New hints of Old Gods in Vashj'ir

The Old Gods are legendary parts of WoW. You've got C'Thun hanging out in southern Azeroth, whose unblinking eye stares balefully across the world. Those of us who were part of the Northrend expedition certainly encountered Yogg-Saron. Heck, many of us got so familiar with Yogg-Saron that we made armor out of his blood and danced around Icecrown Citadel in our favorite made-from-death-god prom outfits.
The Old Gods are a defining part of the World of Warcraft experience. They are unmistakeably influenced by the Lovecraft mythos, wherein ancient gods from the stars balefully disregard the lives of humans. (Remind you of a certain heavenly-bodied heroic boss fight?) An equally important part of the mythos, however, is the unknowable, abyssal fathoms of the ocean's deeps. This is a world where humans can not tread, where light does not shine, and where we can not know what exists.
That makes the sprawling underwater realm of Vashj'ir perfect for extending the story of the Old Gods. It is deep beneath the surface of an unexplored ocean. Only the magic of the Earthen Ring allows you to exist and explore this area where naga and unknowable things lurk.One of the most clear hints to the Old Gods come when you're inhabiting a naga battlemaiden's body in your Visions of the Past: Rise from the Deep. Just when it seems that the vrykul may defeat the naga forces, something horrible appears from the bottomless ocean. These Cthulu-esque monstrosities come to your aid, responding to some distant summoning ritual. The quest text isn't thorough in explaining the source of these Deep Fiends at the time you first perform it, but you can't miss the fact that they look just like the Festering Prince. There is more about the Deep Fiends to be discovered.
Of course, the bigger news for Lovecraft fans might be the appearance of the demigods Nespirah and L'ghorek. These beings are so huge that hundreds of people can gallivant inside them. The story hook is that the naga are harvesting pearls from these monstrosities with the eventual plan of harnessing their immense power for war against Neptulon. When you free Nespirah from her naga captors, you are warned to flee as quickly as you can; something horrible is about to be unleashed. While it's more likely that Nespirah and L'ghorek are members of Team Neptulon than any Azerothian Old God, their design is a definite nod to Lovecraft's cosmic mythos.The lore of Vashj'ir is exciting and interesting. These first hints of old gods make the future very exciting, with even further opportunity to explore the conflict between the old gods and the Titans.
World of Warcraft: Cataclysm has destroyed Azeroth as we know it; nothing is the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.Filed under: Cataclysm






Reader Comments (Page 3 of 3)
Mahram Dec 10th 2010 1:26AM
Nespirah's storyline was great and I was so happy I could save her; conversely, L'ghorek's was heartbreaking. I saw the shell and knew right away something was wrong - Nespirah's was so vibrantly colored, and L'ghorek's was grey and dull. I thought L'ghorek was already dead, though I was dismayed to find that he wasn't, and I just knew that he wouldn't make it despite anything I could do. :(
Dang you Blizzard for getting me attached to digital creatures. (I REALLY enjoyed Vashj'ir much much more than I thought I would, despite having my fill of naga from Burning Crusdae.)
dchupp4 Dec 10th 2010 1:31AM
While I certainly understand the point about wanted the evil to have more reason for being, I feel that the Old Gods are being a little bit....underestimated, I think is a good way to put it.
What better reason for the Old Gods to rampage than this: they were here first. The Titans came, reorganized their home, pretty much told them to stuff it, and they're jsut supposed to get over it? Azeroth pre-Titan may have been chaotic and violent but it was their world. So they fight back and for their resistance, they get imprisoned while their world is shaped in the complete opposite nature from them. Naturally, like anyone who has been unjustly imprisoned, they try to escape. After all, they only want their home back to they way it was. Too bad for the current races but it was never theirs to start with.
I don't know about you but if someone moved into my house and changed everything with me still in it, I'd be pissed. If they locked me in the basement because I tried to changed things back, I'd try to escape and do whatever I could to get them out.
That seems like great motivation to me.
Btw, sorry for any typos. Typed this on an iPhone at 1:30am.
Flint Dec 10th 2010 5:50AM
Man. Had I known beforehand that Vashj'ir was an Old God frolic playground, I would've gone there first instead of Hyjal. Love the Old God stuff.
Comito Dec 10th 2010 5:59AM
Not gonna read anymore towards the comments, but the idea is interesting for Vashj! I'm still going part way through it and it looks and the quests are amazing!
Bossy Dec 10th 2010 6:09AM
Anyone remembers the phrase...
There is always a bigger fish.
BTW Nespirah is one great epic quest chain with a fantastic British humour attached to it.
Like the crab part, while both you and the shaman looking at the captured little crab to give a voice to that giant God creature : "Not very impressive is it ...".
LOL
Hëx Dec 10th 2010 10:32AM
"Meesah no thanks youse for me remembers thats moovey agains"
Ravanna Dec 10th 2010 10:27AM
Also, I noticed while I was questing in deepholm...one of the twilight cultists or something said something along the lines of, "We serve a higher purpose! Deathwing is just a pawn!"...I forget exactly what he said...reminds me of stuff mobs would say about yogg-saron.
Enzimus Dec 10th 2010 11:28AM
I think this helps further my thoughts on the next expansion. I believe that we will have to fight the Titans for the survival of Azeroth.
According to Titan lore if the Old Gods ever cracked out of their holding cell (Azeroth) they would return to destroy their failed project (Azeroth).
As we can see in Vashj'ir the Old Gods are breaking free (Due to Deathwig causing The Shattering). So i expect some Titan fighting to happen :3
Grovinofdarkhour Dec 10th 2010 1:29PM
"Those of us who were part of the Northrend expedition certainly encountered Yogg-Saron."
Dang Gray, way to make some of us feel like crap.
Nytmayre Dec 12th 2010 3:09PM
Please check the spelling on "Cthulhu" as you misspelled it as "Cthulu" in the "Cthulu-esque" reference. We Lovecraft fans thank you.