerk, but also possible he's just a moron that is wondering why his lure isn't working.
Brainded Dec 9th 2010 4:03PM
@Gaelstrom
Ironically, on my PvP server Wednesday night in Hyjal players were especially midful of accidentally targetting/attacking opposite faction players (since we were ALL flagged). There were many "/sorry" and retrievals of pets. With so many people in there, it was almost impossible to tab-target without paying close attention to what you ended up with as your target.
On the other hand, there *were* a couple of jerks ganking people from above as they spoke to quest-givers. /shrug They were rewarded appropriately, and usually received little to no help from their own faction.
ChaosBolt Dec 9th 2010 5:01PM
Agreed with Brainded. Nice to see everyone cooperating towards a mutual goal (85). Only got attacked twice in 5-6 hours in Hyjal. Thankfully still wearing my Relentless/Wrathful gear.
theRaptor Dec 9th 2010 10:14PM
What is the point of being on a PVP server if you co-operate? Do you guys just gank lowbies and are afraid of a fair fight?
I wish Blizzard would bring out a "classic PVP" server where people would actually PVP.
Dragoniel Dec 10th 2010 3:10AM
I feel ya, theRaptor. It's pathetic, really.
But other than that this expansion is the best thing that has ever happened in WoW for me. Allies and hordies questing together... I got 100+ open world kills yesterday, no less. Barely a time to actually do quests...