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12-09-2010 @ 8:02PM
I like the old god stories, in their own vacuum.HOWEVER, I find a serious problem with them in the World of Warcraft. I feel like they just don't fit in with the overall story of the game world. Azeroth is a fantasy world where orcs and humans battle, there are demons and undead and dragons. Then all of the sudden, there are these old gods that are just there, and just evil. Without any purpose or backstory... they are just evil, and they make people on azeroth do evil things.Personally, I'd like to see my villains be evil without some kind of unexplained god manipulating them into becoming evil. The stories of Gul'dan, Nerzhul, Illidan, Kael'thas Grom Hellscream, and Arthas come to mind. While most of these guys were influenced or manipulated, you knew the characters that were steering them down their dark paths. Old Gods that are unexplicably evil without any rhyme or reason, doesn't make sense, doesn't give a sense of connection to the story. Give me at least something to connect with. I don't think Deathwing needed an Old God to become evil, and a different path to the darkness would have made for a better story.I think an entirely new game or series based on old god-type beings would make much more sense. Hell, maybe even have a faction where you are on the side of the old gods; while some might say the Horde is evil v. Alliance is good, there is debate. Maybe have a game where there is no debate. You are an evil faceless one/cultist/tentacle being/ogre/undead, or you are a do-gooding human, dwarf, elf, cat-person. That would make a lot more sense than ramming the square peg of Old Gods into the round hole of Azeroth.I've had a lot of people disagree, so I understand, I just feel like Old Gods don't fit with the style of game that WOW is, and while I like the stories and ideas, I kind of wish the developers/storytellers had gone a different direction.
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